Player Matchup

Thor
Thor
ARMON1A10
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
DCes12
Sun Wukong
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 30L
1,125 Elo+
Party 1
Yemoja
Yemoja
HermanosYaipen
Yemoja
Level 6
God Stats
2W - 0L
1,757 SR
Queue Stats
15W - 9L
1,811 Elo+
Party 1
Skadi
Skadi
Liorezee
Skadi
Level 29
God Stats
6W - 7L
1,715 SR
Queue Stats
6W - 8L
1,507 Elo+
Solo
Sol
Sol
tacothursday
Sol
Level 27
God Stats
3W - 9L
1,474 SR
Queue Stats
94W - 87L
1,533 Elo+
Solo
Team Averages
Level 29
1,589 SR
1,514 Elo+

VS

Team Averages
Level 22
1,540 SR
1,656 Elo+
Ne Zha
Ne Zha
AthenaRising
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,722 Elo+
Party 2
Anhur
Anhur
Vinnyeezuz
Anhur
Level 28
God Stats
3W - 5L
1,509 SR
Queue Stats
197W - 192L
1,574 Elo+
Party 3
Cthulhu
Cthulhu
Yunglechuga24
Cthulhu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 53L
1,692 Elo+
Party 3
Discordia
Discordia
ifartedpant
Discordia
Level 26
God Stats
28W - 20L
1,692 SR
Queue Stats
228W - 207L
1,570 Elo+
Party 3
Anubis
Anubis
namra101
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
8 / 2 / 6
12,279
558
15,911
15,595
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DCes12
Sun Wukong
17
3 / 0 / 3
10,644
484
6,971
14,427
7,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 0 / 8
11,156
507
5,761
9,825
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Liorezee
Skadi
2
0 / 0 / 0
6,194
282
0
0
0
17
6 / 6 / 5
10,881
495
7,273
13,275
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 2 / 1
10,139
461
6,737
13,536
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
16
1 / 2 / 0
10,515
478
3,418
10,937
3,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
0 / 2 / 4
9,206
418
4,604
11,956
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ifartedpant
Discordia
15
3 / 7 / 2
9,560
435
7,946
12,717
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
namra101
Anubis
17
1 / 5 / 2
10,632
483
5,902
10,205
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
8
8
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
8
2
6
5.5
L
Ne Zha
3
2
1
1.75
W
Sun Wukong
DCes12
Sun Wukong
3
0
3
4.5
W
1
0
8
5
W
Skadi
Liorezee
Skadi
0
0
0
0
L
Anhur
1
2
0
0.5
L
Cthulhu
0
2
4
1
L
Discordia
ifartedpant
Discordia
3
7
2
0.57
L
Anubis
namra101
Anubis
1
5
2
0.4
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
28,607
53,122
Taken
59,351
27,535
Mitigated
25,903
18,230
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,911
3,444
0
5,295
15,595
6,548
421
4,052
11,337
0
95,725
L
Ne Zha
6,737
2,403
0
5,602
13,536
5,504
0
1,353
12,183
0
76,169
W
Sun Wukong
DCes12
Sun Wukong
6,971
1,276
0
5,855
14,427
7,757
374
5,983
8,062
0
66,349
W
5,761
1,114
2,953
1,175
9,825
8,971
270
2,388
7,383
60,804
0
W
Skadi
Liorezee
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
3,418
1,503
0
4,855
10,937
3,867
212
2,974
7,963
0
75,522
L
Cthulhu
4,604
267
0
2,662
11,956
7,676
0
3,956
8,000
35,947
0
L
Discordia
ifartedpant
Discordia
7,946
422
106
1,344
12,717
4,084
438
3,109
9,608
55,867
0
L
Anubis
namra101
Anubis
5,902
0
0
2,573
10,205
4,772
268
1,642
8,563
59,228
0
W
7,273
1,796
0
2,952
13,275
4,259
557
5,025
7,888
55,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,154
Gold Earned
50,052
471
Minions Killed
536
0
Camps Cleared
0
1,648,040
Distance Traveled
1,953,579
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,279
558
146
7
0
457,934
6
L
Ne Zha
10,139
461
115
5
0
436,654
0
W
Sun Wukong
10,644
484
120
5
0
430,048
4
W
Yemoja
11,156
507
124
6
0
348,117
6
W
Skadi
6,194
282
0
0
0
0
0
L
Anhur
10,515
478
135
6
0
393,955
6
L
Cthulhu
9,206
418
45
2
0
421,531
4
L
Discordia
9,560
435
103
5
0
347,002
1
L
Anubis
10,632
483
138
6
0
354,437
1
W
Sol
10,881
495
81
4
0
411,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role