Player Matchup

Chaac
Chaac
Baggins Bildo T
Chaac
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 55L
1,500 Elo+
Solo
Nemesis
Nemesis
BroughtFountain
Nemesis
Level 68
God Stats
17W - 15L
1,608 SR
Queue Stats
726W - 671L
1,566 Elo+
Solo
Aphrodite
Aphrodite
CrazyShadeQueen
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsRyeBred
Danzaburou
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Hel
Hel
teGOOEY1406
Hel
Level 57
God Stats
1W - 0L
1,278 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 88
1,477 SR
1,513 Elo+

VS

Team Averages
Level 94
1,532 SR
1,460 Elo+
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SilverBullets000
Rama
Level 100
God Stats
7W - 12L
1,500 SR
Queue Stats
751W - 851L
1,385 Elo+
Party 1
Fenrir
Fenrir
Slowbro216
Fenrir
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Solo
Anubis
Anubis
Steel-Sixx
Anubis
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
pixxiedusst
Nu Wa
Level 93
God Stats
7W - 8L
1,658 SR
Queue Stats
166W - 203L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
6,094
609
3,569
4,190
2,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 3
6,155
616
3,494
5,751
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
CrazyShadeQueen
Aphrodite
9
0 / 1 / 8
5,533
553
3,058
6,718
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ItsRyeBred
Danzaburou
8
0 / 1 / 7
5,103
510
2,831
4,029
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 1 / 2
6,063
606
4,179
5,292
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 2 / 1
4,713
471
324
5,571
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
5,064
506
3,874
5,137
1,411
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Slowbro216
Fenrir
10
4 / 3 / 0
6,257
626
3,346
6,737
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Steel-Sixx
Anubis
6
0 / 4 / 0
4,365
437
2,949
5,601
2,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
5,026
503
4,824
5,105
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
4
1
0
4
W
4
0
3
5.5
W
Aphrodite
CrazyShadeQueen
Aphrodite
0
1
8
4
W
Danzaburou
ItsRyeBred
Danzaburou
0
1
7
3.5
L
0
2
2
0.5
L
Fenrir
Slowbro216
Fenrir
4
3
0
1.33
L
Anubis
Steel-Sixx
Anubis
0
4
0
0
L
0
3
1
0.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,131
Damage
15,317
25,980
Taken
28,151
9,996
Mitigated
9,530
14,199
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
324
160
297
858
5,571
2,185
294
95
5,342
0
8,132
W
3,569
590
0
1,693
4,190
2,693
262
1,262
2,890
0
25,858
W
3,494
991
0
426
5,751
3,163
0
1,504
4,098
3,700
24,231
W
Aphrodite
CrazyShadeQueen
Aphrodite
3,058
147
2,097
4,053
6,718
2,028
425
2,901
3,463
26,241
0
W
Danzaburou
ItsRyeBred
Danzaburou
2,831
638
0
925
4,029
888
320
549
3,440
0
12,282
L
3,874
3,359
0
2,355
5,137
1,411
448
1,518
3,485
0
21,663
L
Fenrir
Slowbro216
Fenrir
3,346
275
0
2,188
6,737
2,170
0
1,426
5,281
0
25,355
L
Anubis
Steel-Sixx
Anubis
2,949
356
53
1,115
5,601
2,110
0
814
4,540
16,755
0
L
4,824
1,733
0
360
5,105
1,654
719
3,249
1,766
22,089
0
W
4,179
1,120
2,088
2,917
5,292
1,224
969
886
4,316
25,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,948
Gold Earned
25,425
247
Minions Killed
164
0
Camps Cleared
0
1,032,160
Distance Traveled
914,905
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,713
471
15
2
0
201,292
0
W
Chaac
6,094
609
55
6
0
205,932
2
W
Nemesis
6,155
616
56
6
0
215,320
1
W
Aphrodite
5,533
553
51
5
0
200,326
3
W
Danzaburou
5,103
510
22
2
0
216,192
1
L
Rama
5,064
506
44
4
0
181,803
3
L
Fenrir
6,257
626
52
5
0
195,946
1
L
Anubis
4,365
437
18
2
0
163,239
2
L
Nu Wa
5,026
503
35
4
0
172,625
1
W
Hel
6,063
606
63
6
0
194,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role