Player Matchup

Guan Yu
Guan Yu
Fennlin
Guan Yu
Level 123
God Stats
2W - 2L
1,712 SR
Queue Stats
147W - 129L
1,226 Elo+
Party 3
Medusa
Medusa
MafeBugs
Medusa
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 77L
1,406 Elo+
Party 3
Ganesha
Ganesha
MiniMarii
Ganesha
Level 26
God Stats
1W - 2L
1,526 SR
Queue Stats
2W - 8L
1,365 Elo+
Party 3
Kukulkan
Kukulkan
Päzuzu
Kukulkan
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 26L
1,533 Elo+
Party 3
Set
Set
SharxDen
Set
Level 101
God Stats
3W - 4L
1,285 SR
Queue Stats
147W - 130L
1,333 Elo+
Party 3
Team Averages
Level 61
1,504 SR
1,373 Elo+

VS

Team Averages
Level 101
1,543 SR
1,730 Elo+
Ymir
Ymir
ImAluc
Ymir
Level 38
God Stats
4W - 2L
1,715 SR
Queue Stats
19W - 6L
1,888 Elo+
Party 1
Scylla
Scylla
Kamikichi
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LeoRCamara
Danzaburou
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 242L
1,942 Elo+
Party 2
Cerberus
Cerberus
TuckDoido
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,685 Elo+
Party 1
Susano
Susano
pastorsemcriança
Susano
Level 40
God Stats
19W - 13L
1,500 SR
Queue Stats
201W - 191L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fennlin
Guan Yu
14
0 / 3 / 0
8,024
472
7,866
15,875
11,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
MafeBugs
Medusa
12
2 / 5 / 3
7,310
430
3,400
13,151
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
MiniMarii
Ganesha
11
0 / 3 / 4
7,076
416
1,513
11,954
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Päzuzu
Kukulkan
15
2 / 6 / 1
8,508
500
4,768
10,674
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 3 / 0
8,228
484
7,601
12,012
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ImAluc
Ymir
15
4 / 1 / 4
9,347
550
4,894
12,908
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Kamikichi
Scylla
18
1 / 0 / 3
10,602
624
3,881
2,974
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
LeoRCamara
Danzaburou
16
8 / 3 / 3
10,560
621
19,186
12,965
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
TuckDoido
Cerberus
17
2 / 1 / 3
9,922
584
13,643
16,915
15,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 3 / 2
9,227
543
4,475
9,512
5,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
20
20
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Fennlin
Guan Yu
0
3
0
0
W
Ymir
ImAluc
Ymir
4
1
4
6
W
Scylla
Kamikichi
Scylla
1
0
3
2.5
W
Danzaburou
LeoRCamara
Danzaburou
8
3
3
3.17
L
Medusa
MafeBugs
Medusa
2
5
3
0.7
L
Ganesha
MiniMarii
Ganesha
0
3
4
0.67
L
Kukulkan
Päzuzu
Kukulkan
2
6
1
0.42
L
4
3
0
1.33
W
Cerberus
TuckDoido
Cerberus
2
1
3
3.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,148
Damage
46,079
63,666
Taken
55,274
31,873
Mitigated
38,132
16,194
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Fennlin
Guan Yu
7,866
2,102
136
5,603
15,875
11,863
0
12,204
3,629
133
50,822
W
Ymir
ImAluc
Ymir
4,894
1,315
0
3,329
12,908
10,909
469
1,097
11,761
37,253
0
W
Scylla
Kamikichi
Scylla
3,881
86
0
1,500
2,974
1,160
443
93
2,881
81,885
0
W
Danzaburou
LeoRCamara
Danzaburou
19,186
11,307
0
8,027
12,965
4,810
2,077
4,387
8,578
0
71,985
L
Medusa
MafeBugs
Medusa
3,400
1,333
0
5,169
13,151
3,787
0
2,628
10,489
0
41,629
L
Ganesha
MiniMarii
Ganesha
1,513
495
0
942
11,954
8,100
0
1,504
10,450
9,034
0
L
Kukulkan
Päzuzu
Kukulkan
4,768
1,266
0
539
10,674
3,491
0
3,041
7,543
51,381
0
L
7,601
3,040
0
3,805
12,012
4,632
0
3,218
8,762
0
52,540
W
Cerberus
TuckDoido
Cerberus
13,643
1,467
0
10,675
16,915
15,507
266
200
16,065
76,575
0
W
4,475
1,348
0
418
9,512
5,746
13
637
8,875
7,633
51,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
49,658
422
Minions Killed
623
0
Camps Cleared
0
1,578,946
Distance Traveled
1,518,379
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,024
472
110
6
0
327,169
5
W
Ymir
9,347
550
58
3
0
276,939
1
W
Scylla
10,602
624
168
10
0
316,505
5
W
Danzaburou
10,560
621
117
7
0
282,005
0
L
Medusa
7,310
430
87
5
0
296,941
6
L
Ganesha
7,076
416
7
0
0
316,257
4
L
Kukulkan
8,508
500
112
7
0
294,370
5
L
Set
8,228
484
106
6
0
344,209
6
W
Cerberus
9,922
584
185
11
0
284,030
6
W
Susano
9,227
543
95
6
0
358,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role