Player Matchup

Hercules
Hercules
Aginor177
Hercules
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 188L
1,730 Elo+
Solo
Danzaburou
Danzaburou
KamikazeSergio
Danzaburou
Level 24
God Stats
14W - 10L
1,527 SR
Queue Stats
91W - 83L
1,680 Elo+
Solo
Mulan
Mulan
Real Og gamer81
Mulan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 102L
1,630 Elo+
Solo
Ymir
Ymir
hexxai
Ymir
Level 29
God Stats
9W - 5L
1,700 SR
Queue Stats
16W - 9L
1,706 Elo+
Solo
Sobek
Sobek
luqidatoR-abbit
Sobek
Level 28
God Stats
4W - 1L
1,715 SR
Queue Stats
69W - 43L
1,973 Elo+
Solo
Team Averages
Level 22
1,588 SR
1,744 Elo+

VS

Team Averages
Level 18
1,662 SR
1,631 Elo+
Apollo
Apollo
Bquick99
Apollo
Level 13
God Stats
16W - 19L
1,732 SR
Queue Stats
142W - 191L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
ChromieHomie636
Baron Samedi
Level 25
God Stats
5W - 12L
1,500 SR
Queue Stats
87W - 118L
1,453 Elo+
Solo
Fenrir
Fenrir
DavidMc81
Fenrir
Level 7
God Stats
0W - 1L
1,834 SR
Queue Stats
2W - 3L
1,861 Elo+
Solo
Arachne
Arachne
RavenFixer
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Tawdo
Sun Wukong
Level 18
God Stats
3W - 5L
1,745 SR
Queue Stats
208W - 227L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aginor177
Hercules
15
2 / 9 / 0
9,435
449
5,059
13,951
15,358
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
KamikazeSergio
Danzaburou
19
7 / 3 / 7
12,296
586
15,838
17,523
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 4 / 8
12,323
587
15,894
17,109
9,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
hexxai
Ymir
16
7 / 2 / 11
11,547
550
11,019
23,098
23,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 6 / 10
10,787
514
10,135
23,766
22,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bquick99
Apollo
14
1 / 8 / 5
8,980
428
5,143
15,670
6,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ChromieHomie636
Baron Samedi
16
7 / 8 / 2
10,394
495
16,550
15,092
7,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DavidMc81
Fenrir
9
1 / 9 / 3
7,620
363
3,327
9,706
4,236
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
RavenFixer
Arachne
18
6 / 3 / 4
11,677
556
16,814
23,979
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Tawdo
Sun Wukong
19
9 / 4 / 7
12,921
615
15,620
18,584
14,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
32
Kills
24
24
Deaths
32
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aginor177
Hercules
2
9
0
0.22
L
Apollo
Bquick99
Apollo
1
8
5
0.44
L
Baron Samedi
ChromieHomie636
Baron Samedi
7
8
2
1
L
Fenrir
DavidMc81
Fenrir
1
9
3
0.28
W
Danzaburou
KamikazeSergio
Danzaburou
7
3
7
3.5
L
Arachne
RavenFixer
Arachne
6
3
4
2.67
W
10
4
8
3.5
L
Sun Wukong
Tawdo
Sun Wukong
9
4
7
3.13
W
Ymir
hexxai
Ymir
7
2
11
6.25
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,945
Damage
57,454
95,447
Taken
83,031
78,199
Mitigated
40,291
30,626
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aginor177
Hercules
5,059
2,065
0
1,160
13,951
15,358
680
0
13,951
0
34,801
L
Apollo
Bquick99
Apollo
5,143
1,916
0
2,719
15,670
6,174
90
2,997
12,673
0
31,844
L
Baron Samedi
ChromieHomie636
Baron Samedi
16,550
3,567
522
3,089
15,092
7,440
580
6,870
8,222
50,968
0
L
Fenrir
DavidMc81
Fenrir
3,327
670
0
717
9,706
4,236
0
2,180
7,526
0
12,935
W
Danzaburou
KamikazeSergio
Danzaburou
15,838
9,175
0
9,973
17,523
8,175
2,408
4,040
13,483
0
100,896
L
Arachne
RavenFixer
Arachne
16,814
12,918
0
11,888
23,979
8,418
0
3,309
20,670
0
84,816
W
15,894
3,102
0
6,928
17,109
9,066
0
2,552
14,557
0
95,939
L
Sun Wukong
Tawdo
Sun Wukong
15,620
5,145
0
5,343
18,584
14,023
588
6,148
12,436
0
68,896
W
Ymir
hexxai
Ymir
11,019
2,254
243
6,016
23,098
23,211
490
3,864
19,234
39,791
0
W
10,135
1,787
0
6,306
23,766
22,389
539
6,775
16,991
44,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,388
Gold Earned
51,592
471
Minions Killed
373
0
Camps Cleared
0
1,770,629
Distance Traveled
1,724,717
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,435
449
57
3
0
300,446
0
L
Apollo
8,980
428
52
2
0
349,453
1
L
Baron Samedi
10,394
495
62
3
0
327,504
3
L
Fenrir
7,620
363
26
1
0
260,987
1
W
Danzaburou
12,296
586
158
8
0
353,401
1
L
Arachne
11,677
556
118
6
0
429,765
6
W
Mulan
12,323
587
138
7
0
379,052
1
L
Sun Wukong
12,921
615
115
5
0
357,008
0
W
Ymir
11,547
550
46
2
0
379,802
1
W
Sobek
10,787
514
72
3
0
357,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role