Player Matchup

Khepri
Khepri
 
Khepri
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Axereus93
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,605 Elo+
Party 1
Jing Wei
Jing Wei
IlkayTom08
Jing Wei
Level 22
God Stats
7W - 9L
1,500 SR
Queue Stats
18W - 25L
1,371 Elo+
Party 1
Thanatos
Thanatos
Leonhard_38
Thanatos
Level 24
God Stats
11W - 9L
1,381 SR
Queue Stats
16W - 12L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
xfumiko
Nu Wa
Level 26
God Stats
4W - 0L
1,870 SR
Queue Stats
30W - 15L
1,776 Elo+
Solo
Team Averages
Level 26
1,550 SR
1,525 Elo+

VS

Team Averages
Level 23
1,443 SR
1,447 Elo+
Hades
Hades
 
Hades
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ElKaLLeThAnOs
Ne Zha
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 14L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Folo2587
Kuzenbo
Level 28
God Stats
8W - 11L
1,548 SR
Queue Stats
32W - 37L
1,439 Elo+
Solo
Izanami
Izanami
morefyah92
Izanami
Level 24
God Stats
24W - 33L
1,173 SR
Queue Stats
60W - 84L
1,295 Elo+
Solo
Chaac
Chaac
saul92069
Chaac
Level 28
God Stats
0W - 1L
1,495 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 0 / 3
7,222
516
4,475
10,242
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Axereus93
Achilles
13
3 / 1 / 4
7,646
546
6,217
7,006
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
IlkayTom08
Jing Wei
11
1 / 0 / 3
6,644
475
3,316
5,034
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
Leonhard_38
Thanatos
12
7 / 1 / 2
7,641
546
4,707
6,185
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
xfumiko
Nu Wa
16
4 / 0 / 5
9,349
668
11,628
7,833
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 2 / 0
6,556
468
4,142
10,386
4,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
7,116
508
5,716
10,716
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Folo2587
Kuzenbo
9
0 / 2 / 0
5,802
414
2,785
7,129
5,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
morefyah92
Izanami
9
0 / 4 / 0
5,680
406
3,226
8,229
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
saul92069
Chaac
10
1 / 6 / 1
6,273
448
2,930
10,584
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
3
3.5
L
Hades
 
Hades
0
2
0
0
W
Achilles
Axereus93
Achilles
3
1
4
5
L
1
3
0
0.33
L
Kuzenbo
Folo2587
Kuzenbo
0
2
0
0
W
Jing Wei
IlkayTom08
Jing Wei
1
0
3
2.5
W
Thanatos
Leonhard_38
Thanatos
7
1
2
8
L
Izanami
morefyah92
Izanami
0
4
0
0
L
Chaac
saul92069
Chaac
1
6
1
0.25
W
Nu Wa
xfumiko
Nu Wa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
18,799
36,300
Taken
47,044
18,349
Mitigated
23,563
16,020
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,475
41
66
3,870
10,242
5,073
0
2,088
8,154
23,711
0
L
Hades
 
Hades
4,142
332
99
3,990
10,386
4,027
490
3,829
6,213
42,116
0
W
Achilles
Axereus93
Achilles
6,217
2,177
0
1,430
7,006
5,409
628
135
6,434
0
31,585
L
5,716
1,851
0
4,331
10,716
3,379
0
3,027
7,485
0
48,503
L
Kuzenbo
Folo2587
Kuzenbo
2,785
1,417
0
1,645
7,129
5,056
0
2,884
4,086
13,442
0
W
Jing Wei
IlkayTom08
Jing Wei
3,316
1,253
417
2,865
5,034
1,557
706
697
4,337
0
36,061
W
Thanatos
Leonhard_38
Thanatos
4,707
1,363
0
6,872
6,185
3,786
0
66
6,097
5,905
33,909
L
Izanami
morefyah92
Izanami
3,226
1,253
0
1,542
8,229
2,315
0
4,815
3,254
0
29,075
L
Chaac
saul92069
Chaac
2,930
508
0
1,928
10,584
8,786
0
837
9,277
0
20,321
W
Nu Wa
xfumiko
Nu Wa
11,628
2,098
0
500
7,833
2,524
0
3,941
3,892
77,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
31,427
374
Minions Killed
285
0
Camps Cleared
0
1,403,720
Distance Traveled
1,259,753
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,222
516
22
2
0
283,064
4
L
Hades
6,556
468
76
5
0
230,052
4
W
Achilles
7,646
546
54
4
0
284,559
0
L
Ne Zha
7,116
508
97
7
0
288,296
0
L
Kuzenbo
5,802
414
16
1
0
250,680
3
W
Jing Wei
6,644
475
83
6
0
240,248
3
W
Thanatos
7,641
546
70
5
0
313,333
1
L
Izanami
5,680
406
64
5
0
227,431
1
L
Chaac
6,273
448
32
2
0
263,294
1
W
Nu Wa
9,349
668
145
10
0
282,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role