Player Matchup

Izanami
Izanami
Apollodro
Izanami
Level 16
God Stats
10W - 7L
1,266 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
King Arthur
King Arthur
GoIdenShowers
King Arthur
Level 8
God Stats
2W - 4L
1,443 SR
Queue Stats
4W - 5L
1,445 Elo+
Solo
Athena
Athena
Hipstah2076
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,738 Elo+
Solo
Ao Kuang
Ao Kuang
VitableYapper8
Ao Kuang
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 147L
1,562 Elo+
Solo
Hades
Hades
lcold-bloodl
Hades
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
101W - 96L
1,532 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,555 Elo+

VS

Team Averages
Level 25
1,645 SR
1,631 Elo+
Tyr
Tyr
BL00DnGLORY
Tyr
Level 28
God Stats
6W - 6L
1,699 SR
Queue Stats
249W - 247L
1,748 Elo+
Solo
Ymir
Ymir
Croissant314
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
247W - 205L
1,569 Elo+
Party 1
Neith
Neith
H3nryBankshaftYT
Neith
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 13L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KkidBoo
Tsukuyomi
Level 12
God Stats
11W - 5L
1,907 SR
Queue Stats
21W - 16L
1,644 Elo+
Solo
Scylla
Scylla
gankedyagirl
Scylla
Level 29
God Stats
6W - 2L
1,621 SR
Queue Stats
79W - 46L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apollodro
Izanami
8
0 / 2 / 0
4,860
486
4,466
4,843
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
GoIdenShowers
King Arthur
10
1 / 2 / 0
5,766
577
6,878
10,091
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
7
0 / 2 / 0
4,940
494
2,981
8,678
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
8
1 / 3 / 0
5,165
517
1,793
7,496
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 0
6,261
626
3,100
7,165
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,449
645
4,749
7,268
3,988
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 2
5,719
572
3,632
6,581
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 3
5,335
534
3,367
4,453
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
KkidBoo
Tsukuyomi
10
4 / 2 / 2
6,227
623
8,460
7,614
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
12
1 / 2 / 1
6,027
603
3,145
3,956
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
11
11
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Apollodro
Izanami
0
2
0
0
W
3
0
2
4
W
2
0
2
3
L
King Arthur
GoIdenShowers
King Arthur
1
2
0
0.5
W
1
0
3
2.5
L
Athena
0
2
0
0
W
Tsukuyomi
KkidBoo
Tsukuyomi
4
2
2
2.5
L
Ao Kuang
1
3
0
0.33
W
Scylla
1
2
1
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,218
Damage
23,353
38,273
Taken
29,872
17,304
Mitigated
11,493
14,027
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Apollodro
Izanami
4,466
3,566
0
1,545
4,843
1,501
422
708
4,135
0
31,806
W
4,749
618
0
3,649
7,268
3,988
0
166
6,702
0
34,600
W
3,632
893
0
2,916
6,581
2,659
0
2,403
4,178
12,308
0
L
King Arthur
GoIdenShowers
King Arthur
6,878
945
0
3,592
10,091
6,625
0
0
10,091
0
34,601
W
3,367
1,265
0
2,188
4,453
1,148
0
1,096
3,357
0
29,328
L
Athena
2,981
1,090
0
1,516
8,678
3,724
0
2,492
6,174
13,407
0
W
Tsukuyomi
KkidBoo
Tsukuyomi
8,460
3,247
0
758
7,614
2,451
0
1,822
5,742
0
33,477
L
Ao Kuang
1,793
615
0
3,569
7,496
2,075
0
789
6,707
20,556
0
W
Scylla
3,145
547
0
310
3,956
1,247
0
2,387
1,569
41,046
0
L
3,100
440
248
3,557
7,165
3,379
749
2,627
4,389
34,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
29,757
268
Minions Killed
300
0
Camps Cleared
0
906,452
Distance Traveled
1,004,523
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,860
486
56
6
0
151,283
0
W
Tyr
6,449
645
84
8
0
225,855
5
W
Ymir
5,719
572
9
1
0
185,177
3
L
King Arthur
5,766
577
64
6
0
179,930
1
W
Neith
5,335
534
72
7
0
182,738
2
L
Athena
4,940
494
18
2
0
203,580
3
W
Tsukuyomi
6,227
623
57
6
0
211,755
2
L
Ao Kuang
5,165
517
48
5
0
198,143
0
W
Scylla
6,027
603
78
8
0
198,998
4
L
Hades
6,261
626
82
8
0
173,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role