Player Matchup

Zeus
Zeus
Basisvoyage8
Zeus
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
331W - 299L
1,904 Elo+
Party 1
Izanami
Izanami
DL1R MeW
Izanami
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
104W - 83L
1,818 Elo+
Party 1
Thor
Thor
Ev Shadowblade
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hades
Hades
Patchiro
Hades
Level 25
God Stats
7W - 3L
1,957 SR
Queue Stats
12W - 6L
1,881 Elo+
Party 1
King Arthur
King Arthur
PendulRime631
King Arthur
Level 98
God Stats
3W - 6L
1,500 SR
Queue Stats
281W - 255L
1,881 Elo+
Party 1
Team Averages
Level 53
1,591 SR
1,797 Elo+

VS

Team Averages
Level 85
1,541 SR
1,391 Elo+
Neith
Neith
ChicoM01
Neith
Level 107
God Stats
9W - 4L
1,704 SR
Queue Stats
448W - 419L
1,318 Elo+
Solo
Set
Set
Djbomber77509
Set
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
IRONMAN199024
Cthulhu
Level 128
God Stats
22W - 14L
1,500 SR
Queue Stats
439W - 380L
1,319 Elo+
Solo
Fenrir
Fenrir
PaperySumo83739
Fenrir
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 129L
1,316 Elo+
Party 2
Olorun
Olorun
SwagmoFTW
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,519
466
7,471
6,890
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
DL1R MeW
Izanami
12
1 / 1 / 0
6,735
481
2,423
5,225
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
5,653
404
947
7,486
2,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Patchiro
Hades
11
0 / 5 / 1
6,182
442
2,792
9,247
4,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
PendulRime631
King Arthur
10
1 / 5 / 0
6,547
468
7,537
13,329
5,438
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChicoM01
Neith
11
0 / 2 / 3
6,999
500
2,659
8,594
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 0 / 3
8,872
634
7,964
8,592
3,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
12
6 / 1 / 1
7,994
571
5,422
7,825
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 3
7,589
542
3,862
8,162
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
SwagmoFTW
Olorun
14
5 / 0 / 4
9,298
664
8,085
6,734
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
19
19
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Neith
ChicoM01
Neith
0
2
3
0.75
L
Izanami
DL1R MeW
Izanami
1
1
0
1
W
5
0
3
6.5
L
0
4
0
0
W
Cthulhu
6
1
1
6.5
W
3
1
3
4.5
L
Hades
Patchiro
Hades
0
5
1
0.1
L
King Arthur
PendulRime631
King Arthur
1
5
0
0.2
W
Olorun
SwagmoFTW
Olorun
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
27,992
42,177
Taken
39,907
15,952
Mitigated
16,449
7,635
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,471
784
0
1,769
6,890
2,173
217
3,443
3,447
35,517
0
W
Neith
ChicoM01
Neith
2,659
1,080
82
4,269
8,594
2,884
946
2,585
5,783
0
36,117
L
Izanami
DL1R MeW
Izanami
2,423
1,618
0
910
5,225
1,653
821
2,245
2,980
0
39,568
W
7,964
2,671
0
2,077
8,592
3,481
1,840
968
7,570
0
54,092
L
947
0
0
726
7,486
2,281
0
1,624
5,862
0
26,370
W
Cthulhu
5,422
0
0
2,201
7,825
4,810
0
2,466
5,085
22,947
0
W
3,862
1,127
0
4,269
8,162
2,819
826
1,843
6,241
0
34,096
L
Hades
Patchiro
Hades
2,792
323
99
2,692
9,247
4,407
0
3,551
5,696
31,278
0
L
King Arthur
PendulRime631
King Arthur
7,537
947
0
1,439
13,329
5,438
0
2,644
10,685
239
30,567
W
Olorun
SwagmoFTW
Olorun
8,085
5,264
145
3,311
6,734
2,455
3,484
1,899
4,741
57,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
40,752
335
Minions Killed
401
0
Camps Cleared
0
1,313,860
Distance Traveled
1,283,216
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,519
466
71
5
0
242,743
1
W
Neith
6,999
500
93
7
0
199,202
5
L
Izanami
6,735
481
81
6
0
267,563
0
W
Set
8,872
634
109
8
0
261,199
2
L
Thor
5,653
404
55
4
0
285,227
2
W
Cthulhu
7,994
571
22
2
0
267,849
2
W
Fenrir
7,589
542
67
5
0
287,025
1
L
Hades
6,182
442
66
5
0
271,928
0
L
King Arthur
6,547
468
62
4
0
246,399
0
W
Olorun
9,298
664
110
8
0
267,941
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role