Player Matchup

Ao Kuang
Ao Kuang
GroovyElfBum
Ao Kuang
Level 27
God Stats
1W - 1L
1,198 SR
Queue Stats
151W - 140L
1,804 Elo+
Party 1
Bacchus
Bacchus
Viblinski
Bacchus
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 158L
1,804 Elo+
Party 1
Izanami
Izanami
XxShAdoWx23
Izanami
Level 15
God Stats
2W - 0L
1,774 SR
Queue Stats
7W - 13L
1,416 Elo+
Solo
Achilles
Achilles
daniisp4
Achilles
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,378 Elo+
Solo
Danzaburou
Danzaburou
m8 calmdaham
Danzaburou
Level 28
God Stats
48W - 37L
1,805 SR
Queue Stats
148W - 152L
1,804 Elo+
Party 1
Team Averages
Level 26
1,556 SR
1,641 Elo+

VS

Team Averages
Level 38
1,562 SR
1,590 Elo+
Sun Wukong
Sun Wukong
Hunny_Queen91
Sun Wukong
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
122W - 126L
1,668 Elo+
Party 2
Merlin
Merlin
Nuclearness
Merlin
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
24W - 16L
1,698 Elo+
Solo
Set
Set
Romualdojuan
Set
Level 26
God Stats
1W - 5L
1,335 SR
Queue Stats
114W - 119L
1,500 Elo+
Solo
Medusa
Medusa
Tacun
Medusa
Level 25
God Stats
23W - 14L
1,583 SR
Queue Stats
46W - 44L
1,556 Elo+
Solo
Sylvanus
Sylvanus
WintersHaste_
Sylvanus
Level 105
God Stats
4W - 5L
1,678 SR
Queue Stats
82W - 79L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GroovyElfBum
Ao Kuang
17
10 / 0 / 3
10,558
660
12,024
11,342
7,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Viblinski
Bacchus
15
4 / 2 / 8
9,747
609
5,259
7,753
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
XxShAdoWx23
Izanami
16
5 / 2 / 6
9,960
623
9,124
14,204
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
daniisp4
Achilles
16
4 / 2 / 2
10,072
630
8,710
11,328
9,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
m8 calmdaham
Danzaburou
16
7 / 1 / 4
10,669
667
6,834
8,168
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hunny_Queen91
Sun Wukong
9
0 / 11 / 0
5,947
372
3,573
12,943
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
3
0 / 1 / 0
4,945
309
488
854
94
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 1
8,594
537
7,742
14,805
12,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Tacun
Medusa
12
2 / 8 / 0
7,502
469
6,170
13,480
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
WintersHaste_
Sylvanus
13
2 / 4 / 0
8,000
500
7,557
12,907
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
30
Kills
6
7
Deaths
30
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GroovyElfBum
Ao Kuang
10
0
3
11.5
L
Sun Wukong
Hunny_Queen91
Sun Wukong
0
11
0
0
L
Merlin
0
1
0
0
L
2
6
1
0.42
L
Medusa
Tacun
Medusa
2
8
0
0.25
W
Bacchus
Viblinski
Bacchus
4
2
8
4
L
Sylvanus
WintersHaste_
Sylvanus
2
4
0
0.5
W
Izanami
XxShAdoWx23
Izanami
5
2
6
4
W
Achilles
daniisp4
Achilles
4
2
2
2.5
W
Danzaburou
m8 calmdaham
Danzaburou
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,951
Damage
25,530
52,795
Taken
54,989
31,969
Mitigated
32,635
19,808
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GroovyElfBum
Ao Kuang
12,024
3,425
0
4,935
11,342
7,510
1,001
2,491
8,785
65,141
0
L
Sun Wukong
Hunny_Queen91
Sun Wukong
3,573
564
0
386
12,943
7,513
666
3,900
9,043
0
16,981
L
Merlin
488
0
0
250
854
94
0
44
810
4,428
0
L
7,742
2,871
0
2,368
14,805
12,857
120
4,722
10,083
0
52,437
L
Medusa
Tacun
Medusa
6,170
2,910
0
3,083
13,480
3,756
424
4,543
8,937
0
42,993
W
Bacchus
Viblinski
Bacchus
5,259
817
0
2,183
7,753
6,776
2,041
800
6,813
17,617
0
L
Sylvanus
WintersHaste_
Sylvanus
7,557
2,077
182
4,181
12,907
8,415
0
4,699
8,208
47,282
0
W
Izanami
XxShAdoWx23
Izanami
9,124
7,507
0
6,670
14,204
4,701
2,220
2,299
11,840
0
89,786
W
Achilles
daniisp4
Achilles
8,710
3,126
0
3,544
11,328
9,950
657
1,199
9,711
4,034
44,617
W
Danzaburou
m8 calmdaham
Danzaburou
6,834
3,373
0
2,476
8,168
3,032
1,889
1,169
6,774
0
60,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,006
Gold Earned
34,988
484
Minions Killed
300
0
Camps Cleared
0
1,510,712
Distance Traveled
994,936
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,558
660
104
7
0
339,207
1
L
Sun Wukong
5,947
372
25
2
0
259,206
0
L
Merlin
4,945
309
9
1
0
26,084
1
L
Set
8,594
537
116
7
0
221,315
1
L
Medusa
7,502
469
58
4
0
235,771
2
W
Bacchus
9,747
609
28
2
0
319,590
0
L
Sylvanus
8,000
500
92
6
0
252,560
0
W
Izanami
9,960
623
141
9
0
246,570
3
W
Achilles
10,072
630
100
6
0
316,532
2
W
Danzaburou
10,669
667
111
7
0
288,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role