Player Matchup

Achilles
Achilles
A TRAP WAIFU
Achilles
Level 35
God Stats
3W - 1L
1,774 SR
Queue Stats
14W - 10L
1,846 Elo+
Solo
Geb
Geb
MostlyUnfocused
Geb
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 120L
1,588 Elo+
Party 1
Chaac
Chaac
NICKNITRO8
Chaac
Level 91
God Stats
10W - 8L
1,483 SR
Queue Stats
248W - 289L
1,553 Elo+
Party 1
Izanami
Izanami
bottman16
Izanami
Level 32
God Stats
17W - 8L
1,520 SR
Queue Stats
20W - 12L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
pddk
Cabrakan
Level 108
God Stats
7W - 6L
1,680 SR
Queue Stats
191W - 205L
1,553 Elo+
Party 1
Team Averages
Level 75
1,591 SR
1,611 Elo+

VS

Team Averages
Level 68
1,592 SR
1,530 Elo+
Kali
Kali
 
Kali
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bando1784
Danzaburou
Level 29
God Stats
60W - 44L
1,963 SR
Queue Stats
172W - 152L
1,714 Elo+
Party 2
Anubis
Anubis
GroundWalkerX
Anubis
Level 41
God Stats
9W - 4L
1,500 SR
Queue Stats
401W - 349L
1,255 Elo+
Solo
Erlang Shen
Erlang Shen
ur mad trash
Erlang Shen
Level 105
God Stats
5W - 6L
1,498 SR
Queue Stats
242W - 203L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A TRAP WAIFU
Achilles
15
1 / 2 / 1
8,442
528
6,781
9,837
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 2 / 5
8,259
516
7,500
9,258
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
1 / 6 / 5
6,398
400
8,679
15,363
9,195
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
bottman16
Izanami
12
1 / 2 / 5
7,207
450
4,936
7,126
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
pddk
Cabrakan
14
7 / 4 / 2
8,541
534
10,557
10,584
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 1 / 8
9,811
613
6,855
10,431
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
14
1 / 2 / 3
8,585
537
6,783
10,540
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Bando1784
Danzaburou
13
0 / 4 / 4
7,857
491
3,572
12,214
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 2 / 3
10,746
672
13,003
9,246
4,550
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
ur mad trash
Erlang Shen
13
3 / 4 / 6
8,920
558
8,042
14,195
6,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
13
Kills
16
16
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
8
9
W
Sun Wukong
 
Sun Wukong
1
2
3
1.25
L
Achilles
A TRAP WAIFU
Achilles
1
2
1
0.75
W
Danzaburou
Bando1784
Danzaburou
0
4
4
0.5
W
7
2
3
4.25
L
3
2
5
2.75
L
Chaac
1
6
5
0.58
L
Izanami
bottman16
Izanami
1
2
5
1.75
L
Cabrakan
pddk
Cabrakan
7
4
2
2
W
Erlang Shen
ur mad trash
Erlang Shen
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
38,255
52,168
Taken
56,626
27,713
Mitigated
27,954
15,890
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,855
3,251
0
2,487
10,431
6,233
0
3,497
6,738
12,035
56,200
W
Sun Wukong
 
Sun Wukong
6,783
1,123
0
5,170
10,540
6,453
540
915
9,055
0
48,531
L
Achilles
A TRAP WAIFU
Achilles
6,781
2,428
0
3,816
9,837
7,413
0
61
9,270
0
47,604
W
Danzaburou
Bando1784
Danzaburou
3,572
1,068
0
2,773
12,214
4,051
0
2,493
9,568
0
43,576
W
13,003
911
0
4,558
9,246
4,550
72
5,279
3,455
95,695
0
L
7,500
1,931
0
2,308
9,258
3,832
0
2,151
7,083
48,576
0
L
Chaac
8,679
1,448
620
4,700
15,363
9,195
0
4,786
10,552
0
26,305
L
Izanami
bottman16
Izanami
4,936
3,105
0
2,533
7,126
2,007
337
1,550
5,576
0
44,213
L
Cabrakan
pddk
Cabrakan
10,557
1,707
0
1,913
10,584
5,266
0
5,743
4,841
42,833
0
W
Erlang Shen
ur mad trash
Erlang Shen
8,042
4,249
0
2,514
14,195
6,667
0
4,652
9,223
0
27,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
45,919
426
Minions Killed
483
0
Camps Cleared
0
1,445,442
Distance Traveled
1,567,389
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,811
613
111
7
0
331,832
1
W
Sun Wukong
8,585
537
89
6
0
316,709
6
L
Achilles
8,442
528
116
7
0
257,235
1
W
Danzaburou
7,857
491
69
4
0
295,532
4
W
Anubis
10,746
672
165
10
0
298,744
5
L
Geb
8,259
516
81
5
0
344,158
1
L
Chaac
6,398
400
19
1
0
278,054
1
L
Izanami
7,207
450
114
7
0
264,472
2
L
Cabrakan
8,541
534
96
6
0
301,523
4
W
Erlang Shen
8,920
558
49
3
0
324,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role