Player Matchup

Ra
Ra
DeputyDoongle
Ra
Level 28
God Stats
23W - 28L
1,715 SR
Queue Stats
131W - 139L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Infamous931522
Nu Wa
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 81L
1,406 Elo+
Party 1
Awilix
Awilix
RichardStaples
Awilix
Level 28
God Stats
10W - 12L
1,256 SR
Queue Stats
104W - 116L
1,450 Elo+
Party 1
Cerberus
Cerberus
Todreev
Cerberus
Level 6
God Stats
1W - 1L
1,187 SR
Queue Stats
2W - 2L
1,197 Elo+
Solo
Artemis
Artemis
Vloth
Artemis
Level 18
God Stats
13W - 9L
1,500 SR
Queue Stats
99W - 107L
1,450 Elo+
Party 1
Team Averages
Level 23
1,432 SR
1,403 Elo+

VS

Team Averages
Level 41
1,513 SR
1,509 Elo+
Thor
Thor
Berticus96
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrPandemia
Cthulhu
Level 6
God Stats
2W - 1L
1,825 SR
Queue Stats
3W - 7L
1,641 Elo+
Party 2
Izanami
Izanami
OaffyWan
Izanami
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,641 Elo+
Party 2
Anubis
Anubis
XyoFrost
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
xxHAKUxy
Pele
Level 8
God Stats
0W - 2L
1,241 SR
Queue Stats
3W - 6L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 13
12,152
486
10,905
10,075
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 9 / 10
10,031
401
10,008
12,537
4,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 6
12,996
520
11,797
17,932
7,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Todreev
Cerberus
19
11 / 1 / 10
13,059
522
13,775
19,457
22,463
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Vloth
Artemis
17
5 / 1 / 5
10,371
415
12,428
12,179
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
9,554
382
2,210
20,254
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DrPandemia
Cthulhu
16
1 / 3 / 8
11,371
455
7,506
17,361
19,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
OaffyWan
Izanami
16
3 / 4 / 3
10,883
435
11,126
16,498
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
XyoFrost
Anubis
20
13 / 4 / 1
14,510
580
21,601
14,572
6,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
13
0 / 10 / 4
8,979
359
5,497
17,130
5,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
29
Kills
17
17
Deaths
33
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
3
3
13
3.17
L
Cthulhu
DrPandemia
Cthulhu
1
3
8
1.67
W
1
9
10
0.67
L
Izanami
OaffyWan
Izanami
3
4
3
1.13
W
9
3
6
4
W
Cerberus
Todreev
Cerberus
11
1
10
16
W
Artemis
Vloth
Artemis
5
1
5
7.5
L
Anubis
XyoFrost
Anubis
13
4
1
3.38
L
Pele
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,913
Damage
47,940
72,180
Taken
85,815
42,035
Mitigated
44,677
19,841
Healing
20,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,210
917
0
3,668
20,254
7,112
0
4,144
16,110
0
43,272
W
10,905
1,138
2,820
3,044
10,075
3,873
807
5,343
4,732
88,250
0
L
Cthulhu
DrPandemia
Cthulhu
7,506
208
0
1,455
17,361
19,047
71
8,143
9,218
47,463
0
W
10,008
3,229
0
788
12,537
4,130
922
4,711
7,826
47,181
0
L
Izanami
OaffyWan
Izanami
11,126
6,013
0
4,801
16,498
6,063
1,629
5,494
11,004
0
86,534
W
11,797
6,332
0
2,688
17,932
7,051
1,288
5,782
12,150
0
74,052
W
Cerberus
Todreev
Cerberus
13,775
1,152
0
5,911
19,457
22,463
1,410
8,859
10,598
55,843
0
W
Artemis
Vloth
Artemis
12,428
4,200
0
4,590
12,179
4,518
1,680
4,412
7,767
0
54,700
L
Anubis
XyoFrost
Anubis
21,601
1,431
0
8,004
14,572
6,948
1,942
7,298
7,274
100,684
0
L
Pele
5,497
1,437
0
2,556
17,130
5,507
408
9,609
7,521
0
41,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,609
Gold Earned
55,297
534
Minions Killed
545
0
Camps Cleared
0
2,301,813
Distance Traveled
1,835,777
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,554
382
78
3
0
338,803
10
W
Ra
12,152
486
167
7
0
445,013
7
L
Cthulhu
11,371
455
71
3
0
393,801
0
W
Nu Wa
10,031
401
84
3
0
425,607
0
L
Izanami
10,883
435
118
5
0
427,265
5
W
Awilix
12,996
520
123
5
0
502,249
1
W
Cerberus
13,059
522
90
4
0
474,403
0
W
Artemis
10,371
415
70
3
0
454,541
3
L
Anubis
14,510
580
214
9
0
298,805
4
L
Pele
8,979
359
64
3
0
377,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role