Player Matchup

Chernobog
Chernobog
Diksee_N0rmus
Chernobog
Level 131
God Stats
0W - 1L
1,730 SR
Queue Stats
221W - 136L
1,308 Elo+
Party 2
Yemoja
Yemoja
Papa_Ice_Bridge
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 236L
1,327 Elo+
Party 2
Baron Samedi
Baron Samedi
Uncle_McSweat
Baron Samedi
Level 147
God Stats
20W - 9L
1,285 SR
Queue Stats
177W - 113L
1,308 Elo+
Party 2
Vamana
Vamana
ostrichscottrich
Vamana
Level 88
God Stats
20W - 9L
1,813 SR
Queue Stats
363W - 273L
1,327 Elo+
Party 2
Team Averages
Level 122
1,582 SR
1,317 Elo+

VS

Team Averages
Level 132
1,500 SR
1,500 Elo+
Hel
Hel
IHateOozieGib
Hel
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Terra
Terra
KiDD KiDD XMC
Terra
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 61L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KiNG NEiL XMC
Cu Chulainn
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 1
Anhur
Anhur
OozieGib
Anhur
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Diksee_N0rmus
Chernobog
17
3 / 3 / 0
10,954
782
10,752
16,294
6,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 4
10,435
745
3,526
13,343
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Uncle_McSweat
Baron Samedi
16
2 / 7 / 4
10,874
777
11,011
14,789
7,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 1
9,882
706
9,236
15,811
16,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
10,868
776
6,474
10,425
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 6
11,072
791
8,580
15,335
14,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
KiNG NEiL XMC
Cu Chulainn
17
2 / 0 / 5
11,195
800
10,467
15,713
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
OozieGib
Anhur
18
8 / 2 / 5
12,049
861
23,680
17,743
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
14
14
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Diksee_N0rmus
Chernobog
3
3
0
1
W
2
4
7
1.38
W
2
2
6
2.5
W
Cu Chulainn
KiNG NEiL XMC
Cu Chulainn
2
0
5
4.5
W
Anhur
OozieGib
Anhur
8
2
5
5.25
L
0
1
4
2
L
Baron Samedi
Uncle_McSweat
Baron Samedi
2
7
4
0.57
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
49,201
60,237
Taken
59,216
43,879
Mitigated
40,336
22,306
Healing
30,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Diksee_N0rmus
Chernobog
10,752
5,643
0
3,939
16,294
6,495
162
4,110
11,573
0
60,969
W
6,474
562
4,962
4,376
10,425
4,051
1,992
4,834
5,116
22,978
0
W
8,580
389
5,971
7,365
15,335
14,059
185
2,122
13,139
34,232
0
W
Cu Chulainn
KiNG NEiL XMC
Cu Chulainn
10,467
582
0
3,398
15,713
15,151
1,036
2,383
13,160
620
48,709
W
Anhur
OozieGib
Anhur
23,680
13,813
0
4,806
17,743
7,075
4,737
5,139
12,088
0
64,225
L
3,526
981
5,096
3,961
13,343
13,328
30
3,442
9,310
15,551
0
L
Baron Samedi
Uncle_McSweat
Baron Samedi
11,011
276
1,683
2,825
14,789
7,585
0
3,714
10,967
40,091
0
L
9,236
3,116
0
4,802
15,811
16,471
722
3,526
12,109
0
28,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,145
Gold Earned
45,184
225
Minions Killed
293
9
Camps Cleared
12
935,784
Distance Traveled
1,081,147
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,954
782
115
8
4
234,963
2
W
Hel
10,868
776
52
4
2
238,196
2
W
Terra
11,072
791
72
5
3
282,036
1
W
Cu Chulainn
11,195
800
84
6
3
305,426
4
W
Anhur
12,049
861
85
6
4
255,489
0
L
Yemoja
10,435
745
28
2
0
235,009
1
L
Baron Samedi
10,874
777
47
3
4
220,525
2
L
Vamana
9,882
706
35
3
1
245,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role