Player Matchup

Ra
Ra
 
Ra
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ChaserJuice
Thor
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 91L
1,433 Elo+
Party 1
Anubis
Anubis
Greyvix
Anubis
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 93L
1,500 Elo+
Party 1
Thanatos
Thanatos
OPCUM3NT_UPR1S1N
Thanatos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 65L
1,342 Elo+
Party 1
Pele
Pele
ShadowRose97
Pele
Level 123
God Stats
3W - 7L
1,727 SR
Queue Stats
115W - 133L
1,433 Elo+
Party 1
Team Averages
Level 99
1,545 SR
1,442 Elo+

VS

Team Averages
Level 53
1,500 SR
1,313 Elo+
Cthulhu
Cthulhu
FlipityFlaps
Cthulhu
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
716W - 743L
1,544 Elo+
Solo
Hou Yi
Hou Yi
MeriXy
Hou Yi
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 67L
1,259 Elo+
Party 2
Bellona
Bellona
OmegaMutt23
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,259 Elo+
Party 2
Zeus
Zeus
SerialCookiie
Zeus
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 40L
1,247 Elo+
Solo
Chang'e
Chang'e
danyr
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 7 / 10
8,554
713
7,756
10,374
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 6 / 9
9,089
757
10,534
12,885
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Greyvix
Anubis
16
2 / 4 / 10
9,330
778
12,656
10,529
6,280
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 8
8,318
693
5,735
10,591
4,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 3 / 8
9,376
781
6,995
11,761
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlipityFlaps
Cthulhu
16
2 / 4 / 16
9,307
776
8,081
12,963
11,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
MeriXy
Hou Yi
18
7 / 2 / 12
10,453
871
9,967
11,609
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OmegaMutt23
Bellona
15
6 / 5 / 12
9,782
815
8,347
14,496
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 12
10,198
850
11,995
9,868
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
danyr
Chang'e
17
2 / 2 / 19
9,508
792
10,871
11,222
7,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
15
Kills
24
24
Deaths
15
45
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
10
1
L
4
6
9
1.42
W
Cthulhu
FlipityFlaps
Cthulhu
2
4
16
2.5
L
Anubis
Greyvix
Anubis
2
4
10
1.75
W
Hou Yi
MeriXy
Hou Yi
7
2
12
6.5
L
2
4
8
1.5
W
Bellona
OmegaMutt23
Bellona
6
5
12
2.4
W
7
2
12
6.5
L
5
3
8
3
W
Chang'e
danyr
Chang'e
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,676
Damage
49,261
56,140
Taken
60,158
30,185
Mitigated
41,833
23,638
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,756
172
4,617
1,909
10,374
5,346
18
6,464
3,528
14,471
0
L
10,534
2,369
1,571
1,688
12,885
9,697
239
5,232
7,267
0
17,279
W
Cthulhu
FlipityFlaps
Cthulhu
8,081
310
1,829
1,155
12,963
11,704
268
2,948
9,889
16,285
0
L
Anubis
Greyvix
Anubis
12,656
257
1,710
2,368
10,529
6,280
124
4,254
5,936
31,476
0
W
Hou Yi
MeriXy
Hou Yi
9,967
4,706
1,228
3,077
11,609
5,255
1,901
4,558
6,694
0
23,057
L
5,735
2,189
0
3,884
10,591
4,248
567
6,227
3,883
0
10,151
W
Bellona
OmegaMutt23
Bellona
8,347
3,013
2,093
1,371
14,496
12,975
403
5,072
9,134
0
14,277
W
11,995
1,371
1,256
2,030
9,868
4,295
1,946
2,900
6,792
29,104
0
L
6,995
2,043
2,373
3,518
11,761
4,614
699
7,090
4,237
0
17,498
W
Chang'e
danyr
Chang'e
10,871
355
8,921
4,759
11,222
7,604
819
4,298
6,850
26,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
49,248
102
Minions Killed
123
0
Camps Cleared
0
1,031,099
Distance Traveled
1,022,904
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,554
713
12
1
0
208,603
1
L
Thor
9,089
757
15
1
0
201,357
0
W
Cthulhu
9,307
776
15
1
0
232,988
0
L
Anubis
9,330
778
42
4
0
168,097
0
W
Hou Yi
10,453
871
20
2
0
197,753
0
L
Thanatos
8,318
693
8
1
0
222,413
0
W
Bellona
9,782
815
11
1
0
189,200
1
W
Zeus
10,198
850
37
3
0
165,740
0
L
Pele
9,376
781
25
2
0
230,629
0
W
Chang'e
9,508
792
40
3
0
237,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role