Player Matchup

Chaac
Chaac
Brian92
Chaac
Level 120
God Stats
7W - 3L
1,500 SR
Queue Stats
177W - 171L
1,820 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Molag_bals_son
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,674 Elo+
Solo
Khepri
Khepri
WARxMAKER
Khepri
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
387W - 351L
1,762 Elo+
Party 2
Chiron
Chiron
pwussyboi
Chiron
Level 128
God Stats
7W - 11L
1,505 SR
Queue Stats
369W - 381L
1,501 Elo+
Solo
Mercury
Mercury
skullcrusherz17
Mercury
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
408W - 381L
1,762 Elo+
Party 2
Team Averages
Level 111
1,501 SR
1,704 Elo+

VS

Team Averages
Level 117
1,500 SR
1,427 Elo+
Scylla
Scylla
Ce1ticwarrior25
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DaClayBombBoski
Cabrakan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Eset
Eset
Frostburn2116
Eset
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 112L
1,129 Elo+
Party 1
Bakasura
Bakasura
MX-Fernandes
Bakasura
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
418W - 411L
1,508 Elo+
Solo
Sol
Sol
gungun7935
Sol
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 296L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brian92
Chaac
19
3 / 3 / 20
11,959
703
22,710
28,436
35,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Molag_bals_son
Ah Muzen Cab
19
3 / 4 / 11
11,630
684
22,225
16,240
7,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
WARxMAKER
Khepri
17
0 / 5 / 13
11,117
654
7,601
21,702
27,247
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
pwussyboi
Chiron
20
13 / 2 / 7
14,811
871
26,594
16,795
8,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 4 / 11
11,886
699
16,380
15,720
10,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 12
10,932
643
25,492
14,878
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
18
5 / 6 / 10
11,524
678
13,361
36,640
45,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 5 / 9
10,269
604
14,096
15,186
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
MX-Fernandes
Bakasura
18
5 / 4 / 8
10,861
639
8,510
18,578
8,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 4 / 8
11,567
680
21,513
16,942
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
25
Kills
18
18
Deaths
25
62
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brian92
Chaac
3
3
20
4.33
L
1
6
12
1.17
L
Cabrakan
5
6
10
1.67
L
1
5
9
1.1
L
Bakasura
MX-Fernandes
Bakasura
5
4
8
2.25
W
Ah Muzen Cab
Molag_bals_son
Ah Muzen Cab
3
4
11
2.13
W
Khepri
WARxMAKER
Khepri
0
5
13
1.3
L
6
4
8
2.5
W
Chiron
pwussyboi
Chiron
13
2
7
8.25
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,510
Damage
82,972
98,893
Taken
102,224
89,309
Mitigated
73,546
51,401
Healing
44,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brian92
Chaac
22,710
5,553
2,332
14,413
28,436
35,760
664
16,912
10,108
0
41,827
L
25,492
1,575
117
313
14,878
6,485
442
1,051
13,827
54,762
0
L
Cabrakan
13,361
1,617
4,019
13,862
36,640
45,079
291
3,880
32,760
18,588
0
L
14,096
244
8,251
3,254
15,186
5,965
158
431
14,755
25,006
0
L
Bakasura
MX-Fernandes
Bakasura
8,510
6,950
4,745
6,427
18,578
8,876
559
722
17,856
0
13,794
W
Ah Muzen Cab
Molag_bals_son
Ah Muzen Cab
22,225
7,339
2,527
5,156
16,240
7,531
1,943
12,363
3,204
0
54,520
W
Khepri
WARxMAKER
Khepri
7,601
567
1,816
2,176
21,702
27,247
83
14,494
5,622
15,974
0
L
21,513
3,907
306
3,372
16,942
7,141
202
1,517
15,425
37,159
0
W
Chiron
pwussyboi
Chiron
26,594
10,725
7,510
8,002
16,795
8,257
3,046
14,778
1,263
0
60,713
W
16,380
5,060
3,887
3,582
15,720
10,514
54
11,869
3,147
0
26,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,403
Gold Earned
55,153
207
Minions Killed
226
0
Camps Cleared
0
1,664,536
Distance Traveled
1,423,941
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,959
703
34
2
0
363,566
1
L
Scylla
10,932
643
97
6
0
268,563
0
L
Cabrakan
11,524
678
10
1
0
222,705
0
L
Eset
10,269
604
35
2
0
307,642
1
L
Bakasura
10,861
639
37
2
0
337,999
6
W
Ah Muzen Cab
11,630
684
50
3
0
323,495
1
W
Khepri
11,117
654
12
1
0
319,177
1
L
Sol
11,567
680
47
3
0
287,032
1
W
Chiron
14,811
871
79
5
0
286,807
1
W
Mercury
11,886
699
32
2
0
371,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role