Player Matchup

Artemis
Artemis
RKOfromBatman
Artemis
Level 69
God Stats
18W - 16L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Solo
Bacchus
Bacchus
U NEED PUFF
Bacchus
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 174L
1,184 Elo+
Solo
Da Ji
Da Ji
tinja tavin
Da Ji
Level 128
God Stats
28W - 12L
1,315 SR
Queue Stats
126W - 113L
1,257 Elo+
Solo
Team Averages
Level 80
1,438 SR
1,314 Elo+

VS

Team Averages
Level 33
1,428 SR
1,395 Elo+
Agni
Agni
Farrenide
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 148L
1,500 Elo+
Party 1
Da Ji
Da Ji
MaleficAlloy
Da Ji
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 109L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
Level 54
God Stats
16W - 21L
1,285 SR
Queue Stats
155W - 153L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
5 / 0 / 13
8,759
796
3,652
3,132
1,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
U NEED PUFF
Bacchus
13
10 / 0 / 11
9,871
897
6,622
7,350
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
11 / 0 / 12
9,485
862
13,167
10,903
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 11 / 0
6,018
547
2,508
8,634
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 7 / 0
6,036
549
3,309
8,224
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
8
0 / 8 / 0
6,034
549
3,527
11,362
5,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
26
Kills
0
0
Deaths
26
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
0
11
0
0
L
0
7
0
0
W
Artemis
5
0
13
11.5
L
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
0
8
0
0
W
Bacchus
U NEED PUFF
Bacchus
10
0
11
15.5
W
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,441
Damage
9,344
21,385
Taken
28,220
10,747
Mitigated
11,950
6,801
Healing
1,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
2,508
230
0
0
8,634
2,258
0
2,451
6,183
9,763
0
L
3,309
525
117
764
8,224
4,121
0
1,613
6,611
1,195
9,466
W
Artemis
3,652
1,596
0
459
3,132
1,085
1,315
252
2,866
0
32,106
L
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
3,527
1,546
123
322
11,362
5,571
0
2,558
8,804
0
12,916
W
Bacchus
U NEED PUFF
Bacchus
6,622
870
502
2,091
7,350
5,252
134
953
6,138
27,247
0
W
13,167
3,333
41
3,708
10,903
4,410
0
1,379
9,302
0
29,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
18,088
114
Minions Killed
51
0
Camps Cleared
0
570,825
Distance Traveled
424,231
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,018
547
16
1
0
124,451
0
L
Da Ji
6,036
549
12
1
0
127,817
1
W
Artemis
8,759
796
47
4
0
158,534
2
L
Cu Chulainn
6,034
549
23
2
0
171,963
1
W
Bacchus
9,871
897
39
4
0
213,928
0
W
Da Ji
9,485
862
28
3
0
198,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role