Player Matchup

Neith
Neith
Fatback2506
Neith
Level 17
God Stats
8W - 24L
1,106 SR
Queue Stats
46W - 81L
1,107 Elo+
Solo
Anubis
Anubis
GreNinja_2302
Anubis
Level 24
God Stats
83W - 51L
1,626 SR
Queue Stats
301W - 280L
1,385 Elo+
Solo
Hercules
Hercules
TheWizzardStamp
Hercules
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 66L
1,692 Elo+
Solo
Danzaburou
Danzaburou
frijoles_botado1
Danzaburou
Level 17
God Stats
8W - 6L
1,257 SR
Queue Stats
23W - 33L
1,229 Elo+
Solo
Jing Wei
Jing Wei
jailsoncabral
Jing Wei
Level 22
God Stats
5W - 4L
1,335 SR
Queue Stats
58W - 63L
1,383 Elo+
Solo
Team Averages
Level 21
1,365 SR
1,359 Elo+

VS

Team Averages
Level 22
1,522 SR
1,392 Elo+
Ra
Ra
HantuKakLimah
Ra
Level 21
God Stats
5W - 12L
1,810 SR
Queue Stats
236W - 268L
1,667 Elo+
Solo
Eset
Eset
Kitty56
Eset
Level 25
God Stats
1W - 5L
1,175 SR
Queue Stats
94W - 76L
1,348 Elo+
Solo
Neith
Neith
Loko4P5Ych0
Neith
Level 29
God Stats
34W - 45L
1,626 SR
Queue Stats
188W - 381L
1,420 Elo+
Solo
Cthulhu
Cthulhu
StoicHOUSE
Cthulhu
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
388W - 390L
1,500 Elo+
Solo
Thor
Thor
gatto_emotivo
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 11
15,642
823
10,931
17,015
6,359
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 0 / 15
19,893
1,047
36,145
32,364
27,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
20
8 / 1 / 7
16,961
893
27,525
35,440
16,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
frijoles_botado1
Danzaburou
20
1 / 3 / 5
14,515
764
4,552
19,880
7,973
Jing Wei
jailsoncabral
Jing Wei
20
13 / 11 / 10
18,733
986
28,778
35,393
15,515
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 8
16,267
856
18,195
15,406
9,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eset
Kitty56
Eset
20
10 / 6 / 7
18,382
967
32,274
24,765
10,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 7
16,362
861
28,018
18,632
13,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
StoicHOUSE
Cthulhu
20
0 / 6 / 7
15,025
791
21,015
24,544
14,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 15 / 4
16,752
882
28,528
38,934
15,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
54
33
Kills
21
21
Deaths
34
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
6
11
1.25
W
9
0
15
16.5
L
1
3
8
1.67
L
Eset
Kitty56
Eset
10
6
7
2.25
L
4
4
7
1.88
L
Cthulhu
StoicHOUSE
Cthulhu
0
6
7
0.58
W
Hercules
8
1
7
11.5
W
Danzaburou
frijoles_botado1
Danzaburou
1
3
5
1.17
L
6
15
4
0.53
W
Jing Wei
jailsoncabral
Jing Wei
13
11
10
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,931
Damage
128,030
140,092
Taken
122,281
73,833
Mitigated
63,428
39,612
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,931
6,983
0
2,009
17,015
6,359
0
9,265
7,625
0
21,406
W
36,145
3,203
0
16,535
32,364
27,061
0
18,833
13,331
112,140
0
L
18,195
864
2,065
1,022
15,406
9,637
0
3,203
12,203
72,287
0
L
Eset
Kitty56
Eset
32,274
2,650
653
3,994
24,765
10,247
0
8,002
16,763
55,769
0
L
28,018
17,635
0
1,372
18,632
13,811
0
6,512
12,120
0
51,966
L
Cthulhu
StoicHOUSE
Cthulhu
21,015
1,487
169
948
24,544
14,562
0
7,502
17,042
44,327
0
W
Hercules
27,525
13,559
0
19,395
35,440
16,925
0
17,265
17,975
0
49,548
W
Danzaburou
frijoles_botado1
Danzaburou
4,552
1,655
0
22
19,880
7,973
0
5,708
14,072
0
10,415
L
28,528
16,283
0
2,057
38,934
15,171
0
10,926
27,718
0
51,937
W
Jing Wei
jailsoncabral
Jing Wei
28,778
24,819
0
1,651
35,393
15,515
0
19,638
15,605
0
46,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,744
Gold Earned
82,788
286
Minions Killed
337
1
Camps Cleared
11
1,620,399
Distance Traveled
1,639,102
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,642
823
20
1
0
271,610
2
W
Anubis
19,893
1,047
175
9
1
270,294
2
L
Ra
16,267
856
152
8
0
382,072
0
L
Eset
18,382
967
48
3
3
374,136
0
L
Neith
16,362
861
59
3
0
314,274
0
L
Cthulhu
15,025
791
52
3
3
252,788
3
W
Hercules
16,961
893
47
2
0
333,442
1
W
Danzaburou
14,515
764
6
0
0
344,281
0
L
Thor
16,752
882
26
1
5
315,832
2
W
Jing Wei
18,733
986
38
2
0
400,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role