Player Matchup

Neith
Neith
H3X Gucci
Neith
Level 9
God Stats
5W - 4L
1,669 SR
Queue Stats
18W - 20L
1,619 Elo+
Solo
Cerberus
Cerberus
MrChow956
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
UsableLeopard55
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Solo
Baron Samedi
Baron Samedi
animeAlmighty
Baron Samedi
Level 29
God Stats
100W - 95L
1,398 SR
Queue Stats
513W - 512L
1,425 Elo+
Solo
Fenrir
Fenrir
randomgh0st
Fenrir
Level 20
God Stats
0W - 3L
1,309 SR
Queue Stats
2W - 6L
1,352 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,424 Elo+

VS

Team Averages
Level 10
1,349 SR
1,275 Elo+
Olorun
Olorun
BailableBoot993
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,341 Elo+
Solo
Nox
Nox
PikieChuie
Nox
Level 16
God Stats
50W - 47L
1,249 SR
Queue Stats
82W - 76L
1,193 Elo+
Solo
Izanami
Izanami
TheDailyWarrior
Izanami
Level 5
God Stats
26W - 16L
1,356 SR
Queue Stats
28W - 18L
1,331 Elo+
Solo
Pele
Pele
lK3l
Pele
Level 5
God Stats
28W - 16L
1,141 SR
Queue Stats
60W - 50L
1,337 Elo+
Solo
Cupid
Cupid
naggingartboy
Cupid
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 20L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H3X Gucci
Neith
20
1 / 8 / 12
13,171
878
19,444
29,352
13,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MrChow956
Cerberus
19
5 / 4 / 9
14,498
967
18,374
36,621
35,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 13 / 10
14,201
947
5,605
33,025
23,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
animeAlmighty
Baron Samedi
20
8 / 6 / 7
14,881
992
17,382
25,859
12,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
0 / 0 / 0
9,130
609
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 5
12,133
809
1,686
6,957
2,226
20
6 / 3 / 8
14,307
954
17,585
12,538
4,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 1 / 12
16,877
1,125
57,297
18,051
7,020
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
lK3l
Pele
20
5 / 5 / 13
14,186
946
21,355
15,828
6,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 10
13,756
917
18,045
17,925
6,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
79
17
Kills
31
31
Deaths
17
38
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Neith
H3X Gucci
Neith
1
8
12
0.88
L
Cerberus
MrChow956
Cerberus
5
4
9
2.38
W
6
3
8
3.33
W
15
1
12
21
L
3
13
10
0.62
L
Baron Samedi
animeAlmighty
Baron Samedi
8
6
7
1.92
W
Pele
lK3l
Pele
5
5
13
2.3
W
5
7
10
1.43
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,805
Damage
115,968
124,857
Taken
71,299
84,512
Mitigated
26,742
15,201
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,686
1,297
96
352
6,957
2,226
0
4,144
2,738
10,930
0
L
Neith
H3X Gucci
Neith
19,444
14,083
0
3,076
29,352
13,003
0
3,090
26,262
0
42,467
L
Cerberus
MrChow956
Cerberus
18,374
2,097
1,239
5,122
36,621
35,215
0
6,510
30,111
32,299
0
W
17,585
1,977
128
416
12,538
4,596
0
8,100
4,313
39,975
0
W
57,297
53,184
0
9,094
18,051
7,020
0
9,199
8,802
0
95,379
L
5,605
431
0
350
33,025
23,644
0
7,603
25,422
23,664
0
L
Baron Samedi
animeAlmighty
Baron Samedi
17,382
905
2,081
3,333
25,859
12,650
0
2,068
23,791
43,163
0
W
Pele
lK3l
Pele
21,355
3,853
0
1,743
15,828
6,742
0
8,912
6,816
0
36,681
W
18,045
10,766
0
1,630
17,925
6,158
0
10,631
6,881
0
33,686
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,881
Gold Earned
71,259
173
Minions Killed
243
1
Camps Cleared
4
924,673
Distance Traveled
1,206,009
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,133
809
23
2
2
189,309
1
L
Neith
13,171
878
61
4
0
203,860
0
L
Cerberus
14,498
967
35
2
0
267,047
0
W
Nox
14,307
954
55
4
0
287,799
0
W
Izanami
16,877
1,125
108
7
2
252,756
0
L
Ares
14,201
947
31
2
1
185,413
1
L
Baron Samedi
14,881
992
46
3
0
268,353
1
W
Pele
14,186
946
22
1
0
251,469
3
W
Cupid
13,756
917
35
2
0
224,676
0
L
Fenrir
9,130
609
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role