Player Matchup

Erlang Shen
Erlang Shen
CoolWaffle123
Erlang Shen
Level 28
God Stats
5W - 8L
1,252 SR
Queue Stats
104W - 135L
1,360 Elo+
Solo
Chaac
Chaac
CrazyRabidCow
Chaac
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Olorun
Olorun
JediJroll
Olorun
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
386W - 361L
1,665 Elo+
Solo
Sol
Sol
Sharkfin345
Sol
Level 24
God Stats
17W - 9L
1,301 SR
Queue Stats
72W - 67L
1,314 Elo+
Solo
Thor
Thor
ZCL Filthie
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,694 Elo+
Solo
Team Averages
Level 20
1,410 SR
1,507 Elo+

VS

Team Averages
Level 13
1,500 SR
1,501 Elo+
Cthulhu
Cthulhu
BlodHundur1800
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RavenBeetle
Sun Wukong
Level 14
God Stats
4W - 8L
1,500 SR
Queue Stats
17W - 17L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Real Og gamer81
Danzaburou
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 102L
1,665 Elo+
Solo
Thor
Thor
Smk2163778
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,329 Elo+
Solo
Poseidon
Poseidon
iAmTK30
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CoolWaffle123
Erlang Shen
13
7 / 2 / 5
9,138
609
6,553
9,577
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 2
9,296
620
5,649
11,381
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
JediJroll
Olorun
14
7 / 1 / 3
9,495
633
8,156
9,447
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
12 / 2 / 2
10,193
680
11,034
9,760
3,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 8 / 5
7,271
485
2,162
9,769
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 4
7,596
506
4,500
12,012
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
RavenBeetle
Sun Wukong
13
3 / 5 / 4
7,884
526
6,447
13,173
7,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Real Og gamer81
Danzaburou
9
5 / 4 / 2
6,707
447
5,878
7,257
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 11 / 1
4,865
324
400
9,557
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
iAmTK30
Poseidon
4
0 / 3 / 0
4,644
310
729
1,724
369
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
30
Kills
11
16
Deaths
30
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Erlang Shen
CoolWaffle123
Erlang Shen
7
2
5
4.75
W
3
3
2
1.33
W
Olorun
JediJroll
Olorun
7
1
3
8.5
L
Sun Wukong
RavenBeetle
Sun Wukong
3
5
4
1
L
Danzaburou
Real Og gamer81
Danzaburou
5
4
2
1.5
W
12
2
2
6.5
L
0
11
1
0.05
W
1
8
5
0.44
L
Poseidon
iAmTK30
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,554
Damage
17,954
49,934
Taken
43,723
24,678
Mitigated
17,402
19,613
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,500
791
0
976
12,012
4,334
0
7,331
4,656
16,748
0
W
Erlang Shen
CoolWaffle123
Erlang Shen
6,553
3,093
0
2,164
9,577
6,640
298
414
9,163
7,490
39,522
W
5,649
631
0
4,618
11,381
8,260
1,815
213
11,168
0
51,622
W
Olorun
JediJroll
Olorun
8,156
4,433
496
6,189
9,447
3,377
5,789
965
8,482
50,240
0
L
Sun Wukong
RavenBeetle
Sun Wukong
6,447
849
0
2,432
13,173
7,894
0
3,350
9,398
0
33,622
L
Danzaburou
Real Og gamer81
Danzaburou
5,878
2,579
0
2,360
7,257
2,224
0
3,372
3,885
0
24,279
W
11,034
3,917
0
5,134
9,760
3,464
5,740
1,916
7,844
61,201
0
L
400
400
0
0
9,557
2,581
0
4,688
4,819
0
5,236
W
2,162
612
0
1,012
9,769
2,937
859
1,721
8,048
0
14,164
L
Poseidon
iAmTK30
Poseidon
729
117
0
0
1,724
369
0
793
931
7,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,393
Gold Earned
31,696
405
Minions Killed
152
0
Camps Cleared
0
1,327,525
Distance Traveled
892,110
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,596
506
23
2
0
219,323
1
W
Erlang Shen
9,138
609
82
5
0
291,633
2
W
Chaac
9,296
620
97
6
0
276,107
3
W
Olorun
9,495
633
104
7
0
243,640
0
L
Sun Wukong
7,884
526
56
4
0
270,998
3
L
Danzaburou
6,707
447
43
3
0
136,952
0
W
Sol
10,193
680
102
7
0
236,028
0
L
Thor
4,865
324
13
1
0
196,910
0
W
Thor
7,271
485
20
1
0
280,117
3
L
Poseidon
4,644
310
17
1
0
67,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role