Player Matchup

Medusa
Medusa
Bronze III
CHEESEoss6ixGOD
Medusa
Bronze III
Level 88
God Stats
2W - 2L
1,267 SR
Queue Stats
77W - 106L
1,500 MMR
Party 1
Ares
Ares
Bronze III
DANNYZJ
Ares
Bronze III
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 11L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
NicoDaGuyYo
Zhong Kui
Bronze III
Level 69
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 5L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
TheLegend293
Fenrir
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
tlarsen2383
Achilles
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,494 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,527 SR
1,500 MMR
Anubis
Anubis
Bronze III
Bureau40
Anubis
Bronze III
Level 114
God Stats
1W - 1L
1,733 SR
Queue Stats
35W - 28L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
MeekDylan
Ymir
Bronze III
Level 122
God Stats
34W - 35L
1,159 SR
Queue Stats
288W - 283L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Rainbow_Lich
Mulan
Bronze III
Level 104
God Stats
3W - 0L
1,744 SR
Queue Stats
139W - 127L
1,500 MMR
Party 3
Nemesis
Nemesis
Bronze III
lilwhoodie
Nemesis
Bronze III
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 95L
1,500 MMR
Party 3
Skadi
Skadi
Bronze III
lumpybear
Skadi
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,149
468
2,586
8,417
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ares
DANNYZJ
Ares
7
0 / 3 / 0
4,954
450
3,532
7,555
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
NicoDaGuyYo
Zhong Kui
9
1 / 10 / 0
5,318
483
3,826
11,554
4,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
10
2 / 4 / 1
6,144
559
2,353
10,657
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
tlarsen2383
Achilles
9
0 / 3 / 1
4,880
444
1,995
7,280
4,291
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
CthulhuArachneDanzaburouCupidScylla

VS

Bans
Ao KuangTsukuyomiYemojaThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bureau40
Anubis
13
7 / 1 / 6
7,912
719
9,918
5,490
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
3 / 0 / 5
6,520
593
4,383
6,177
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 1 / 0
7,282
662
5,766
7,050
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
lilwhoodie
Nemesis
15
7 / 0 / 5
8,320
756
5,221
5,431
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
lumpybear
Skadi
10
2 / 1 / 2
6,191
563
5,209
5,872
1,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
24
24
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bureau40
Anubis
7
1
6
10
L
0
4
1
0.13
L
Ares
DANNYZJ
Ares
0
3
0
0
W
Ymir
3
0
5
5.5
L
Zhong Kui
NicoDaGuyYo
Zhong Kui
1
10
0
0.1
W
5
1
0
5
L
Fenrir
2
4
1
0.63
W
Nemesis
lilwhoodie
Nemesis
7
0
5
9.5
W
Skadi
lumpybear
Skadi
2
1
2
3
L
Achilles
tlarsen2383
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,292
Damage
30,497
45,463
Taken
30,020
17,734
Mitigated
14,041
9,614
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bureau40
Anubis
9,918
813
0
2,863
5,490
2,663
411
3,007
2,483
40,550
0
L
2,586
1,198
0
2,681
8,417
2,173
0
3,471
4,926
0
21,771
L
Ares
DANNYZJ
Ares
3,532
126
0
1,668
7,555
2,730
0
2,558
4,935
14,864
0
W
Ymir
4,383
1,042
0
1,670
6,177
2,940
412
2,462
3,715
14,366
0
L
Zhong Kui
NicoDaGuyYo
Zhong Kui
3,826
763
0
2,045
11,554
4,708
106
6,534
4,494
27,535
0
W
5,766
1,161
0
2,813
7,050
3,116
0
0
6,800
0
42,440
L
Fenrir
2,353
779
15
2,771
10,657
3,832
0
1,407
9,196
0
24,050
W
Nemesis
lilwhoodie
Nemesis
5,221
2,525
0
690
5,431
3,606
0
785
4,646
7,841
51,126
W
Skadi
lumpybear
Skadi
5,209
2,619
417
236
5,872
1,716
385
1,104
4,768
0
33,269
L
Achilles
tlarsen2383
Achilles
1,995
713
0
434
7,280
4,291
0
52
7,228
0
12,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
36,225
193
Minions Killed
344
0
Camps Cleared
0
896,278
Distance Traveled
1,063,526
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,912
719
84
8
0
196,864
4
L
Medusa
5,149
468
52
5
0
186,198
1
L
Ares
4,954
450
25
2
0
206,062
5
W
Ymir
6,520
593
16
1
0
219,930
2
L
Zhong Kui
5,318
483
47
4
0
172,928
1
W
Mulan
7,282
662
89
8
0
217,430
0
L
Fenrir
6,144
559
46
4
0
158,623
0
W
Nemesis
8,320
756
97
9
0
232,944
2
W
Skadi
6,191
563
58
5
0
196,358
3
L
Achilles
4,880
444
23
2
0
172,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role