Player Matchup

Janus
Janus
HealthRider28
Janus
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 155L
1,539 Elo+
Solo
Fafnir
Fafnir
KillDieShootFace
Fafnir
Level 104
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Killamaz90
Tsukuyomi
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 42L
1,227 Elo+
Party 2
King Arthur
King Arthur
Shrektoplasm
King Arthur
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 54L
1,227 Elo+
Party 2
Cernunnos
Cernunnos
gomuscrats
Cernunnos
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 133L
1,460 Elo+
Solo
Team Averages
Level 110
1,552 SR
1,336 Elo+

VS

Team Averages
Level 105
1,451 SR
1,512 Elo+
Erlang Shen
Erlang Shen
Galaxy022
Erlang Shen
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
142W - 117L
1,527 Elo+
Party 1
Artio
Artio
SODOM_KREATOR667
Artio
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kali
Kali
SUPERTOPHAT69
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Sgt_Shadow49
Heimdallr
Level 127
God Stats
7W - 3L
1,257 SR
Queue Stats
164W - 154L
1,513 Elo+
Party 3
Janus
Janus
Xotiic8852
Janus
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
164W - 141L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,323
458
5,611
9,278
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 5
7,835
490
4,988
10,222
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Killamaz90
Tsukuyomi
14
4 / 3 / 1
8,068
504
7,710
12,902
4,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Shrektoplasm
King Arthur
14
1 / 1 / 2
8,086
505
9,175
15,773
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
gomuscrats
Cernunnos
14
2 / 5 / 3
8,113
507
7,879
12,071
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Galaxy022
Erlang Shen
15
3 / 2 / 2
9,517
595
12,892
10,761
11,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 5
7,895
493
5,251
13,619
7,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 1 / 3
9,393
587
6,892
13,573
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Sgt_Shadow49
Heimdallr
14
3 / 2 / 8
8,794
550
10,182
10,659
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
15
1 / 1 / 5
9,101
569
6,842
6,783
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
14
14
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Galaxy022
Erlang Shen
3
2
2
2
L
2
4
1
0.63
L
2
1
5
4.5
L
Tsukuyomi
Killamaz90
Tsukuyomi
4
3
1
1.5
W
1
5
5
0.7
W
6
1
3
7.5
W
Heimdallr
Sgt_Shadow49
Heimdallr
3
2
8
3.5
L
King Arthur
Shrektoplasm
King Arthur
1
1
2
2
W
Janus
1
1
5
3.5
L
Cernunnos
gomuscrats
Cernunnos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
42,059
60,246
Taken
55,395
34,306
Mitigated
31,095
18,456
Healing
23,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Galaxy022
Erlang Shen
12,892
6,752
0
3,139
10,761
11,276
0
1,154
9,127
4,315
57,954
L
5,611
315
0
1,434
9,278
2,834
0
2,570
6,708
44,948
0
L
4,988
685
0
2,774
10,222
9,003
0
3,735
6,487
17,809
0
L
Tsukuyomi
Killamaz90
Tsukuyomi
7,710
2,162
0
1,174
12,902
4,327
1,016
1,661
11,241
0
58,730
W
5,251
736
801
3,189
13,619
7,470
154
3,800
9,638
16,340
0
W
6,892
3,239
326
7,891
13,573
4,883
0
2,581
10,840
0
45,874
W
Heimdallr
Sgt_Shadow49
Heimdallr
10,182
3,793
0
5,121
10,659
5,541
486
4,210
6,382
9,116
56,093
L
King Arthur
Shrektoplasm
King Arthur
9,175
1,324
0
7,917
15,773
14,650
0
2,172
13,601
250
49,475
W
Janus
6,842
486
0
2,646
6,783
1,925
0
2,604
4,027
65,882
0
L
Cernunnos
gomuscrats
Cernunnos
7,879
3,488
0
5,157
12,071
3,492
0
3,414
8,657
0
50,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
44,700
396
Minions Killed
426
0
Camps Cleared
0
1,548,716
Distance Traveled
1,542,410
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,517
595
125
8
0
308,157
3
L
Janus
7,323
458
94
6
0
333,027
5
L
Fafnir
7,835
490
13
1
0
317,032
5
L
Tsukuyomi
8,068
504
98
6
0
298,819
1
W
Artio
7,895
493
7
0
0
287,079
3
W
Kali
9,393
587
75
5
0
338,683
0
W
Heimdallr
8,794
550
97
6
0
271,764
0
L
King Arthur
8,086
505
92
6
0
310,303
3
W
Janus
9,101
569
122
8
0
336,727
5
L
Cernunnos
8,113
507
99
6
0
289,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role