Player Matchup

Izanami
Izanami
MioneD
Izanami
Level 29
God Stats
2W - 0L
1,756 SR
Queue Stats
16W - 6L
1,964 Elo+
Party 3
Ymir
Ymir
R1s-Shark
Ymir
Level 66
God Stats
5W - 6L
1,772 SR
Queue Stats
97W - 64L
1,840 Elo+
Party 3
Scylla
Scylla
Zigemm
Scylla
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
257W - 243L
1,101 Elo+
Party 3
Nemesis
Nemesis
i_m_hacking
Nemesis
Level 63
God Stats
17W - 9L
1,294 SR
Queue Stats
209W - 187L
1,327 Elo+
Party 3
Nike
Nike
kill_streak666
Nike
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 69L
1,944 Elo+
Party 3
Team Averages
Level 93
1,564 SR
1,635 Elo+

VS

Team Averages
Level 63
1,523 SR
1,457 Elo+
Ravana
Ravana
Kylo-Ren-31
Ravana
Level 23
God Stats
14W - 20L
1,500 SR
Queue Stats
79W - 84L
1,345 Elo+
Party 1
Amaterasu
Amaterasu
Neykkaa
Amaterasu
Level 48
God Stats
3W - 3L
1,617 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Ogrim
Cabrakan
Level 86
God Stats
12W - 11L
1,500 SR
Queue Stats
301W - 287L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
Pandev GOAT
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 293L
1,533 Elo+
Party 2
Skadi
Skadi
RipleyySenpai
Skadi
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
192W - 188L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MioneD
Izanami
19
8 / 1 / 7
13,524
588
18,006
15,115
8,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
5 / 4 / 12
13,045
567
9,817
23,494
24,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Zigemm
Scylla
20
22 / 2 / 7
16,176
703
29,249
14,806
5,980
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
i_m_hacking
Nemesis
20
8 / 5 / 14
14,062
611
12,214
17,087
12,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 2 / 14
14,261
620
18,433
22,508
14,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
2 / 14 / 0
8,742
380
4,676
20,130
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Neykkaa
Amaterasu
17
3 / 7 / 4
10,568
459
10,318
27,524
27,621
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Ogrim
Cabrakan
8
0 / 8 / 0
6,845
298
4,525
15,674
9,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Pandev GOAT
Kukulkan
9
1 / 11 / 2
7,744
337
1,790
11,569
3,244
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 10 / 2
12,290
534
16,014
25,405
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
50
Kills
12
14
Deaths
50
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
14
0
0.14
W
Izanami
MioneD
Izanami
8
1
7
11.5
L
Amaterasu
Neykkaa
Amaterasu
3
7
4
0.71
L
Cabrakan
Ogrim
Cabrakan
0
8
0
0
L
Kukulkan
Pandev GOAT
Kukulkan
1
11
2
0.18
W
Ymir
5
4
12
2.75
L
6
10
2
0.7
W
Scylla
Zigemm
Scylla
22
2
7
12.75
W
Nemesis
i_m_hacking
Nemesis
8
5
14
3
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,719
Damage
37,323
93,010
Taken
100,302
66,002
Mitigated
56,317
32,117
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,676
600
0
2,466
20,130
7,165
0
7,317
12,776
0
48,519
W
Izanami
MioneD
Izanami
18,006
13,213
0
8,579
15,115
8,801
6,209
1,180
13,542
10,344
120,799
L
Amaterasu
Neykkaa
Amaterasu
10,318
4,073
227
7,884
27,524
27,621
0
10,621
16,763
156
37,638
L
Cabrakan
Ogrim
Cabrakan
4,525
861
0
2,531
15,674
9,930
0
4,056
11,618
18,601
0
L
Kukulkan
Pandev GOAT
Kukulkan
1,790
299
0
41
11,569
3,244
0
7,421
4,026
21,160
0
W
Ymir
9,817
1,274
0
6,158
23,494
24,368
1,371
971
21,830
46,124
0
L
16,014
6,293
0
2,681
25,405
8,357
0
11,151
14,202
0
69,921
W
Scylla
Zigemm
Scylla
29,249
2,812
216
8,383
14,806
5,980
1,051
809
13,997
129,881
0
W
Nemesis
i_m_hacking
Nemesis
12,214
5,098
0
1,815
17,087
12,038
799
1,926
13,599
9,563
96,753
W
18,433
5,310
0
6,966
22,508
14,815
3,842
3,855
17,819
213
86,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,068
Gold Earned
46,189
680
Minions Killed
359
0
Camps Cleared
0
2,145,828
Distance Traveled
1,586,093
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,742
380
89
4
0
394,040
0
W
Izanami
13,524
588
171
7
0
410,150
0
L
Amaterasu
10,568
459
74
3
0
428,469
5
L
Cabrakan
6,845
298
27
1
0
193,945
0
L
Kukulkan
7,744
337
52
2
0
238,576
0
W
Ymir
13,045
567
71
3
0
407,960
8
L
Skadi
12,290
534
117
5
0
331,063
2
W
Scylla
16,176
703
180
8
0
418,010
5
W
Nemesis
14,062
611
113
5
0
500,570
0
W
Nike
14,261
620
145
6
0
409,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role