Player Matchup

Da Ji
Da Ji
Elextra143
Da Ji
Level 15
God Stats
4W - 1L
1,710 SR
Queue Stats
9W - 6L
1,640 Elo+
Party 1
Heimdallr
Heimdallr
PROTryst
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Neith
Neith
PurtMatthew
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Olorun
Olorun
Qmaniac
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,555 Elo+
Party 1
Horus
Horus
lililypad
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,477 Elo+

VS

Team Averages
Level 10
1,502 SR
1,461 Elo+
Nox
Nox
Emmanuel7w7
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Hercules
Hercules
GrantHW
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,272 Elo+
Solo
Cthulhu
Cthulhu
MrWindyCS
Cthulhu
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
920W - 913L
1,558 Elo+
Party 3
Chernobog
Chernobog
WitcherFromRivia
Chernobog
Level 13
God Stats
31W - 32L
1,509 SR
Queue Stats
1,333W - 1,240L
1,475 Elo+
Party 3
Arachne
Arachne
that-one-gut247
Arachne
Level 3
God Stats
103W - 105L
1,500 SR
Queue Stats
666W - 599L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 2 / 1
7,601
507
5,634
9,779
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
PROTryst
Heimdallr
8
0 / 3 / 3
5,912
394
2,394
6,784
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 5 / 2
5,770
385
2,822
6,180
1,515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Qmaniac
Olorun
13
3 / 3 / 0
7,888
526
8,619
13,197
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
lililypad
Horus
12
0 / 2 / 4
7,083
472
4,451
9,681
4,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,229
482
7,222
8,433
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GrantHW
Hercules
11
1 / 0 / 2
6,618
441
4,407
5,602
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
MrWindyCS
Cthulhu
13
6 / 2 / 6
7,929
529
7,137
9,949
6,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
13
5 / 2 / 7
7,871
525
7,844
7,292
2,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 2
6,385
426
1,847
12,618
3,629
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
15
15
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
2
1
2.25
W
3
1
0
3
W
Hercules
GrantHW
Hercules
1
0
2
2
W
Cthulhu
MrWindyCS
Cthulhu
6
2
6
4.5
L
Heimdallr
PROTryst
Heimdallr
0
3
3
0.5
L
0
5
2
0.2
L
Olorun
Qmaniac
Olorun
3
3
0
1
W
Chernobog
5
2
7
4.25
L
Horus
lililypad
Horus
0
2
4
1
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
28,457
45,621
Taken
43,894
15,694
Mitigated
20,218
13,776
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,634
1,331
0
2,587
9,779
3,128
168
1,671
8,058
0
33,612
W
7,222
607
0
3,000
8,433
3,171
798
4,068
4,365
33,365
0
W
Hercules
GrantHW
Hercules
4,407
1,125
0
2,389
5,602
4,611
0
49
5,553
0
22,543
W
Cthulhu
MrWindyCS
Cthulhu
7,137
781
214
1,635
9,949
6,166
148
2,484
7,465
34,067
0
L
Heimdallr
PROTryst
Heimdallr
2,394
894
0
1,762
6,784
1,951
0
1,726
5,058
0
11,376
L
2,822
1,152
0
1,011
6,180
1,515
0
2,090
4,090
0
19,314
L
Olorun
Qmaniac
Olorun
8,619
4,028
151
5,505
13,197
4,535
1,840
6,698
6,474
45,750
0
W
Chernobog
7,844
4,209
0
2,526
7,292
2,641
720
846
6,446
0
34,770
L
Horus
lililypad
Horus
4,451
2,355
301
2,459
9,681
4,565
0
2,174
7,232
0
33,841
W
1,847
949
0
6,039
12,618
3,629
317
1,172
11,446
0
38,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
36,032
254
Minions Killed
288
0
Camps Cleared
0
1,148,539
Distance Traveled
1,401,085
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,601
507
57
4
0
285,136
0
W
Nox
7,229
482
55
4
0
280,506
0
W
Hercules
6,618
441
51
3
0
232,818
0
W
Cthulhu
7,929
529
49
3
0
330,710
1
L
Heimdallr
5,912
394
24
2
0
177,662
0
L
Neith
5,770
385
35
2
0
165,492
3
L
Olorun
7,888
526
76
5
0
223,404
0
W
Chernobog
7,871
525
67
4
0
277,231
0
L
Horus
7,083
472
62
4
0
296,845
4
W
Arachne
6,385
426
66
4
0
279,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role