Player Matchup

Hachiman
Hachiman
Antmanthony
Hachiman
Level 88
God Stats
11W - 12L
1,500 SR
Queue Stats
242W - 257L
1,391 Elo+
Party 1
Bellona
Bellona
Fiendadelphia
Bellona
Level 17
God Stats
5W - 16L
1,087 SR
Queue Stats
12W - 26L
1,277 Elo+
Party 1
Hun Batz
Hun Batz
Rorend
Hun Batz
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
123W - 139L
1,349 Elo+
Party 1
Cabrakan
Cabrakan
Sp00kley
Cabrakan
Level 63
God Stats
10W - 7L
1,715 SR
Queue Stats
77W - 88L
1,464 Elo+
Party 1
Merlin
Merlin
sangredebravo
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,267 Elo+
Solo
Team Averages
Level 58
1,460 SR
1,350 Elo+

VS

Team Averages
Level 54
1,415 SR
1,373 Elo+
Kukulkan
Kukulkan
ApocalypseBird
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,208 Elo+
Party 2
Arachne
Arachne
MaddishMax
Arachne
Level 74
God Stats
11W - 11L
1,299 SR
Queue Stats
83W - 77L
1,390 Elo+
Party 3
Artemis
Artemis
TDaddy2926
Artemis
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 110L
1,390 Elo+
Party 3
Zeus
Zeus
TheArmoredGlizzy
Zeus
Level 52
God Stats
6W - 1L
1,500 SR
Queue Stats
54W - 87L
1,463 Elo+
Party 2
Khepri
Khepri
stupidityitself
Khepri
Level 44
God Stats
7W - 13L
1,274 SR
Queue Stats
40W - 62L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Antmanthony
Hachiman
17
1 / 12 / 6
10,537
958
13,043
21,924
7,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
16
2 / 11 / 4
10,456
951
9,319
30,563
20,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
Rorend
Hun Batz
16
2 / 8 / 4
10,551
959
7,456
20,903
8,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Sp00kley
Cabrakan
17
4 / 7 / 4
11,617
1,056
14,031
31,457
36,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 7 / 6
10,664
969
13,115
13,766
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 3 / 21
10,848
986
16,354
6,266
3,367
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
MaddishMax
Arachne
19
10 / 2 / 26
12,788
1,163
18,695
21,305
11,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
TDaddy2926
Artemis
19
6 / 2 / 29
12,148
1,104
25,530
11,519
6,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
21 / 2 / 19
14,594
1,327
41,547
10,606
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 36
13,513
1,228
10,256
12,202
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
176
10
Kills
45
45
Deaths
10
24
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Antmanthony
Hachiman
1
12
6
0.33
W
Kukulkan
4
3
21
4.83
L
Bellona
2
11
4
0.36
W
Arachne
MaddishMax
Arachne
10
2
26
11.5
L
Hun Batz
Rorend
Hun Batz
2
8
4
0.5
L
Cabrakan
Sp00kley
Cabrakan
4
7
4
0.86
W
Artemis
TDaddy2926
Artemis
6
2
29
10.25
W
21
2
19
15.25
L
1
7
6
0.57
W
4
1
36
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,964
Damage
112,382
118,613
Taken
61,898
77,157
Mitigated
41,223
11,507
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Antmanthony
Hachiman
13,043
4,254
0
0
21,924
7,479
0
12,719
9,205
0
39,688
W
Kukulkan
16,354
1,993
0
0
6,266
3,367
0
1,947
4,219
30,157
0
L
Bellona
9,319
2,165
0
90
30,563
20,409
0
18,354
12,209
0
29,693
W
Arachne
MaddishMax
Arachne
18,695
12,445
1,992
9,546
21,305
11,822
0
10,351
10,704
0
29,973
L
Hun Batz
Rorend
Hun Batz
7,456
1,634
0
819
20,903
8,522
0
10,866
10,037
0
17,204
L
Cabrakan
Sp00kley
Cabrakan
14,031
1,286
1,426
7,861
31,457
36,093
0
18,133
13,324
27,837
0
W
Artemis
TDaddy2926
Artemis
25,530
14,065
0
2,323
11,519
6,245
0
4,116
7,354
0
59,631
W
41,547
2,637
0
0
10,606
5,407
0
4,940
5,566
59,178
0
L
13,115
919
676
635
13,766
4,654
0
8,085
5,681
52,845
0
W
10,256
508
0
1,452
12,202
14,382
0
5,069
6,909
25,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,825
Gold Earned
63,891
245
Minions Killed
209
3
Camps Cleared
3
1,003,574
Distance Traveled
996,761
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,537
958
64
6
1
203,131
0
W
Kukulkan
10,848
986
29
3
0
122,866
1
L
Bellona
10,456
951
52
5
1
204,609
0
W
Arachne
12,788
1,163
17
2
1
234,737
0
L
Hun Batz
10,551
959
17
2
0
212,316
0
L
Cabrakan
11,617
1,056
30
3
1
199,813
1
W
Artemis
12,148
1,104
92
8
1
175,631
0
W
Zeus
14,594
1,327
46
4
0
223,696
0
L
Merlin
10,664
969
82
7
0
183,705
0
W
Khepri
13,513
1,228
25
2
1
239,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role