Player Matchup

Odin
Odin
FernrirGmer
Odin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 98L
1,387 Elo+
Party 3
Osiris
Osiris
Patriot87
Osiris
Level 108
God Stats
1W - 1L
1,275 SR
Queue Stats
844W - 832L
1,673 Elo+
Party 2
Danzaburou
Danzaburou
Sarch21
Danzaburou
Level 144
God Stats
9W - 6L
1,500 SR
Queue Stats
666W - 633L
1,430 Elo+
Party 2
Tyr
Tyr
UTREUXYT
Tyr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,631 Elo+
Party 3
Arachne
Arachne
frafravi
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,565 Elo+
Party 3
Team Averages
Level 126
1,455 SR
1,537 Elo+

VS

Team Averages
Level 98
1,543 SR
1,436 Elo+
Agni
Agni
GenerallyAngry
Agni
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 161L
1,351 Elo+
Solo
Chernobog
Chernobog
Marcelo125alva
Chernobog
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,526 Elo+
Party 4
Cernunnos
Cernunnos
Martaah
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Sir-mono-
Cerberus
Level 149
God Stats
3W - 1L
1,715 SR
Queue Stats
158W - 172L
1,302 Elo+
Party 1
Cabrakan
Cabrakan
gabux100
Cabrakan
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 34L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
11,566
551
13,756
17,558
8,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Patriot87
Osiris
17
3 / 4 / 5
10,326
492
6,759
14,772
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Sarch21
Danzaburou
19
12 / 2 / 5
12,501
595
20,613
13,505
5,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 6 / 6
10,274
489
10,078
21,297
10,150
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
frafravi
Arachne
18
8 / 2 / 4
11,601
552
9,205
16,707
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,453
498
10,493
12,491
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Marcelo125alva
Chernobog
13
1 / 7 / 7
8,796
419
4,455
13,426
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Martaah
Cernunnos
19
4 / 1 / 8
11,063
527
19,835
20,328
9,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Sir-mono-
Cerberus
17
4 / 6 / 3
10,805
515
13,568
17,741
17,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cabrakan
gabux100
Cabrakan
15
4 / 9 / 0
10,077
480
6,750
16,264
15,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
28
Kills
17
17
Deaths
28
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
4
5
4
1.2
L
Chernobog
Marcelo125alva
Chernobog
1
7
7
0.64
L
Cernunnos
Martaah
Cernunnos
4
1
8
8
W
Osiris
Patriot87
Osiris
3
4
5
1.38
W
Danzaburou
Sarch21
Danzaburou
12
2
5
7.25
L
Cerberus
Sir-mono-
Cerberus
4
6
3
0.92
W
1
6
6
0.67
W
Arachne
frafravi
Arachne
8
2
4
5
L
Cabrakan
gabux100
Cabrakan
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,411
Damage
55,101
83,839
Taken
80,250
43,943
Mitigated
54,323
20,281
Healing
23,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,756
5,454
0
3,323
17,558
8,244
224
8,800
8,758
844
63,606
L
10,493
874
0
1,037
12,491
4,429
374
667
11,824
58,401
0
L
Chernobog
Marcelo125alva
Chernobog
4,455
1,795
333
3,517
13,426
7,707
286
322
13,104
3,376
35,921
L
Cernunnos
Martaah
Cernunnos
19,835
11,457
0
12,585
20,328
9,453
0
900
19,428
0
116,544
W
Osiris
Patriot87
Osiris
6,759
2,518
0
1,159
14,772
9,540
105
6,493
8,279
14,638
59,006
W
Danzaburou
Sarch21
Danzaburou
20,613
10,368
0
5,796
13,505
5,475
270
5,129
8,376
0
95,113
L
Cerberus
Sir-mono-
Cerberus
13,568
968
0
4,986
17,741
17,398
286
1,103
16,638
62,041
0
W
10,078
632
0
4,625
21,297
10,150
0
6,533
14,764
225
55,774
W
Arachne
frafravi
Arachne
9,205
5,710
0
5,378
16,707
10,534
11
4,218
12,489
10,108
73,934
L
Cabrakan
gabux100
Cabrakan
6,750
1,131
0
1,122
16,264
15,336
62
373
15,891
24,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,268
Gold Earned
51,194
593
Minions Killed
543
0
Camps Cleared
0
2,013,300
Distance Traveled
1,856,233
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,566
551
131
6
0
409,897
6
L
Agni
10,453
498
114
5
0
361,889
4
L
Chernobog
8,796
419
65
3
0
326,446
0
L
Cernunnos
11,063
527
167
8
0
425,180
4
W
Osiris
10,326
492
86
4
0
360,028
2
W
Danzaburou
12,501
595
154
7
0
369,428
5
L
Cerberus
10,805
515
137
7
0
373,628
1
W
Tyr
10,274
489
99
5
0
411,540
8
W
Arachne
11,601
552
123
6
0
462,407
0
L
Cabrakan
10,077
480
60
3
0
369,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role