Player Matchup

Guan Yu
Guan Yu
BlackEarth97
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Ra
Ra
Bzmxrk
Ra
Level 67
God Stats
7W - 4L
1,601 SR
Queue Stats
33W - 37L
1,535 Elo+
Solo
Jing Wei
Jing Wei
DarK Sn1peR 07
Jing Wei
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,560 Elo+
Party 1
Arachne
Arachne
Raustin
Arachne
Level 104
God Stats
9W - 12L
1,955 SR
Queue Stats
362W - 468L
1,596 Elo+
Solo
Hercules
Hercules
lIlZABOZAlIl
Hercules
Level 65
God Stats
8W - 7L
1,266 SR
Queue Stats
201W - 190L
1,477 Elo+
Party 1
Team Averages
Level 56
1,565 SR
1,534 Elo+

VS

Team Averages
Level 88
1,450 SR
1,503 Elo+
Arachne
Arachne
RafinhaSenseih
Arachne
Level 156
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 36L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SpookyDuck44
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,643 Elo+
Party 2
Izanami
Izanami
SqueedleSquee
Izanami
Level 86
God Stats
1W - 3L
1,248 SR
Queue Stats
3W - 5L
1,572 Elo+
Party 2
Achilles
Achilles
eleyeneka
Achilles
Level 85
God Stats
9W - 4L
1,500 SR
Queue Stats
70W - 60L
1,561 Elo+
Solo
Horus
Horus
slothofalltrades
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlackEarth97
Guan Yu
13
0 / 1 / 2
8,070
384
3,301
10,434
5,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
16
2 / 2 / 8
10,040
478
11,694
9,394
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
15
3 / 3 / 5
9,402
448
9,792
16,578
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Raustin
Arachne
18
8 / 1 / 3
11,315
539
12,542
16,717
11,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
lIlZABOZAlIl
Hercules
15
4 / 3 / 4
9,370
446
12,516
16,376
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
10,173
484
7,076
15,869
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
SpookyDuck44
Ah Puch
13
2 / 3 / 3
8,909
424
7,628
9,480
2,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
14
2 / 5 / 3
9,148
436
11,922
13,507
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
eleyeneka
Achilles
18
4 / 1 / 1
11,340
540
11,168
15,283
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
0 / 5 / 3
8,458
403
7,176
17,913
12,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
10
10
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BlackEarth97
Guan Yu
0
1
2
1
W
Ra
2
2
8
3
W
Jing Wei
3
3
5
1.83
L
2
3
0
0.67
W
Arachne
Raustin
Arachne
8
1
3
9.5
L
Ah Puch
SpookyDuck44
Ah Puch
2
3
3
1.17
L
Izanami
2
5
3
0.7
L
Achilles
eleyeneka
Achilles
4
1
1
4.5
W
Hercules
lIlZABOZAlIl
Hercules
4
3
4
2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,845
Damage
44,970
69,499
Taken
72,052
37,443
Mitigated
44,632
21,451
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BlackEarth97
Guan Yu
3,301
557
325
1,733
10,434
5,764
0
505
9,587
0
21,365
W
Ra
11,694
109
1,267
3,573
9,394
3,736
68
2,340
7,029
68,882
0
W
Jing Wei
9,792
6,869
0
5,203
16,578
5,309
1,257
2,401
14,127
0
52,064
L
7,076
5,125
87
9,088
15,869
5,765
117
1,406
14,259
0
74,741
W
Arachne
Raustin
Arachne
12,542
8,324
311
5,418
16,717
11,730
0
1,626
14,937
13,421
84,058
L
Ah Puch
SpookyDuck44
Ah Puch
7,628
1,075
0
1,707
9,480
2,795
259
2,642
6,465
27,668
0
L
Izanami
11,922
8,084
0
2,814
13,507
4,842
540
2,632
10,623
0
55,156
L
Achilles
eleyeneka
Achilles
11,168
1,368
0
3,515
15,283
18,474
66
2,552
12,518
600
72,001
W
Hercules
lIlZABOZAlIl
Hercules
12,516
3,982
0
3,621
16,376
10,904
1,137
1,208
15,122
0
38,199
L
7,176
3,580
1,754
4,836
17,913
12,756
0
2,554
14,802
0
25,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,197
Gold Earned
48,028
473
Minions Killed
462
0
Camps Cleared
0
2,072,032
Distance Traveled
1,841,484
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,070
384
47
2
0
342,515
4
W
Ra
10,040
478
129
6
0
438,674
4
W
Jing Wei
9,402
448
80
4
0
396,827
1
L
Arachne
10,173
484
147
7
0
382,798
9
W
Arachne
11,315
539
155
7
0
462,902
0
L
Ah Puch
8,909
424
44
2
0
393,023
6
L
Izanami
9,148
436
106
5
0
310,412
1
L
Achilles
11,340
540
135
6
0
338,563
6
W
Hercules
9,370
446
62
3
0
431,114
0
L
Horus
8,458
403
30
1
0
416,688
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role