Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BHC_Mystro
Khepri
Level 128
God Stats
17W - 14L
1,500 SR
Queue Stats
239W - 232L
1,711 Elo+
Party 1
Sun Wukong
Sun Wukong
Cruz F Matthews
Sun Wukong
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 75L
1,983 Elo+
Solo
Tyr
Tyr
Woodchippers
Tyr
Level 159
God Stats
3W - 4L
1,247 SR
Queue Stats
218W - 210L
1,372 Elo+
Solo
Team Averages
Level 120
1,449 SR
1,613 Elo+

VS

Team Averages
Level 82
1,571 SR
1,496 Elo+
Xbalanque
Xbalanque
Arvecci
Xbalanque
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 68L
1,488 Elo+
Party 2
Cabrakan
Cabrakan
CalmArc GGEz
Cabrakan
Level 80
God Stats
9W - 12L
1,498 SR
Queue Stats
65W - 49L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Snake_eyes5551
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
ToastrStruddle
Bellona
Level 44
God Stats
2W - 1L
1,859 SR
Queue Stats
14W - 12L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
soyarrozconpollo
Nu Wa
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 82L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 3 / 2
5,163
645
622
6,861
1,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
 
Neith
8
0 / 0 / 2
4,701
588
1,713
3,127
868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
BHC_Mystro
Khepri
7
2 / 2 / 0
4,647
581
1,331
5,225
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Cruz F Matthews
Sun Wukong
9
3 / 2 / 2
5,423
678
2,212
4,089
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
6 / 1 / 2
5,748
719
4,759
5,496
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arvecci
Xbalanque
9
2 / 2 / 1
5,029
629
3,732
4,184
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
CalmArc GGEz
Cabrakan
7
2 / 1 / 1
4,617
577
1,215
3,179
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
4
0 / 3 / 0
3,513
439
179
2,746
548
7
0 / 3 / 0
4,198
525
2,543
4,696
3,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 3
5,014
627
2,450
3,925
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
6
8
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
2
1
W
Neith
 
Neith
0
0
2
1
L
Xbalanque
Arvecci
Xbalanque
2
2
1
1.25
W
Khepri
BHC_Mystro
Khepri
2
2
0
1
L
Cabrakan
CalmArc GGEz
Cabrakan
2
1
1
2.5
W
Sun Wukong
Cruz F Matthews
Sun Wukong
3
2
2
2
L
Jing Wei
0
3
0
0
L
0
3
0
0
W
6
1
2
7
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,637
Damage
10,119
24,798
Taken
18,730
11,267
Mitigated
8,860
8,574
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
622
197
0
2,718
6,861
1,909
0
489
6,313
0
22,992
W
Neith
 
Neith
1,713
663
0
1,590
3,127
868
423
277
2,822
0
19,835
L
Xbalanque
Arvecci
Xbalanque
3,732
2,169
0
1,472
4,184
1,085
365
1,281
2,903
0
22,260
W
Khepri
BHC_Mystro
Khepri
1,331
103
357
1,087
5,225
2,130
161
278
4,919
10,237
0
L
Cabrakan
CalmArc GGEz
Cabrakan
1,215
321
0
250
3,179
2,854
0
50
3,087
15,338
0
W
Sun Wukong
Cruz F Matthews
Sun Wukong
2,212
359
0
557
4,089
2,369
505
1,870
1,994
0
21,431
L
Jing Wei
179
179
0
0
2,746
548
0
0
2,621
0
2,861
L
2,543
935
0
776
4,696
3,392
0
0
4,535
0
17,151
W
4,759
826
0
2,265
5,496
3,991
15
397
4,853
0
16,350
L
2,450
210
0
0
3,925
981
0
0
3,750
14,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,682
Gold Earned
22,371
179
Minions Killed
162
0
Camps Cleared
0
825,245
Distance Traveled
723,516
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,163
645
44
6
0
167,646
0
W
Neith
4,701
588
46
6
0
132,191
0
L
Xbalanque
5,029
629
50
6
0
130,359
2
W
Khepri
4,647
581
13
2
0
176,281
2
L
Cabrakan
4,617
577
37
5
0
152,017
0
W
Sun Wukong
5,423
678
39
5
0
173,695
1
L
Jing Wei
3,513
439
4
1
0
115,303
0
L
Bellona
4,198
525
36
5
0
181,735
0
W
Tyr
5,748
719
37
5
0
175,432
1
L
Nu Wa
5,014
627
35
4
0
144,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role