Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Axereus93
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,680 Elo+
Party 1
Jing Wei
Jing Wei
IlkayTom08
Jing Wei
Level 22
God Stats
7W - 9L
1,699 SR
Queue Stats
18W - 25L
1,467 Elo+
Party 1
Anubis
Anubis
Leonhard_38
Anubis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,467 Elo+
Party 1
Bastet
Bastet
xfumiko
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,790 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,581 Elo+

VS

Team Averages
Level 19
1,597 SR
1,493 Elo+
Artemis
Artemis
CallaitoLinzz
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Cthulhu
Cthulhu
Clashmain777
Cthulhu
Level 28
God Stats
4W - 5L
1,496 SR
Queue Stats
92W - 120L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
DantePGL4-20
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 60L
1,414 Elo+
Solo
Poseidon
Poseidon
morefyah92
Poseidon
Level 24
God Stats
1W - 2L
1,715 SR
Queue Stats
60W - 84L
1,245 Elo+
Solo
Hades
Hades
zakelijk_geit
Hades
Level 12
God Stats
1W - 1L
1,771 SR
Queue Stats
7W - 3L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 7
7,110
474
5,484
8,294
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Axereus93
Khepri
12
1 / 2 / 3
7,293
486
4,508
6,555
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
IlkayTom08
Jing Wei
12
2 / 1 / 2
6,629
442
2,902
5,390
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
6 / 4 / 2
8,216
548
8,228
9,958
4,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
xfumiko
Bastet
15
13 / 1 / 3
9,156
610
12,888
9,461
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 6 / 0
5,789
386
3,526
8,845
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Clashmain777
Cthulhu
12
2 / 1 / 0
7,185
479
4,337
8,240
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
DantePGL4-20
Tsukuyomi
14
4 / 3 / 1
8,082
539
9,311
13,064
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
morefyah92
Poseidon
11
0 / 8 / 2
6,664
444
3,064
8,739
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 6 / 0
7,396
493
7,282
13,722
7,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
23
Kills
7
8
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
7
4.5
W
Khepri
Axereus93
Khepri
1
2
3
1.25
L
Artemis
1
6
0
0.17
L
Cthulhu
Clashmain777
Cthulhu
2
1
0
2
L
Tsukuyomi
DantePGL4-20
Tsukuyomi
4
3
1
1.5
W
Jing Wei
IlkayTom08
Jing Wei
2
1
2
3
W
Anubis
6
4
2
1.75
L
Poseidon
morefyah92
Poseidon
0
8
2
0.13
W
Bastet
xfumiko
Bastet
13
1
3
14.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
27,520
39,658
Taken
52,610
18,716
Mitigated
19,120
15,485
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,484
366
0
2,902
8,294
5,709
0
5,285
2,886
26,942
0
W
Khepri
Axereus93
Khepri
4,508
366
0
1,092
6,555
3,209
561
1,835
4,720
21,030
0
L
Artemis
3,526
2,032
0
1,405
8,845
2,246
29
3,133
5,687
0
12,398
L
Cthulhu
Clashmain777
Cthulhu
4,337
0
0
2,826
8,240
4,028
102
2,515
5,725
34,930
0
L
Tsukuyomi
DantePGL4-20
Tsukuyomi
9,311
2,771
0
4,781
13,064
3,953
0
3,199
9,815
0
51,986
W
Jing Wei
IlkayTom08
Jing Wei
2,902
2,312
600
2,615
5,390
1,966
769
1,199
4,191
0
31,397
W
Anubis
8,228
771
194
4,780
9,958
4,636
766
4,628
5,305
41,893
0
L
Poseidon
morefyah92
Poseidon
3,064
217
0
180
8,739
1,868
0
2,878
5,861
26,092
0
W
Bastet
xfumiko
Bastet
12,888
5,261
0
3,302
9,461
3,196
0
1,563
7,873
0
49,613
L
7,282
791
22
6,250
13,722
7,025
501
6,013
7,302
48,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,404
Gold Earned
35,116
297
Minions Killed
322
0
Camps Cleared
0
1,361,941
Distance Traveled
1,258,029
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,110
474
49
3
0
299,242
1
W
Khepri
7,293
486
28
2
0
323,965
2
L
Artemis
5,789
386
33
2
0
197,616
0
L
Cthulhu
7,185
479
51
3
0
300,226
1
L
Tsukuyomi
8,082
539
93
6
0
283,185
3
W
Jing Wei
6,629
442
60
4
0
232,304
3
W
Anubis
8,216
548
77
5
0
219,540
2
L
Poseidon
6,664
444
49
3
0
251,939
0
W
Bastet
9,156
610
83
6
0
286,890
0
L
Hades
7,396
493
96
6
0
225,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role