Player Matchup

Medusa
Medusa
Atomixfallen
Medusa
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 2
Ganesha
Ganesha
FerociousCookiez
Ganesha
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 6L
1,535 Elo+
Party 2
Apollo
Apollo
GODZMODE10
Apollo
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
556W - 698L
1,500 Elo+
Solo
Hel
Hel
Kingbloxxor
Hel
Level 126
God Stats
1W - 1L
1,750 SR
Queue Stats
27W - 22L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
Tucker13579
Sun Wukong
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 4L
1,298 Elo+
Party 2
Team Averages
Level 87
1,464 SR
1,476 Elo+

VS

Team Averages
Level 102
1,500 SR
1,641 Elo+
Apollo
Apollo
PICA55O
Apollo
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 102L
1,500 Elo+
Party 3
Khepri
Khepri
TuhhMater
Khepri
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 82L
1,794 Elo+
Party 3
Scylla
Scylla
UlyssesJager
Scylla
Level 87
God Stats
31W - 23L
1,500 SR
Queue Stats
837W - 781L
1,616 Elo+
Party 1
Fenrir
Fenrir
XTiantheredX
Fenrir
Level 82
God Stats
10W - 14L
1,500 SR
Queue Stats
255W - 239L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
dylwa
Zhong Kui
Level 144
God Stats
5W - 5L
1,500 SR
Queue Stats
456W - 359L
1,794 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 9 / 4
11,042
480
21,083
21,087
7,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
0 / 9 / 8
9,779
425
6,363
23,247
22,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
GODZMODE10
Apollo
16
2 / 5 / 3
10,233
445
4,431
19,612
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 10 / 3
10,978
477
11,418
20,403
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Tucker13579
Sun Wukong
18
0 / 6 / 1
10,565
459
3,640
22,865
14,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PICA55O
Apollo
20
11 / 2 / 16
15,079
656
24,350
19,456
9,020
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
TuhhMater
Khepri
17
3 / 2 / 21
13,247
576
6,317
17,062
20,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
18
6 / 5 / 6
12,905
561
10,743
15,307
7,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
19
10 / 4 / 8
13,365
581
8,705
17,221
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
dylwa
Zhong Kui
20
9 / 0 / 8
15,493
674
28,735
18,196
15,329
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
12
Kills
39
39
Deaths
13
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
9
4
0.67
L
0
9
8
0.44
L
Apollo
GODZMODE10
Apollo
2
5
3
0.7
L
6
10
3
0.75
W
Apollo
PICA55O
Apollo
11
2
16
9.5
L
Sun Wukong
Tucker13579
Sun Wukong
0
6
1
0.08
W
Khepri
TuhhMater
Khepri
3
2
21
6.75
W
Scylla
6
5
6
1.8
W
Fenrir
10
4
8
3.5
W
Zhong Kui
dylwa
Zhong Kui
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,935
Damage
78,850
107,214
Taken
87,242
58,610
Mitigated
59,825
19,087
Healing
36,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
21,083
8,854
0
250
21,087
7,298
11
5,077
16,010
0
71,856
L
6,363
1,446
0
1,848
23,247
22,383
0
8,526
14,721
31,541
0
L
Apollo
GODZMODE10
Apollo
4,431
1,636
147
5,221
19,612
7,013
1,262
11,647
7,965
0
61,042
L
11,418
380
1,725
6,091
20,403
7,547
0
8,148
12,255
76,644
0
W
Apollo
PICA55O
Apollo
24,350
15,321
0
12,406
19,456
9,020
6,604
3,463
15,993
0
113,548
L
Sun Wukong
Tucker13579
Sun Wukong
3,640
1,179
0
3,805
22,865
14,369
1,073
12,397
10,468
0
76,857
W
Khepri
TuhhMater
Khepri
6,317
1,232
0
4,027
17,062
20,418
660
4,239
12,823
34,534
0
W
Scylla
10,743
1,961
0
4,716
15,307
7,670
86
5,488
9,819
65,246
0
W
Fenrir
8,705
1,290
0
7,462
17,221
7,388
147
4,086
11,884
0
77,020
W
Zhong Kui
dylwa
Zhong Kui
28,735
7,136
0
8,388
18,196
15,329
9,961
3,079
15,117
126,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
70,089
521
Minions Killed
620
0
Camps Cleared
0
1,965,716
Distance Traveled
2,144,675
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,042
480
95
4
0
409,566
3
L
Ganesha
9,779
425
14
1
0
416,880
9
L
Apollo
10,233
445
131
6
0
365,590
0
L
Hel
10,978
477
122
5
0
402,802
7
W
Apollo
15,079
656
156
7
0
437,168
5
L
Sun Wukong
10,565
459
159
7
0
370,878
3
W
Khepri
13,247
576
40
2
0
441,526
5
W
Scylla
12,905
561
109
5
0
401,201
7
W
Fenrir
13,365
581
108
5
0
439,869
2
W
Zhong Kui
15,493
674
207
9
0
424,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role