Player Matchup

Discordia
Discordia
Guttoh223
Discordia
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Weasels12
Cthulhu
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 23L
1,334 Elo+
Party 2
Nemesis
Nemesis
nekosuicida
Nemesis
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
63W - 67L
1,516 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,450 Elo+

VS

Team Averages
Level 113
1,567 SR
1,961 Elo+
Cu Chulainn
Cu Chulainn
FELIPEFILIP
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jreed1395
Kukulkan
Level 123
God Stats
19W - 13L
1,700 SR
Queue Stats
39W - 34L
2,191 Elo+
Party 1
Apollo
Apollo
tundrahmb
Apollo
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 102L
2,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Guttoh223
Discordia
12
1 / 7 / 5
9,182
574
6,405
10,637
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Weasels12
Cthulhu
14
5 / 4 / 7
11,602
725
13,869
17,124
18,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
nekosuicida
Nemesis
14
7 / 6 / 4
11,163
698
9,810
16,692
10,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FELIPEFILIP
Cu Chulainn
15
11 / 4 / 3
11,796
737
13,124
17,222
10,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Jreed1395
Kukulkan
15
3 / 4 / 12
11,255
703
16,407
10,028
3,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
tundrahmb
Apollo
14
3 / 5 / 7
10,691
668
6,697
8,951
3,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
13
Kills
17
17
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FELIPEFILIP
Cu Chulainn
11
4
3
3.13
L
Discordia
Guttoh223
Discordia
1
7
5
0.5
W
Kukulkan
Jreed1395
Kukulkan
3
4
12
2.25
L
Cthulhu
Weasels12
Cthulhu
5
4
7
2.13
L
Nemesis
nekosuicida
Nemesis
7
6
4
1.5
W
Apollo
tundrahmb
Apollo
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
36,228
44,453
Taken
36,201
32,914
Mitigated
17,509
4,144
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FELIPEFILIP
Cu Chulainn
13,124
2,881
0
780
17,222
10,490
0
10,128
7,094
4,379
39,229
L
Discordia
Guttoh223
Discordia
6,405
277
0
620
10,637
3,966
135
4,546
6,091
31,677
0
W
Kukulkan
Jreed1395
Kukulkan
16,407
693
0
250
10,028
3,866
0
5,812
4,216
58,829
0
L
Cthulhu
Weasels12
Cthulhu
13,869
1,157
0
1,392
17,124
18,490
0
7,188
9,936
38,966
0
L
Nemesis
nekosuicida
Nemesis
9,810
4,102
0
2,132
16,692
10,458
0
5,960
10,732
0
33,509
W
Apollo
tundrahmb
Apollo
6,697
4,006
0
2,657
8,951
3,153
1,603
4,450
4,501
0
40,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
33,742
135
Minions Killed
195
0
Camps Cleared
0
822,466
Distance Traveled
808,947
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,796
737
55
3
0
303,865
0
L
Discordia
9,182
574
53
3
0
243,382
1
W
Kukulkan
11,255
703
87
5
0
267,864
1
L
Cthulhu
11,602
725
46
3
0
287,600
0
L
Nemesis
11,163
698
36
2
0
291,484
2
W
Apollo
10,691
668
53
3
0
237,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role