Player Matchup

Bellona
Bellona
BlackMir4nha312
Bellona
Level 66
God Stats
8W - 14L
1,508 SR
Queue Stats
341W - 383L
1,354 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BrandaM
Ah Muzen Cab
Level 85
God Stats
29W - 34L
1,500 SR
Queue Stats
605W - 695L
1,670 Elo+
Party 2
Ganesha
Ganesha
alan104150
Ganesha
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 269L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iEoSs1
Tsukuyomi
Level 69
God Stats
6W - 9L
1,273 SR
Queue Stats
313W - 330L
1,468 Elo+
Party 1
Janus
Janus
pela98
Janus
Level 63
God Stats
16W - 17L
1,824 SR
Queue Stats
421W - 497L
1,877 Elo+
Party 2
Team Averages
Level 68
1,521 SR
1,594 Elo+

VS

Team Averages
Level 69
1,450 SR
1,380 Elo+
Chaac
Chaac
BielBirkin
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CarpinchoRugbier
Danzaburou
Level 51
God Stats
2W - 2L
1,249 SR
Queue Stats
5W - 4L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
PipicogCarpincho
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Party 3
Hun Batz
Hun Batz
SynovialStone_GW
Hun Batz
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
392W - 399L
1,198 Elo+
Solo
Nu Wa
Nu Wa
elpepinoa
Nu Wa
Level 66
God Stats
2W - 9L
1,500 SR
Queue Stats
97W - 106L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,170
634
1,550
3,310
2,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
BrandaM
Ah Muzen Cab
6
1 / 0 / 0
3,454
691
3,133
2,860
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
alan104150
Ganesha
4
0 / 1 / 0
3,047
609
300
2,378
855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
iEoSs1
Tsukuyomi
4
0 / 0 / 0
3,128
626
322
1,750
336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
pela98
Janus
6
1 / 0 / 1
4,015
803
867
2,348
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
1 / 0 / 0
3,592
718
1,493
2,746
1,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
CarpinchoRugbier
Danzaburou
5
1 / 0 / 0
2,986
597
1,666
2,578
461
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 1
3,163
633
1,321
3,110
1,108
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 1 / 0
3,383
677
599
2,400
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
elpepinoa
Nu Wa
1
0 / 0 / 0
975
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
0
0
1
W
0
1
0
0
W
Ah Muzen Cab
BrandaM
Ah Muzen Cab
1
0
0
1
L
Danzaburou
CarpinchoRugbier
Danzaburou
1
0
0
1
L
0
1
1
0.5
L
0
1
0
0
W
Ganesha
alan104150
Ganesha
0
1
0
0
L
Nu Wa
elpepinoa
Nu Wa
0
0
0
0
W
Tsukuyomi
iEoSs1
Tsukuyomi
0
0
0
0
W
Janus
pela98
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,172
Damage
5,079
12,646
Taken
10,834
4,557
Mitigated
4,527
5,986
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,493
272
0
1,458
2,746
1,532
52
0
2,562
0
8,891
W
1,550
385
0
1,530
3,310
2,235
0
0
3,080
0
7,662
W
Ah Muzen Cab
BrandaM
Ah Muzen Cab
3,133
1,033
234
1,863
2,860
666
0
545
2,315
0
15,923
L
Danzaburou
CarpinchoRugbier
Danzaburou
1,666
741
0
1,628
2,578
461
0
265
2,271
0
8,731
L
1,321
262
0
496
3,110
1,108
0
300
2,810
7,474
0
L
599
231
0
500
2,400
1,426
0
528
1,840
3,496
11,117
W
Ganesha
alan104150
Ganesha
300
0
87
423
2,378
855
0
663
1,715
3,721
0
L
Nu Wa
elpepinoa
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
iEoSs1
Tsukuyomi
322
158
0
1,149
1,750
336
0
215
1,535
0
8,738
W
Janus
pela98
Janus
867
122
0
700
2,348
465
39
27
2,321
16,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,814
Gold Earned
14,099
120
Minions Killed
87
0
Camps Cleared
0
497,259
Distance Traveled
409,585
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,592
718
24
5
0
109,433
1
W
Bellona
3,170
634
15
3
0
104,340
1
W
Ah Muzen Cab
3,454
691
38
8
0
89,449
1
L
Danzaburou
2,986
597
15
3
0
94,461
0
L
Cthulhu
3,163
633
11
2
0
84,816
1
L
Hun Batz
3,383
677
37
7
0
120,875
0
W
Ganesha
3,047
609
0
0
0
96,380
0
L
Nu Wa
975
195
0
0
0
0
0
W
Tsukuyomi
3,128
626
29
6
0
106,274
1
W
Janus
4,015
803
38
8
0
100,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role