Player Matchup

Kukulkan
Kukulkan
Nalohcis
Kukulkan
Level 148
God Stats
19W - 18L
1,733 SR
Queue Stats
311W - 238L
1,401 Elo+
Party 1
Arachne
Arachne
RiceTaco
Arachne
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
387W - 397L
1,225 Elo+
Solo
King Arthur
King Arthur
Ryuuador
King Arthur
Level 160
God Stats
12W - 10L
1,500 SR
Queue Stats
1,829W - 674L
1,646 Elo+
Party 1
Apollo
Apollo
nerfumPK
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
wakebennett
Tyr
Level 160
God Stats
14W - 10L
1,500 SR
Queue Stats
800W - 621L
1,571 Elo+
Party 1
Team Averages
Level 157
1,547 SR
1,469 Elo+

VS

Team Averages
Level 150
1,500 SR
1,539 Elo+
Bastet
Bastet
Ailesha
Bastet
Level 137
God Stats
3W - 8L
1,500 SR
Queue Stats
437W - 373L
1,764 Elo+
Solo
Sobek
Sobek
KazeoftheWinds
Sobek
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
381W - 385L
1,324 Elo+
Solo
Zeus
Zeus
Petruzzi
Zeus
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
151W - 139L
1,823 Elo+
Solo
King Arthur
King Arthur
Saugen
King Arthur
Level 160
God Stats
19W - 24L
1,500 SR
Queue Stats
454W - 429L
1,543 Elo+
Solo
Artemis
Artemis
minime4424
Artemis
Level 146
God Stats
7W - 8L
1,500 SR
Queue Stats
402W - 377L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nalohcis
Kukulkan
15
1 / 1 / 3
9,225
577
5,073
5,391
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RiceTaco
Arachne
15
6 / 3 / 2
9,512
595
6,682
12,782
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Ryuuador
King Arthur
17
5 / 3 / 1
9,796
612
16,166
14,912
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
nerfumPK
Apollo
17
5 / 1 / 6
10,466
654
10,235
11,233
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 4 / 6
9,216
576
7,207
15,251
8,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ailesha
Bastet
14
6 / 3 / 1
8,566
535
8,931
14,020
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 5
7,507
469
4,918
13,528
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
15
4 / 4 / 2
8,923
558
7,226
6,075
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Saugen
King Arthur
13
2 / 4 / 0
8,166
510
8,949
19,450
9,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
minime4424
Artemis
12
0 / 5 / 2
7,296
456
5,517
11,325
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
20
Kills
12
12
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ailesha
Bastet
6
3
1
2.17
L
0
4
5
0.63
W
Kukulkan
Nalohcis
Kukulkan
1
1
3
2.5
L
Zeus
4
4
2
1.25
W
Arachne
RiceTaco
Arachne
6
3
2
2.33
W
King Arthur
Ryuuador
King Arthur
5
3
1
1.83
L
King Arthur
Saugen
King Arthur
2
4
0
0.5
L
Artemis
minime4424
Artemis
0
5
2
0.2
W
Apollo
nerfumPK
Apollo
5
1
6
8
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,363
Damage
35,541
59,569
Taken
64,398
39,968
Mitigated
31,658
19,919
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ailesha
Bastet
8,931
3,021
0
6,160
14,020
5,088
0
2,420
11,355
0
50,991
L
4,918
604
0
3,508
13,528
11,500
0
2,024
11,479
19,201
0
W
Kukulkan
Nalohcis
Kukulkan
5,073
401
0
0
5,391
1,991
0
2,531
2,716
68,094
0
L
Zeus
7,226
1,911
0
577
6,075
2,109
0
1,222
4,853
65,820
0
W
Arachne
RiceTaco
Arachne
6,682
4,162
0
4,547
12,782
7,771
0
1,204
11,514
10,097
57,564
W
King Arthur
Ryuuador
King Arthur
16,166
2,028
0
3,758
14,912
17,796
0
614
14,046
7,359
57,651
L
King Arthur
Saugen
King Arthur
8,949
1,936
0
6,003
19,450
9,771
22
2,329
16,599
0
54,603
L
Artemis
minime4424
Artemis
5,517
2,431
0
3,716
11,325
3,190
0
98
11,227
0
47,187
W
Apollo
nerfumPK
Apollo
10,235
7,065
0
8,084
11,233
4,178
2,780
2,013
9,178
0
71,969
W
7,207
1,909
0
3,530
15,251
8,232
0
5,468
9,719
0
39,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
40,458
552
Minions Killed
468
0
Camps Cleared
0
1,586,030
Distance Traveled
1,526,113
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,566
535
91
6
0
338,803
3
L
Sobek
7,507
469
24
2
0
342,200
6
W
Kukulkan
9,225
577
133
8
0
323,620
5
L
Zeus
8,923
558
146
9
0
291,934
5
W
Arachne
9,512
595
100
6
0
327,498
4
W
King Arthur
9,796
612
124
8
0
308,976
0
L
King Arthur
8,166
510
111
7
0
299,059
7
L
Artemis
7,296
456
96
6
0
254,117
2
W
Apollo
10,466
654
131
8
0
274,923
5
W
Tyr
9,216
576
64
4
0
351,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role