Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BranTheBR0KEN
Hera
Level 61
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 9L
1,985 Elo+
Party 2
Heimdallr
Heimdallr
Chreesmac11
Heimdallr
Level 106
God Stats
6W - 9L
1,500 SR
Queue Stats
143W - 157L
1,658 Elo+
Party 2
Guan Yu
Guan Yu
ItzJugginSeason
Guan Yu
Level 125
God Stats
1W - 2L
1,700 SR
Queue Stats
126W - 140L
1,967 Elo+
Party 2
Hun Batz
Hun Batz
TRoth312
Hun Batz
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 81L
1,967 Elo+
Party 2
Team Averages
Level 99
1,580 SR
1,815 Elo+

VS

Team Averages
Level 147
1,386 SR
1,513 Elo+
Kumbhakarna
Kumbhakarna
Endless_Abyss_
Kumbhakarna
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 67L
1,597 Elo+
Solo
Janus
Janus
Ghetto Pheasant
Janus
Level 154
God Stats
15W - 18L
1,500 SR
Queue Stats
290W - 274L
1,400 Elo+
Party 1
Ratatoskr
Ratatoskr
Jarrington033
Ratatoskr
Level 146
God Stats
2W - 2L
1,285 SR
Queue Stats
108W - 89L
1,417 Elo+
Solo
Chaac
Chaac
MicroSmokeSleet
Chaac
Level 128
God Stats
11W - 7L
1,146 SR
Queue Stats
199W - 204L
1,482 Elo+
Party 1
Medusa
Medusa
Twitch-SavageACG
Medusa
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 47L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 5 / 1
6,483
463
2,255
10,490
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 0
6,559
469
2,583
7,040
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Chreesmac11
Heimdallr
12
2 / 4 / 2
7,229
516
4,856
7,953
2,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 1
6,887
492
8,716
16,823
9,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
TRoth312
Hun Batz
10
0 / 4 / 2
6,170
441
2,613
10,439
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Endless_Abyss_
Kumbhakarna
11
1 / 1 / 6
7,360
526
2,681
9,203
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 0 / 4
8,391
599
9,883
5,026
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Jarrington033
Ratatoskr
14
3 / 3 / 1
8,055
575
3,649
9,886
3,285
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 2
8,695
621
11,055
11,805
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
7 / 1 / 2
8,456
604
7,432
7,752
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
18
18
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
1
0.5
L
1
3
0
0.33
L
Heimdallr
Chreesmac11
Heimdallr
2
4
2
0.75
W
Kumbhakarna
Endless_Abyss_
Kumbhakarna
1
1
6
4
W
3
0
4
5
L
1
2
1
0.75
W
Ratatoskr
Jarrington033
Ratatoskr
3
3
1
1.17
W
4
1
2
5
L
Hun Batz
TRoth312
Hun Batz
0
4
2
0.25
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
34,700
52,745
Taken
43,672
22,535
Mitigated
21,387
15,066
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,255
235
0
2,395
10,490
4,865
0
4,963
5,502
19,568
0
L
2,583
352
0
1,115
7,040
2,243
14
1,586
5,404
34,712
0
L
Heimdallr
Chreesmac11
Heimdallr
4,856
2,377
0
2,307
7,953
2,547
0
3,194
4,759
0
37,895
W
Kumbhakarna
Endless_Abyss_
Kumbhakarna
2,681
650
0
3,790
9,203
4,751
1,137
1,242
7,921
16,372
0
W
9,883
678
0
1,885
5,026
1,288
1,102
1,130
3,738
59,857
0
L
8,716
2,558
185
5,969
16,823
9,509
0
1,590
14,758
0
43,422
W
Ratatoskr
Jarrington033
Ratatoskr
3,649
849
0
4,631
9,886
3,285
0
545
9,287
0
52,088
W
11,055
3,977
0
7,443
11,805
7,898
470
586
11,195
0
46,399
L
Hun Batz
TRoth312
Hun Batz
2,613
296
0
3,095
10,439
3,371
20
1,920
8,444
0
32,528
W
7,432
2,819
0
2,067
7,752
4,165
1,820
1,073
6,679
5,465
47,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
40,957
378
Minions Killed
419
0
Camps Cleared
0
1,326,086
Distance Traveled
1,469,346
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,483
463
78
6
0
284,748
2
L
Hera
6,559
469
80
6
0
249,997
3
L
Heimdallr
7,229
516
81
6
0
253,166
2
W
Kumbhakarna
7,360
526
22
2
0
281,703
8
W
Janus
8,391
599
105
8
0
303,723
3
L
Guan Yu
6,887
492
75
5
0
275,987
5
W
Ratatoskr
8,055
575
112
8
0
330,797
4
W
Chaac
8,695
621
92
7
0
268,386
2
L
Hun Batz
6,170
441
64
5
0
262,188
0
W
Medusa
8,456
604
88
6
0
284,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role