Player Matchup

Izanami
Izanami
Beast4Mode-VFD6
Izanami
Level 28
God Stats
14W - 8L
1,610 SR
Queue Stats
295W - 372L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Blaccmore
Nu Wa
Level 29
God Stats
6W - 11L
1,505 SR
Queue Stats
32W - 70L
1,632 Elo+
Party 1
Neith
Neith
G4ybutS3x
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,536 Elo+
Solo
Pele
Pele
JotaroCorbjo
Pele
Level 25
God Stats
5W - 4L
1,502 SR
Queue Stats
23W - 50L
1,769 Elo+
Party 1
Ao Kuang
Ao Kuang
SP0NG3G4R
Ao Kuang
Level 31
God Stats
5W - 3L
1,160 SR
Queue Stats
12W - 17L
1,444 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,556 Elo+

VS

Team Averages
Level 12
1,584 SR
1,443 Elo+
Hel
Hel
DevilzSmile
Hel
Level 14
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 6L
1,162 Elo+
Solo
Thor
Thor
KangaRheu
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Santi139765
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Chernobog
Chernobog
SpastiKxxSTL
Chernobog
Level 13
God Stats
1W - 1L
1,732 SR
Queue Stats
93W - 93L
1,508 Elo+
Solo
Discordia
Discordia
dyingtolife
Discordia
Level 29
God Stats
13W - 21L
1,702 SR
Queue Stats
768W - 809L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,502
650
1,648
3,332
1,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Blaccmore
Nu Wa
11
7 / 3 / 6
7,151
715
6,481
5,878
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
G4ybutS3x
Neith
13
12 / 1 / 0
7,853
785
10,769
6,573
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 1 / 1
5,874
587
1,705
4,606
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
SP0NG3G4R
Ao Kuang
10
3 / 0 / 2
5,961
596
2,472
5,394
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 3
5,264
526
4,032
6,357
1,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
6
0 / 2 / 0
4,259
426
641
4,813
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Santi139765
Aphrodite
7
1 / 4 / 0
4,900
490
1,704
7,894
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
SpastiKxxSTL
Chernobog
7
0 / 7 / 1
4,383
438
1,301
6,562
1,635
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Discordia
dyingtolife
Discordia
9
3 / 6 / 0
5,435
544
3,086
5,712
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
26
Kills
5
5
Deaths
26
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Nu Wa
Blaccmore
Nu Wa
7
3
6
3.33
L
1
7
3
0.36
W
Neith
G4ybutS3x
Neith
12
1
0
12
W
3
1
1
3.5
L
Thor
0
2
0
0
W
Ao Kuang
SP0NG3G4R
Ao Kuang
3
0
2
4
L
Aphrodite
Santi139765
Aphrodite
1
4
0
0.25
L
Chernobog
SpastiKxxSTL
Chernobog
0
7
1
0.07
L
Discordia
dyingtolife
Discordia
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
10,764
25,783
Taken
31,338
9,991
Mitigated
8,955
9,975
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,648
588
0
1,844
3,332
1,390
2,482
1,348
1,984
886
34,967
W
Nu Wa
Blaccmore
Nu Wa
6,481
2,133
0
580
5,878
1,838
2,405
3,790
2,088
26,522
0
L
4,032
1,494
0
541
6,357
1,962
60
5,293
1,064
17,618
0
W
Neith
G4ybutS3x
Neith
10,769
5,146
0
3,208
6,573
3,983
1,313
1,580
4,993
3,328
42,826
W
1,705
656
0
1,742
4,606
1,124
0
614
3,992
0
20,632
L
Thor
641
347
0
1,201
4,813
1,189
0
517
4,296
0
13,390
W
Ao Kuang
SP0NG3G4R
Ao Kuang
2,472
925
0
2,601
5,394
1,656
0
1,490
3,904
22,596
0
L
Aphrodite
Santi139765
Aphrodite
1,704
582
1,046
3,342
7,894
2,711
0
869
7,025
19,712
0
L
Chernobog
SpastiKxxSTL
Chernobog
1,301
916
0
0
6,562
1,635
0
715
5,847
0
9,148
L
Discordia
dyingtolife
Discordia
3,086
658
0
422
5,712
1,458
0
2,128
3,584
25,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
24,241
301
Minions Killed
162
0
Camps Cleared
0
924,712
Distance Traveled
727,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,502
650
83
8
0
137,453
0
W
Nu Wa
7,151
715
42
4
0
171,408
0
L
Hel
5,264
526
25
3
0
120,142
0
W
Neith
7,853
785
79
8
0
181,349
0
W
Pele
5,874
587
46
5
0
209,564
0
L
Thor
4,259
426
37
4
0
141,499
0
W
Ao Kuang
5,961
596
51
5
0
224,938
0
L
Aphrodite
4,900
490
33
3
0
173,483
0
L
Chernobog
4,383
438
20
2
0
144,040
0
L
Discordia
5,435
544
47
5
0
148,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role