Player Matchup

Cerberus
Cerberus
Bee4Reel68
Cerberus
Level 45
God Stats
5W - 4L
1,500 SR
Queue Stats
92W - 81L
1,147 Elo+
Party 3
Heimdallr
Heimdallr
PooInUnderwear
Heimdallr
Level 3
God Stats
4W - 2L
1,497 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Merlin
Merlin
ShartSimpson
Merlin
Level 13
God Stats
1W - 0L
1,314 SR
Queue Stats
8W - 12L
1,253 Elo+
Party 3
Ne Zha
Ne Zha
Witherr
Ne Zha
Level 28
God Stats
16W - 3L
1,474 SR
Queue Stats
46W - 30L
1,163 Elo+
Party 3
Mercury
Mercury
chaacabuser
Mercury
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 105L
1,226 Elo+
Party 3
Team Averages
Level 21
1,457 SR
1,258 Elo+

VS

Team Averages
Level 25
1,490 SR
1,509 Elo+
Bellona
Bellona
PandasGotGame
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,301 Elo+
Party 2
Osiris
Osiris
TheWavyTree
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,569 Elo+
Party 2
Janus
Janus
YourGuyKai
Janus
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
148W - 140L
1,884 Elo+
Party 1
Danzaburou
Danzaburou
bruhmomento35
Danzaburou
Level 18
God Stats
3W - 4L
1,787 SR
Queue Stats
100W - 101L
1,797 Elo+
Party 1
Hel
Hel
wizardhands
Hel
Level 21
God Stats
0W - 6L
1,161 SR
Queue Stats
1W - 14L
995 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bee4Reel68
Cerberus
11
2 / 1 / 0
6,159
616
4,491
5,584
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
PooInUnderwear
Heimdallr
11
3 / 0 / 3
6,185
619
2,644
3,570
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
0 / 1 / 2
5,489
549
690
2,661
796
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Witherr
Ne Zha
9
2 / 1 / 4
6,113
611
3,375
6,109
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
chaacabuser
Mercury
11
6 / 0 / 2
6,609
661
4,017
6,467
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 2 / 0
4,456
446
2,185
4,930
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
10
1 / 2 / 1
5,606
561
1,586
5,141
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
9
1 / 4 / 0
5,255
526
3,029
4,722
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
bruhmomento35
Danzaburou
9
0 / 3 / 0
5,170
517
1,768
5,536
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

5
0 / 2 / 0
3,920
392
887
3,151
589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bee4Reel68
Cerberus
2
1
0
2
L
Bellona
0
2
0
0
W
Heimdallr
PooInUnderwear
Heimdallr
3
0
3
4.5
W
Merlin
0
1
2
1
L
Osiris
1
2
1
0.75
W
Ne Zha
Witherr
Ne Zha
2
1
4
4
L
Janus
1
4
0
0.25
L
Danzaburou
bruhmomento35
Danzaburou
0
3
0
0
W
Mercury
chaacabuser
Mercury
6
0
2
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,217
Damage
9,455
24,391
Taken
23,480
9,527
Mitigated
9,713
10,696
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bee4Reel68
Cerberus
4,491
135
0
2,920
5,584
3,388
226
53
5,347
30,308
0
L
Bellona
2,185
340
0
168
4,930
2,922
0
2,487
2,282
0
10,541
W
Heimdallr
PooInUnderwear
Heimdallr
2,644
1,068
0
1,968
3,570
1,235
0
1,102
2,390
0
24,947
W
Merlin
690
0
0
1,001
2,661
796
450
999
1,524
16,785
0
L
Osiris
1,586
464
0
459
5,141
3,572
0
2,067
2,986
8,270
19,983
W
Ne Zha
Witherr
Ne Zha
3,375
286
0
2,005
6,109
2,280
0
865
5,238
0
23,808
L
Janus
3,029
80
0
310
4,722
1,170
108
378
4,344
27,848
0
L
Danzaburou
bruhmomento35
Danzaburou
1,768
486
0
669
5,536
1,460
0
0
5,536
0
24,926
W
Mercury
chaacabuser
Mercury
4,017
2,057
0
2,802
6,467
1,828
106
733
5,657
0
30,016
L
887
270
1,105
810
3,151
589
0
0
3,151
5,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
24,407
268
Minions Killed
203
0
Camps Cleared
0
975,428
Distance Traveled
957,037
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,159
616
64
6
0
166,012
5
L
Bellona
4,456
446
31
3
0
179,003
2
W
Heimdallr
6,185
619
65
7
0
184,282
1
W
Merlin
5,489
549
39
4
0
184,491
4
L
Osiris
5,606
561
58
6
0
214,679
2
W
Ne Zha
6,113
611
30
3
0
216,155
3
L
Janus
5,255
526
54
5
0
175,120
0
L
Danzaburou
5,170
517
55
6
0
194,823
3
W
Mercury
6,609
661
70
7
0
224,488
0
L
Hel
3,920
392
5
1
0
193,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role