Player Matchup

Sun Wukong
Sun Wukong
Gagerb
Sun Wukong
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 52L
1,223 Elo+
Party 2
Ymir
Ymir
GamerNoob2021
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,223 Elo+
Party 2
Thor
Thor
OnceMeas
Thor
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 13L
1,160 Elo+
Party 1
Baba Yaga
Baba Yaga
Sk1a
Baba Yaga
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 68L
1,500 Elo+
Party 2
Bakasura
Bakasura
TheSuperEliteJew
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,362 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,293 Elo+

VS

Team Averages
Level 15
1,559 SR
1,402 Elo+
Bellona
Bellona
Anto199723
Bellona
Level 5
God Stats
6W - 14L
1,500 SR
Queue Stats
27W - 40L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Midas6142
Sun Wukong
Level 8
God Stats
8W - 4L
1,920 SR
Queue Stats
13W - 16L
1,523 Elo+
Party 3
Terra
Terra
Omar Mason
Terra
Level 21
God Stats
7W - 11L
1,550 SR
Queue Stats
207W - 249L
1,476 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RedBurnz6
Tsukuyomi
Level 11
God Stats
8W - 14L
1,328 SR
Queue Stats
10W - 22L
1,211 Elo+
Solo
Chaac
Chaac
Telree
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 73L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gagerb
Sun Wukong
20
8 / 2 / 21
13,732
1,056
19,962
20,883
18,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 7 / 17
11,943
919
6,924
15,019
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
20
11 / 3 / 16
13,689
1,053
23,206
16,398
7,492
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Sk1a
Baba Yaga
20
8 / 1 / 22
13,957
1,074
23,412
10,763
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 9
13,594
1,046
17,463
17,911
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anto199723
Bellona
18
2 / 14 / 6
12,003
923
20,214
29,431
30,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Midas6142
Sun Wukong
15
0 / 2 / 1
9,997
769
2,377
5,185
2,606
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
18
0 / 6 / 6
11,752
904
8,223
21,852
23,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
RedBurnz6
Tsukuyomi
19
12 / 11 / 1
14,612
1,124
28,576
24,607
11,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Telree
Chaac
18
2 / 4 / 3
11,451
881
13,635
18,477
21,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
33
37
Kills
16
16
Deaths
37
85
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anto199723
Bellona
2
14
6
0.36
W
Sun Wukong
Gagerb
Sun Wukong
8
2
21
9.25
W
1
7
17
1.36
L
Sun Wukong
Midas6142
Sun Wukong
0
2
1
0.25
L
Terra
0
6
6
0.5
W
Thor
11
3
16
6.33
L
Tsukuyomi
RedBurnz6
Tsukuyomi
12
11
1
1.14
W
Baba Yaga
Sk1a
Baba Yaga
8
1
22
19
L
Chaac
Telree
Chaac
2
4
3
0.88
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,967
Damage
73,025
80,974
Taken
99,552
54,109
Mitigated
88,409
21,767
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anto199723
Bellona
20,214
12,382
0
1,488
29,431
30,353
0
6,426
21,514
0
34,984
W
Sun Wukong
Gagerb
Sun Wukong
19,962
7,006
0
5,933
20,883
18,643
0
2,943
17,450
0
35,534
W
6,924
2,612
0
693
15,019
12,448
0
1,382
13,374
16,753
0
L
Sun Wukong
Midas6142
Sun Wukong
2,377
812
0
0
5,185
2,606
0
2,387
2,575
0
12,241
L
Terra
8,223
984
1,381
3,300
21,852
23,318
0
6,524
14,213
29,174
0
W
Thor
23,206
7,904
0
1,014
16,398
7,492
0
1,533
14,619
0
31,871
L
Tsukuyomi
RedBurnz6
Tsukuyomi
28,576
9,310
0
4,754
24,607
11,039
0
6,755
16,876
0
46,428
W
Baba Yaga
Sk1a
Baba Yaga
23,412
2,327
584
6,010
10,763
6,320
0
671
9,797
45,337
0
L
Chaac
Telree
Chaac
13,635
2,919
0
3,197
18,477
21,093
0
6,891
11,010
476
31,431
W
17,463
11,791
0
7,533
17,911
9,206
0
2,152
15,367
0
39,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,915
Gold Earned
59,815
214
Minions Killed
182
9
Camps Cleared
5
1,124,892
Distance Traveled
1,008,902
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,003
923
43
3
0
199,675
0
W
Sun Wukong
13,732
1,056
34
3
1
227,581
0
W
Ymir
11,943
919
20
2
0
178,247
3
L
Sun Wukong
9,997
769
18
1
2
79,022
0
L
Terra
11,752
904
45
3
1
190,113
0
W
Thor
13,689
1,053
20
2
1
208,764
1
L
Tsukuyomi
14,612
1,124
31
2
0
269,700
0
W
Baba Yaga
13,957
1,074
63
5
1
250,803
0
L
Chaac
11,451
881
45
3
2
270,392
1
W
Bakasura
13,594
1,046
77
6
6
259,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role