Player Matchup

Izanami
Izanami
Bronze III
DaLurgyDisher
Izanami
Bronze III
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 109L
1,414 MMR
Solo
Apollo
Apollo
Bronze III
Dorny57
Apollo
Bronze III
Level 35
God Stats
2W - 7L
1,237 SR
Queue Stats
2W - 10L
1,356 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
SINGLE HIT
Tsukuyomi
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,355 MMR
Party 1
Hel
Hel
Bronze IV
Zzi Josh izZ
Hel
Bronze IV
Level 80
God Stats
5W - 5L
1,717 SR
Queue Stats
10W - 21L
1,355 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
morgansito23
Kuzenbo
Silver II
Level 105
God Stats
4W - 6L
1,495 SR
Queue Stats
442W - 440L
1,403 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,490 SR
1,377 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,459 SR
1,378 MMR
Ne Zha
Ne Zha
Bronze III
Ionut_C99
Ne Zha
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,366 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
Praze Echo
Erlang Shen
Silver III
Level 122
God Stats
1W - 4L
1,297 SR
Queue Stats
345W - 342L
1,403 MMR
Solo
Cupid
Cupid
Bronze III
Tisoni12
Cupid
Bronze III
Level 126
God Stats
9W - 8L
1,500 SR
Queue Stats
185W - 176L
1,425 MMR
Party 2
Janus
Janus
Bronze III
elessarjm
Janus
Bronze III
Level 127
God Stats
11W - 12L
1,500 SR
Queue Stats
153W - 158L
1,425 MMR
Party 2
Geb
Geb
Bronze III
joshprozy
Geb
Bronze III
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 139L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
2 / 10 / 1
11,877
457
11,864
23,301
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Dorny57
Apollo
16
0 / 6 / 4
9,836
378
5,352
17,363
11,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SINGLE HIT
Tsukuyomi
17
5 / 10 / 3
11,468
441
21,310
27,013
12,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 7 / 3
13,162
506
21,581
26,258
11,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
morgansito23
Kuzenbo
16
2 / 2 / 3
10,710
412
10,034
27,992
49,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneArachneYemojaFenrirHeimdallr

VS

Bans
Ao KuangPoseidonCthulhuHadesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ionut_C99
Ne Zha
20
10 / 2 / 9
16,585
638
17,551
24,186
10,691
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
Praze Echo
Erlang Shen
20
8 / 3 / 4
16,516
635
22,618
26,119
25,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Tisoni12
Cupid
20
9 / 2 / 6
16,981
653
25,054
25,566
11,494
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
elessarjm
Janus
20
5 / 3 / 11
15,303
589
23,155
15,193
5,209
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 5 / 8
11,835
455
12,910
21,039
20,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
14
Kills
35
35
Deaths
15
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
10
1
0.25
L
Apollo
Dorny57
Apollo
0
6
4
0.33
W
Ne Zha
Ionut_C99
Ne Zha
10
2
9
7.25
W
Erlang Shen
Praze Echo
Erlang Shen
8
3
4
3.33
L
Tsukuyomi
SINGLE HIT
Tsukuyomi
5
10
3
0.65
W
Cupid
Tisoni12
Cupid
9
2
6
6
L
5
7
3
0.93
W
Janus
elessarjm
Janus
5
3
11
3.5
W
3
5
8
1.4
L
Kuzenbo
morgansito23
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,141
Damage
101,288
121,927
Taken
112,103
94,342
Mitigated
73,573
37,460
Healing
45,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,864
8,628
0
5,135
23,301
10,163
1,410
5,071
18,005
0
89,160
L
Apollo
Dorny57
Apollo
5,352
2,390
0
4,200
17,363
11,223
212
5,971
11,217
0
47,189
W
Ne Zha
Ionut_C99
Ne Zha
17,551
8,876
0
12,736
24,186
10,691
2,800
7,095
17,091
0
153,420
W
Erlang Shen
Praze Echo
Erlang Shen
22,618
10,766
0
9,802
26,119
25,782
2,733
10,371
15,748
441
136,287
L
Tsukuyomi
SINGLE HIT
Tsukuyomi
21,310
5,556
0
3,940
27,013
12,253
20
9,634
17,004
0
85,351
W
Cupid
Tisoni12
Cupid
25,054
15,940
224
16,316
25,566
11,494
7,466
4,137
21,429
0
148,922
L
21,581
3,326
6,969
12,690
26,258
11,372
0
7,200
18,608
70,662
0
W
Janus
elessarjm
Janus
23,155
1,704
1,212
1,984
15,193
5,209
1,448
3,342
11,851
100,503
0
W
12,910
1,427
0
2,800
21,039
20,397
316
6,670
14,369
41,100
0
L
Kuzenbo
morgansito23
Kuzenbo
10,034
2,456
0
4,526
27,992
49,331
0
7,609
20,029
41,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,053
Gold Earned
77,220
547
Minions Killed
874
0
Camps Cleared
0
2,203,058
Distance Traveled
2,506,825
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,877
457
174
7
0
374,812
6
L
Apollo
9,836
378
86
3
0
445,202
6
W
Ne Zha
16,585
638
212
8
0
563,883
6
W
Erlang Shen
16,516
635
213
8
0
468,501
1
L
Tsukuyomi
11,468
441
124
5
0
469,787
4
W
Cupid
16,981
653
235
9
0
445,793
2
L
Hel
13,162
506
119
5
0
400,823
1
W
Janus
15,303
589
181
7
0
517,891
4
W
Geb
11,835
455
33
1
0
510,757
3
L
Kuzenbo
10,710
412
44
2
0
512,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role