Player Matchup

Nu Wa
Nu Wa
CMAKKERS
Nu Wa
Level 85
God Stats
19W - 9L
1,279 SR
Queue Stats
680W - 595L
1,167 Elo+
Party 3
Ymir
Ymir
CypherFlare
Ymir
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 12L
1,500 Elo+
Party 3
Osiris
Osiris
LoxiPoxi
Osiris
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 263L
1,674 Elo+
Party 3
Odin
Odin
Pokifan1
Odin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Sunaiya
Arachne
Level 62
God Stats
20W - 2L
1,500 SR
Queue Stats
168W - 99L
1,500 Elo+
Party 3
Team Averages
Level 78
1,456 SR
1,468 Elo+

VS

Team Averages
Level 81
1,516 SR
1,505 Elo+
Scylla
Scylla
Helminthes
Scylla
Level 126
God Stats
6W - 9L
1,285 SR
Queue Stats
544W - 520L
1,186 Elo+
Party 2
Izanami
Izanami
LPsama
Izanami
Level 33
God Stats
9W - 13L
1,492 SR
Queue Stats
22W - 22L
1,763 Elo+
Party 1
Mulan
Mulan
SkilpaddenRonny
Mulan
Level 12
God Stats
4W - 2L
1,679 SR
Queue Stats
22W - 14L
1,763 Elo+
Party 1
Sylvanus
Sylvanus
stivpikken
Sylvanus
Level 129
God Stats
36W - 30L
1,500 SR
Queue Stats
1,190W - 1,150L
1,280 Elo+
Party 2
Erlang Shen
Erlang Shen
warlator
Erlang Shen
Level 107
God Stats
10W - 11L
1,627 SR
Queue Stats
276W - 269L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CMAKKERS
Nu Wa
10
3 / 3 / 9
6,251
625
6,039
4,476
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 1 / 2
6,661
666
3,742
6,162
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
LoxiPoxi
Osiris
11
4 / 1 / 3
6,743
674
6,483
6,656
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
8
2 / 1 / 9
6,057
606
4,393
6,080
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Sunaiya
Arachne
9
4 / 1 / 7
6,218
622
4,724
6,402
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Helminthes
Scylla
9
2 / 5 / 2
5,472
547
3,951
6,447
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LPsama
Izanami
10
3 / 3 / 0
6,000
600
946
5,096
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 0
5,484
548
1,623
5,325
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
stivpikken
Sylvanus
9
1 / 4 / 2
5,803
580
2,826
8,615
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
warlator
Erlang Shen
8
1 / 6 / 6
5,487
549
3,689
8,814
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CMAKKERS
Nu Wa
3
3
9
2.5
W
5
1
2
6
L
Scylla
Helminthes
Scylla
2
5
2
0.6
L
Izanami
LPsama
Izanami
3
3
0
1
W
Osiris
LoxiPoxi
Osiris
4
1
3
5.5
W
Odin
2
1
9
6.5
L
0
0
0
0
W
Arachne
Sunaiya
Arachne
4
1
7
7.5
L
Sylvanus
stivpikken
Sylvanus
1
4
2
0.5
L
Erlang Shen
warlator
Erlang Shen
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
13,035
29,776
Taken
34,297
13,851
Mitigated
12,639
9,482
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CMAKKERS
Nu Wa
6,039
2,023
0
52
4,476
1,216
824
1,843
2,481
27,679
0
W
3,742
1,674
0
1,994
6,162
3,993
0
441
5,702
39,912
0
L
Scylla
Helminthes
Scylla
3,951
847
0
860
6,447
1,744
216
2,325
4,028
30,207
0
L
Izanami
LPsama
Izanami
946
540
0
1,226
5,096
1,386
411
1,359
3,663
0
23,162
W
Osiris
LoxiPoxi
Osiris
6,483
1,950
0
3,485
6,656
3,165
6
802
5,652
0
28,963
W
Odin
4,393
1,122
0
2,320
6,080
2,191
0
1,187
4,868
0
13,179
L
1,623
159
0
2,315
5,325
2,887
369
995
4,240
0
30,802
W
Arachne
Sunaiya
Arachne
4,724
2,898
0
1,631
6,402
3,286
0
2,203
4,107
4,004
19,819
L
Sylvanus
stivpikken
Sylvanus
2,826
403
1,167
2,719
8,615
3,553
161
2,754
5,725
16,987
0
L
Erlang Shen
warlator
Erlang Shen
3,689
2,485
0
1,751
8,814
3,069
0
2,393
6,290
0
17,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
28,246
243
Minions Killed
233
0
Camps Cleared
0
1,098,878
Distance Traveled
929,132
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,251
625
57
6
0
197,897
1
W
Ymir
6,661
666
67
7
0
209,231
3
L
Scylla
5,472
547
66
7
0
171,938
1
L
Izanami
6,000
600
46
5
0
180,247
3
W
Osiris
6,743
674
57
6
0
226,809
0
W
Odin
6,057
606
12
1
0
233,167
0
L
Mulan
5,484
548
64
6
0
223,927
2
W
Arachne
6,218
622
50
5
0
231,774
2
L
Sylvanus
5,803
580
21
2
0
176,524
2
L
Erlang Shen
5,487
549
36
4
0
176,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role