Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FDgood144
Nu Wa
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 22L
1,500 Elo+
Solo
Anhur
Anhur
ItzMeJPs
Anhur
Level 144
God Stats
11W - 18L
1,244 SR
Queue Stats
37W - 43L
1,215 Elo+
Solo
Sylvanus
Sylvanus
KcSwNevo
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
N_O_B_O_D_Y_7
Nemesis
Level 103
God Stats
7W - 13L
1,230 SR
Queue Stats
9W - 13L
1,066 Elo+
Party 2
Team Averages
Level 119
1,395 SR
1,356 Elo+

VS

Team Averages
Level 107
1,577 SR
1,494 Elo+
Heimdallr
Heimdallr
Fjalskar
Heimdallr
Level 68
God Stats
0W - 3L
1,692 SR
Queue Stats
66W - 74L
1,316 Elo+
Party 1
Amaterasu
Amaterasu
JohnieUtd
Amaterasu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 162L
1,494 Elo+
Solo
Janus
Janus
Scaby
Janus
Level 83
God Stats
2W - 1L
1,692 SR
Queue Stats
103W - 107L
1,491 Elo+
Party 1
Merlin
Merlin
SwiftElbow
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,667 Elo+
Solo
Ymir
Ymir
roelo69
Ymir
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 0 / 12
8,991
749
6,017
15,681
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
FDgood144
Nu Wa
15
4 / 3 / 9
9,395
783
19,049
8,809
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ItzMeJPs
Anhur
17
5 / 1 / 2
10,494
875
5,221
8,539
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
KcSwNevo
Sylvanus
15
2 / 0 / 10
9,620
802
4,634
11,529
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
15
2 / 1 / 9
8,867
739
6,078
12,299
6,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fjalskar
Heimdallr
14
1 / 2 / 1
7,701
642
10,747
9,457
3,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
JohnieUtd
Amaterasu
14
1 / 1 / 2
7,392
616
4,083
12,427
5,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Scaby
Janus
14
1 / 2 / 2
7,767
647
13,683
5,106
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SwiftElbow
Merlin
15
0 / 2 / 3
7,846
654
11,346
6,360
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
roelo69
Ymir
14
2 / 6 / 2
8,821
735
2,510
13,820
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
13
Kills
5
5
Deaths
13
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
12
6
W
Nu Wa
FDgood144
Nu Wa
4
3
9
2.83
L
Heimdallr
Fjalskar
Heimdallr
1
2
1
0.75
W
Anhur
ItzMeJPs
Anhur
5
1
2
6
L
Amaterasu
JohnieUtd
Amaterasu
1
1
2
2
W
Sylvanus
KcSwNevo
Sylvanus
2
0
10
7
W
Nemesis
2
1
9
6.5
L
Janus
Scaby
Janus
1
2
2
1
L
Merlin
SwiftElbow
Merlin
0
2
3
0.75
L
Ymir
roelo69
Ymir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
42,369
56,857
Taken
47,170
41,262
Mitigated
21,250
22,849
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,017
775
0
7,003
15,681
14,673
304
8,825
6,506
0
20,427
W
Nu Wa
FDgood144
Nu Wa
19,049
4,958
232
676
8,809
3,868
1,574
4,919
3,691
42,257
0
L
Heimdallr
Fjalskar
Heimdallr
10,747
1,826
0
1,910
9,457
3,114
0
5,257
4,008
0
35,271
W
Anhur
ItzMeJPs
Anhur
5,221
2,976
0
250
8,539
3,537
2,919
3,362
5,079
0
43,483
L
Amaterasu
JohnieUtd
Amaterasu
4,083
1,082
628
4,125
12,427
5,078
0
5,541
6,679
0
12,070
W
Sylvanus
KcSwNevo
Sylvanus
4,634
1,141
5,962
4,211
11,529
12,652
259
3,327
8,042
11,219
0
W
Nemesis
6,078
3,126
0
4,515
12,299
6,532
841
6,260
5,881
0
23,606
L
Janus
Scaby
Janus
13,683
0
0
206
5,106
1,318
0
2,874
2,019
38,489
0
L
Merlin
SwiftElbow
Merlin
11,346
518
0
572
6,360
1,943
0
3,644
2,496
50,271
0
L
Ymir
roelo69
Ymir
2,510
0
0
1,386
13,820
9,797
0
5,277
8,169
9,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
39,527
255
Minions Killed
265
6
Camps Cleared
5
1,230,208
Distance Traveled
1,111,219
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,991
749
42
4
0
313,239
4
W
Nu Wa
9,395
783
59
5
3
210,162
2
L
Heimdallr
7,701
642
77
6
1
217,707
3
W
Anhur
10,494
875
101
8
3
202,569
2
L
Amaterasu
7,392
616
15
1
1
246,766
4
W
Sylvanus
9,620
802
11
1
0
222,761
4
W
Nemesis
8,867
739
42
4
0
281,477
1
L
Janus
7,767
647
70
6
1
229,876
0
L
Merlin
7,846
654
93
8
2
216,226
4
L
Ymir
8,821
735
10
1
0
200,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role