Player Matchup

Eset
Eset
Bakden
Eset
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 184L
1,604 Elo+
Party 2
Hercules
Hercules
DOOKBABADOOK
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,604 Elo+
Party 2
Neith
Neith
PIayer Wahn
Neith
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 3L
1,604 Elo+
Party 2
Team Averages
Level 92
1,573 SR
1,604 Elo+

VS

Team Averages
Level 89
1,509 SR
1,498 Elo+
Ne Zha
Ne Zha
BlackCat_XIII-_
Ne Zha
Level 144
God Stats
8W - 6L
1,302 SR
Queue Stats
226W - 134L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
shock-trooper1
Sylvanus
Level 104
God Stats
35W - 11L
1,725 SR
Queue Stats
236W - 135L
1,498 Elo+
Party 1
Thoth
Thoth
yukitosama
Thoth
Level 18
God Stats
9W - 9L
1,500 SR
Queue Stats
521W - 260L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bakden
Eset
9
1 / 6 / 1
6,162
616
4,436
7,901
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
DOOKBABADOOK
Hercules
8
0 / 3 / 2
6,328
633
3,948
12,262
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
1 / 3 / 1
6,275
628
2,297
6,612
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
7,804
780
9,864
7,125
2,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
10
1 / 2 / 9
7,570
757
3,198
7,217
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
11
5 / 0 / 7
7,938
794
10,833
2,791
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Eset
Bakden
Eset
1
6
1
0.25
W
6
0
5
8.5
L
Hercules
DOOKBABADOOK
Hercules
0
3
2
0.33
L
1
3
1
0.5
W
Sylvanus
1
2
9
2.75
W
Thoth
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,681
Damage
23,895
26,775
Taken
17,133
8,788
Mitigated
8,437
5,852
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Bakden
Eset
4,436
491
0
1,647
7,901
1,774
0
3,669
3,978
18,623
0
W
9,864
1,564
0
1,195
7,125
2,704
591
2,139
4,700
0
30,642
L
Hercules
DOOKBABADOOK
Hercules
3,948
754
0
2,991
12,262
5,472
0
7,169
4,651
0
10,570
L
2,297
749
0
1,214
6,612
1,542
0
2,306
4,095
0
14,644
W
Sylvanus
3,198
585
1,334
3,385
7,217
4,882
823
1,376
5,623
7,149
0
W
Thoth
10,833
377
0
728
2,791
851
859
409
2,302
36,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,765
Gold Earned
23,312
89
Minions Killed
118
0
Camps Cleared
0
490,098
Distance Traveled
568,096
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,162
616
36
4
0
157,597
0
W
Ne Zha
7,804
780
33
3
0
218,456
2
L
Hercules
6,328
633
24
2
0
181,993
1
L
Neith
6,275
628
29
3
0
150,508
0
W
Sylvanus
7,570
757
15
2
0
166,567
0
W
Thoth
7,938
794
70
7
0
183,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role