Player Matchup

Heimdallr
Heimdallr
Dave Cola
Heimdallr
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 83L
1,484 Elo+
Party 3
Jormungandr
Jormungandr
Salty Guy XD
Jormungandr
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
198W - 207L
1,948 Elo+
Solo
Tyr
Tyr
Triple Deity
Tyr
Level 85
God Stats
10W - 16L
1,715 SR
Queue Stats
320W - 311L
1,616 Elo+
Party 1
Mercury
Mercury
juicyjumboboi
Mercury
Level 156
God Stats
15W - 13L
1,715 SR
Queue Stats
183W - 198L
1,484 Elo+
Party 3
Nu Wa
Nu Wa
lzbu
Nu Wa
Level 101
God Stats
3W - 4L
1,608 SR
Queue Stats
389W - 357L
1,667 Elo+
Party 1
Team Averages
Level 132
1,608 SR
1,640 Elo+

VS

Team Averages
Level 119
1,345 SR
1,434 Elo+
Horus
Horus
Anti Static
Horus
Level 74
God Stats
1W - 3L
1,117 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo
King Arthur
King Arthur
Legious
King Arthur
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 40L
1,499 Elo+
Solo
Sol
Sol
PapiJballz
Sol
Level 129
God Stats
14W - 16L
1,322 SR
Queue Stats
101W - 94L
1,244 Elo+
Solo
Ra
Ra
QROX99
Ra
Level 156
God Stats
3W - 3L
1,285 SR
Queue Stats
75W - 84L
1,615 Elo+
Party 2
Da Ji
Da Ji
Sahpyer
Da Ji
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dave Cola
Heimdallr
10
1 / 3 / 0
5,867
451
4,140
6,957
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Salty Guy XD
Jormungandr
11
0 / 1 / 0
6,353
489
2,661
6,063
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
5,132
395
3,387
11,585
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
10
0 / 1 / 1
5,950
458
3,029
9,527
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
lzbu
Nu Wa
10
0 / 8 / 0
6,098
469
5,088
9,625
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,747
519
3,321
10,976
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Legious
King Arthur
13
1 / 0 / 0
7,606
585
3,390
8,891
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 0
7,668
590
12,366
6,101
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ra
16
7 / 0 / 3
9,561
735
8,976
7,298
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Sahpyer
Da Ji
12
2 / 0 / 3
7,419
571
3,869
6,873
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
15
15
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Heimdallr
Dave Cola
Heimdallr
1
3
0
0.33
W
King Arthur
Legious
King Arthur
1
0
0
1
W
5
0
0
5
W
Ra
7
0
3
8.5
W
Da Ji
Sahpyer
Da Ji
2
0
3
3.5
L
Jormungandr
Salty Guy XD
Jormungandr
0
1
0
0
L
0
2
1
0.25
L
Mercury
0
1
1
0.5
L
Nu Wa
lzbu
Nu Wa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,305
Damage
31,922
43,757
Taken
40,139
18,154
Mitigated
23,662
12,118
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,321
1,590
475
4,921
10,976
9,605
68
317
10,337
0
11,199
L
Heimdallr
Dave Cola
Heimdallr
4,140
2,499
0
1,894
6,957
2,028
0
4,491
2,277
0
32,139
W
King Arthur
Legious
King Arthur
3,390
461
0
3,568
8,891
6,831
34
2,749
5,911
0
47,754
W
12,366
4,128
0
2,819
6,101
2,067
828
504
5,471
66,064
0
W
Ra
8,976
1,208
1,306
4,486
7,298
2,818
341
2,595
4,374
76,591
0
W
Da Ji
Sahpyer
Da Ji
3,869
857
0
3,578
6,873
2,341
0
746
5,997
0
39,216
L
Jormungandr
Salty Guy XD
Jormungandr
2,661
1,078
0
2,175
6,063
4,636
0
289
5,484
34,032
0
L
3,387
716
0
3,525
11,585
5,979
0
6,336
4,931
0
19,461
L
Mercury
3,029
1,192
0
2,982
9,527
2,849
0
3,222
6,152
0
34,045
L
Nu Wa
lzbu
Nu Wa
5,088
528
0
1,542
9,625
2,662
14
6,075
3,107
36,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
39,001
331
Minions Killed
468
0
Camps Cleared
0
1,160,984
Distance Traveled
1,359,733
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,747
519
12
1
0
255,264
1
L
Heimdallr
5,867
451
60
5
0
210,588
2
W
King Arthur
7,606
585
104
8
0
280,826
2
W
Sol
7,668
590
124
10
0
244,970
4
W
Ra
9,561
735
156
12
0
280,887
3
W
Da Ji
7,419
571
72
6
0
297,786
3
L
Jormungandr
6,353
489
85
7
0
188,400
1
L
Tyr
5,132
395
32
2
0
266,495
0
L
Mercury
5,950
458
73
6
0
285,436
3
L
Nu Wa
6,098
469
81
6
0
210,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role