Player Matchup

Jing Wei
Jing Wei
Dontidentifyme
Jing Wei
Level 16
God Stats
10W - 11L
1,313 SR
Queue Stats
52W - 44L
1,322 Elo+
Solo
Cthulhu
Cthulhu
DrPandemia
Cthulhu
Level 5
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
OaffyWan
Kukulkan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
King Arthur
King Arthur
TopKekMemer
King Arthur
Level 18
God Stats
2W - 2L
1,382 SR
Queue Stats
16W - 9L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
shirushie
Ratatoskr
Level 18
God Stats
10W - 11L
1,448 SR
Queue Stats
31W - 39L
1,522 Elo+
Solo
Team Averages
Level 41
1,472 SR
1,457 Elo+

VS

Team Averages
Level 15
1,504 SR
1,303 Elo+
Khepri
Khepri
FocaMF
Khepri
Level 16
God Stats
9W - 4L
1,664 SR
Queue Stats
40W - 42L
1,442 Elo+
Party 1
Skadi
Skadi
Maddog1313
Skadi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,232 Elo+
Solo
Ra
Ra
Poke53
Ra
Level 7
God Stats
0W - 6L
1,355 SR
Queue Stats
10W - 9L
1,113 Elo+
Solo
Bellona
Bellona
YoutubeEcu
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,408 Elo+
Party 1
Hun Batz
Hun Batz
mikeyy7610
Hun Batz
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 61L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 6 / 5
9,762
514
8,349
11,662
3,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
DrPandemia
Cthulhu
13
0 / 3 / 9
8,413
443
6,439
16,833
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
OaffyWan
Kukulkan
17
9 / 2 / 6
11,298
595
11,266
8,159
3,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TopKekMemer
King Arthur
17
3 / 0 / 7
10,460
551
9,675
11,812
12,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
shirushie
Ratatoskr
20
15 / 0 / 1
12,554
661
12,942
11,797
4,737
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FocaMF
Khepri
12
2 / 5 / 5
8,436
444
4,226
14,793
11,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
15
6 / 6 / 3
9,603
505
15,982
13,818
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
13
1 / 8 / 0
8,299
437
3,199
9,483
3,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
YoutubeEcu
Bellona
15
1 / 5 / 1
9,021
475
8,441
15,374
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
mikeyy7610
Hun Batz
15
1 / 5 / 1
8,885
468
7,121
14,573
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
29
Kills
11
11
Deaths
29
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
6
5
0.75
W
Cthulhu
DrPandemia
Cthulhu
0
3
9
1.5
L
Khepri
FocaMF
Khepri
2
5
5
0.9
L
Skadi
6
6
3
1.25
W
Kukulkan
OaffyWan
Kukulkan
9
2
6
6
L
Ra
1
8
0
0.13
W
King Arthur
TopKekMemer
King Arthur
3
0
7
6.5
L
Bellona
YoutubeEcu
Bellona
1
5
1
0.3
L
Hun Batz
mikeyy7610
Hun Batz
1
5
1
0.3
W
Ratatoskr
shirushie
Ratatoskr
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,671
Damage
38,969
60,263
Taken
68,041
34,863
Mitigated
37,013
12,755
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
8,349
6,759
333
972
11,662
3,804
2,569
1,879
9,758
0
53,915
W
Cthulhu
DrPandemia
Cthulhu
6,439
541
0
618
16,833
10,528
281
2,414
14,394
26,015
0
L
Khepri
FocaMF
Khepri
4,226
72
0
1,710
14,793
11,065
481
4,335
10,433
16,196
0
L
Skadi
15,982
9,198
0
3,718
13,818
5,044
582
3,608
10,167
0
67,327
W
Kukulkan
OaffyWan
Kukulkan
11,266
508
0
1,789
8,159
3,664
492
1,442
6,667
69,967
0
L
Ra
3,199
466
178
1,137
9,483
3,249
215
3,730
5,728
49,688
0
W
King Arthur
TopKekMemer
King Arthur
9,675
1,590
0
1,505
11,812
12,130
312
581
10,826
55
56,162
L
Bellona
YoutubeEcu
Bellona
8,441
1,898
0
3,495
15,374
12,571
430
2,723
11,907
0
40,224
L
Hun Batz
mikeyy7610
Hun Batz
7,121
2,294
0
5,050
14,573
5,084
945
3,364
11,159
0
64,224
W
Ratatoskr
shirushie
Ratatoskr
12,942
6,229
0
7,538
11,797
4,737
0
1,109
10,638
0
106,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,487
Gold Earned
44,244
554
Minions Killed
428
0
Camps Cleared
0
1,829,115
Distance Traveled
1,606,165
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,762
514
118
6
0
333,048
4
W
Cthulhu
8,413
443
36
2
0
358,501
2
L
Khepri
8,436
444
26
1
0
335,517
3
L
Skadi
9,603
505
110
6
0
255,428
0
W
Kukulkan
11,298
595
132
7
0
339,895
4
L
Ra
8,299
437
99
5
0
343,151
4
W
King Arthur
10,460
551
107
6
0
383,604
3
L
Bellona
9,021
475
80
4
0
335,513
2
L
Hun Batz
8,885
468
113
6
0
336,556
1
W
Ratatoskr
12,554
661
161
8
0
414,067
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role