Player Matchup

Neith
Neith
Albinoginger33
Neith
Level 29
God Stats
13W - 9L
1,686 SR
Queue Stats
14W - 14L
1,689 Elo+
Solo
Bastet
Bastet
lucasepf
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 74L
1,414 Elo+
Party 2
Hercules
Hercules
tiobob741
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 62L
1,500 Elo+
Party 2
Team Averages
Level 18
1,562 SR
1,534 Elo+

VS

Team Averages
Level 36
1,436 SR
1,237 Elo+
Baron Samedi
Baron Samedi
JUST SKILL 04
Baron Samedi
Level 29
God Stats
22W - 20L
1,500 SR
Queue Stats
109W - 145L
1,224 Elo+
Solo
Nemesis
Nemesis
SusSisBisBis
Nemesis
Level 11
God Stats
3W - 2L
1,308 SR
Queue Stats
56W - 51L
1,315 Elo+
Party 1
Sun Wukong
Sun Wukong
liquidzero04
Sun Wukong
Level 67
God Stats
15W - 13L
1,500 SR
Queue Stats
292W - 217L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,707
593
5,332
11,865
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
lucasepf
Bastet
9
1 / 6 / 1
7,252
558
3,945
10,408
4,459
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Hercules
tiobob741
Hercules
10
0 / 2 / 1
7,640
588
5,486
13,131
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JUST SKILL 04
Baron Samedi
14
4 / 1 / 4
9,098
700
15,110
11,349
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
SusSisBisBis
Nemesis
10
2 / 1 / 4
8,510
655
2,991
5,065
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Sun Wukong
liquidzero04
Sun Wukong
11
5 / 0 / 4
8,999
692
10,226
8,439
5,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Baron Samedi
JUST SKILL 04
Baron Samedi
4
1
4
6
W
Nemesis
SusSisBisBis
Nemesis
2
1
4
4
W
Sun Wukong
liquidzero04
Sun Wukong
5
0
4
7
L
Bastet
lucasepf
Bastet
1
6
1
0.25
L
Hercules
tiobob741
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,763
Damage
28,327
35,404
Taken
24,853
17,955
Mitigated
13,278
10,143
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,332
3,199
612
4,056
11,865
3,919
70
4,532
6,914
0
24,158
W
Baron Samedi
JUST SKILL 04
Baron Samedi
15,110
724
1,177
6,542
11,349
4,752
624
20
11,329
48,391
0
W
Nemesis
SusSisBisBis
Nemesis
2,991
683
0
660
5,065
2,733
0
64
5,001
0
17,129
W
Sun Wukong
liquidzero04
Sun Wukong
10,226
1,103
0
3,555
8,439
5,793
0
15
8,424
0
24,579
L
Bastet
lucasepf
Bastet
3,945
1,262
0
0
10,408
4,459
0
3,820
6,245
0
12,965
L
Hercules
tiobob741
Hercules
5,486
461
516
4,959
13,131
9,577
0
5,653
6,873
0
14,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,599
Gold Earned
26,607
75
Minions Killed
127
0
Camps Cleared
0
637,221
Distance Traveled
664,778
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,707
593
40
3
0
201,347
1
W
Baron Samedi
9,098
700
78
6
0
232,042
0
W
Nemesis
8,510
655
24
2
0
205,923
0
W
Sun Wukong
8,999
692
25
2
0
226,813
0
L
Bastet
7,252
558
21
2
0
200,692
0
L
Hercules
7,640
588
14
1
0
235,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role