Player Matchup

Bastet
Bastet
NjaTrtle
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,192 Elo+
Party 3
Artemis
Artemis
Simmppingg
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,626 Elo+
Solo
Ymir
Ymir
Tyrael10
Ymir
Level 4
God Stats
26W - 21L
1,688 SR
Queue Stats
27W - 27L
1,647 Elo+
Party 4
Hera
Hera
Yahiko22
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,329 Elo+
Party 3
Hel
Hel
durashii
Hel
Level 116
God Stats
24W - 26L
1,688 SR
Queue Stats
24W - 30L
1,647 Elo+
Party 4
Team Averages
Level 39
1,575 SR
1,488 Elo+

VS

Team Averages
Level 22
1,558 SR
1,504 Elo+
Ymir
Ymir
Exalyfe
Ymir
Level 17
God Stats
3W - 2L
1,788 SR
Queue Stats
9W - 11L
1,659 Elo+
Solo
Thoth
Thoth
RyoKurokiba
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,500 Elo+
Party 2
Pele
Pele
forgotloginlol
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ivibermejo10
Sun Wukong
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 69L
1,663 Elo+
Party 1
Medusa
Medusa
nerviosso123
Medusa
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NjaTrtle
Bastet
9
3 / 2 / 0
5,213
521
2,772
9,635
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Simmppingg
Artemis
11
1 / 1 / 0
6,240
624
4,380
5,933
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
1 / 3 / 1
4,499
450
2,083
8,004
2,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
7
0 / 9 / 2
4,456
446
1,599
6,138
1,363
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 4 / 1
4,562
456
2,780
6,439
1,651
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Exalyfe
Ymir
9
3 / 1 / 4
5,990
599
2,585
6,252
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
13 / 0 / 0
8,513
851
8,235
4,190
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 2
5,899
590
5,759
6,934
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ivibermejo10
Sun Wukong
11
1 / 1 / 0
6,215
622
4,611
7,365
3,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
9
1 / 2 / 5
5,387
539
5,314
3,797
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
19
19
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Exalyfe
Ymir
3
1
4
5
L
Bastet
NjaTrtle
Bastet
3
2
0
1.5
W
13
0
0
13
L
Artemis
Simmppingg
Artemis
1
1
0
1
L
Ymir
1
3
1
0.5
L
Hera
0
9
2
0.11
L
1
4
1
0.38
W
1
2
2
1
W
Sun Wukong
ivibermejo10
Sun Wukong
1
1
0
1
W
Medusa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,614
Damage
26,504
36,149
Taken
28,538
9,504
Mitigated
11,325
9,341
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Exalyfe
Ymir
2,585
812
371
1,427
6,252
3,802
360
2,112
4,140
20,078
0
L
Bastet
NjaTrtle
Bastet
2,772
1,179
0
3,003
9,635
2,269
0
2,061
7,448
0
22,228
W
8,235
541
0
918
4,190
1,242
392
684
3,506
49,727
0
L
Artemis
Simmppingg
Artemis
4,380
2,496
0
1,297
5,933
1,783
0
0
5,933
0
30,812
L
Ymir
2,083
348
188
270
8,004
2,438
0
2,132
5,848
9,765
0
L
Hera
1,599
398
0
130
6,138
1,363
0
4,378
1,470
11,164
0
L
2,780
402
1,526
2,927
6,439
1,651
0
1,791
4,630
21,619
0
W
5,759
1,524
0
2,984
6,934
2,068
0
1,081
5,853
0
39,959
W
Sun Wukong
ivibermejo10
Sun Wukong
4,611
1,108
0
2,095
7,365
3,110
404
0
7,365
0
31,824
W
Medusa
5,314
3,140
0
0
3,797
1,103
480
2,585
1,212
0
18,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
32,004
197
Minions Killed
325
0
Camps Cleared
0
945,474
Distance Traveled
997,736
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,990
599
36
4
0
177,959
2
L
Bastet
5,213
521
43
4
0
217,975
3
W
Thoth
8,513
851
111
11
0
204,249
0
L
Artemis
6,240
624
80
8
0
181,791
1
L
Ymir
4,499
450
19
2
0
186,402
0
L
Hera
4,456
446
22
2
0
167,813
0
L
Hel
4,562
456
33
3
0
191,493
2
W
Pele
5,899
590
77
8
0
241,078
2
W
Sun Wukong
6,215
622
71
7
0
188,391
0
W
Medusa
5,387
539
30
3
0
186,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role