Player Matchup

Discordia
Discordia
Caderade333
Discordia
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 124L
1,806 Elo+
Party 1
Achilles
Achilles
Furiouswolf13
Achilles
Level 73
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 58L
1,884 Elo+
Party 1
Danzaburou
Danzaburou
sneezledabeetle
Danzaburou
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,730 Elo+

VS

Team Averages
Level 56
1,587 SR
1,572 Elo+
Anhur
Anhur
EaNation19
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
istinkofink
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,715 Elo+
Party 2
Ra
Ra
jrose6
Ra
Level 4
God Stats
0W - 1L
1,760 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Caderade333
Discordia
13
7 / 3 / 4
9,295
845
11,916
6,409
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Furiouswolf13
Achilles
11
5 / 1 / 8
8,498
773
8,372
10,847
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
sneezledabeetle
Danzaburou
12
2 / 3 / 11
8,692
790
6,598
7,703
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
6 / 0 / 1
8,673
788
7,836
8,834
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
8
0 / 4 / 6
7,431
676
4,207
9,754
3,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ra
10
1 / 10 / 6
7,650
695
5,079
11,666
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
7
7
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Caderade333
Discordia
7
3
4
3
L
Anhur
6
0
1
6.5
W
Achilles
Furiouswolf13
Achilles
5
1
8
9
L
Yemoja
0
4
6
0.75
L
Ra
1
10
6
0.4
W
Danzaburou
sneezledabeetle
Danzaburou
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
17,122
24,959
Taken
30,254
14,065
Mitigated
9,874
5,424
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Caderade333
Discordia
11,916
672
0
1,357
6,409
2,019
275
2,393
4,016
44,781
0
L
Anhur
7,836
4,278
162
809
8,834
2,844
0
2,862
5,556
0
21,412
W
Achilles
Furiouswolf13
Achilles
8,372
2,606
0
1,613
10,847
9,676
0
3,649
7,198
0
26,056
L
Yemoja
4,207
826
221
863
9,754
3,546
0
3,252
6,147
16,549
0
L
Ra
5,079
998
223
1,970
11,666
3,484
0
4,911
6,119
22,828
0
W
Danzaburou
sneezledabeetle
Danzaburou
6,598
2,918
0
2,454
7,703
2,370
517
3,284
4,419
0
23,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
23,754
142
Minions Killed
113
0
Camps Cleared
0
626,898
Distance Traveled
516,898
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,295
845
77
7
0
204,516
0
L
Anhur
8,673
788
34
3
0
206,902
1
W
Achilles
8,498
773
13
1
0
230,305
0
L
Yemoja
7,431
676
26
2
0
148,314
0
L
Ra
7,650
695
53
5
0
161,682
0
W
Danzaburou
8,692
790
52
5
0
192,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role