Player Matchup

Heimdallr
Heimdallr
Lepidovis
Heimdallr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,251 Elo+
Party 2
Baron Samedi
Baron Samedi
Pacoool92
Baron Samedi
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
73W - 78L
1,251 Elo+
Party 2
Achilles
Achilles
THEDVOURG
Achilles
Level 116
God Stats
13W - 10L
1,315 SR
Queue Stats
199W - 239L
1,251 Elo+
Party 2
Team Averages
Level 93
1,438 SR
1,251 Elo+

VS

Team Averages
Level 132
1,500 SR
1,500 Elo+
Pele
Pele
 
Pele
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
st1gl1tz
Ares
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lepidovis
Heimdallr
11
3 / 2 / 8
7,831
783
6,704
7,070
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Pacoool92
Baron Samedi
11
4 / 2 / 7
7,819
782
6,989
4,632
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
THEDVOURG
Achilles
10
4 / 0 / 6
7,784
778
4,031
8,231
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 4 / 1
7,142
714
4,154
7,511
2,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
 
Poseidon
10
2 / 3 / 2
7,011
701
5,876
5,870
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
0 / 4 / 3
6,831
683
3,204
8,748
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
1
0.63
L
Poseidon
 
Poseidon
2
3
2
1
W
Heimdallr
Lepidovis
Heimdallr
3
2
8
3.5
W
Baron Samedi
Pacoool92
Baron Samedi
4
2
7
3.75
W
Achilles
THEDVOURG
Achilles
4
0
6
7
L
Ares
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
13,234
19,933
Taken
22,129
10,335
Mitigated
12,563
7,318
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,154
1,680
0
599
7,511
2,290
0
2,585
4,674
0
26,654
L
Poseidon
 
Poseidon
5,876
644
424
545
5,870
1,774
43
1,498
4,208
24,762
0
W
Heimdallr
Lepidovis
Heimdallr
6,704
3,155
0
1,242
7,070
2,388
1,166
2,650
4,420
0
32,418
W
Baron Samedi
Pacoool92
Baron Samedi
6,989
255
2,714
2,299
4,632
1,695
660
2,670
1,962
23,718
0
W
Achilles
THEDVOURG
Achilles
4,031
1,463
159
904
8,231
6,252
626
3,833
4,398
2,181
18,524
L
Ares
3,204
247
0
1,731
8,748
8,499
0
2,490
6,041
10,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,434
Gold Earned
20,984
130
Minions Killed
102
0
Camps Cleared
0
525,972
Distance Traveled
592,445
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,142
714
45
5
0
195,538
1
L
Poseidon
7,011
701
41
4
0
222,093
0
W
Heimdallr
7,831
783
56
6
0
179,305
3
W
Baron Samedi
7,819
782
46
5
0
168,169
2
W
Achilles
7,784
778
28
3
0
178,498
2
L
Ares
6,831
683
16
2
0
174,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role