Player Matchup

Kali
Kali
Batatas1215
Kali
Level 7
God Stats
6W - 10L
1,272 SR
Queue Stats
82W - 86L
1,130 Elo+
Solo
Cthulhu
Cthulhu
Diabl0dad
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 78L
1,608 Elo+
Solo
Aphrodite
Aphrodite
Flipergamer4273
Aphrodite
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Jondan6996
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
zapta_elias
Kukulkan
Level 27
God Stats
6W - 8L
1,500 SR
Queue Stats
62W - 61L
1,500 Elo+
Solo
Team Averages
Level 10
1,454 SR
1,448 Elo+

VS

Team Averages
Level 13
1,319 SR
1,342 Elo+
Nemesis
Nemesis
LocMoneybaggDrew
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Weswood16
Cupid
Level 26
God Stats
16W - 13L
1,193 SR
Queue Stats
110W - 135L
1,142 Elo+
Solo
Artemis
Artemis
aleisterplugs247
Artemis
Level 5
God Stats
1W - 1L
1,196 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
heyercol
Jormungandr
Level 18
God Stats
15W - 17L
1,500 SR
Queue Stats
143W - 144L
1,370 Elo+
Solo
Aphrodite
Aphrodite
mikeythekween
Aphrodite
Level 9
God Stats
15W - 24L
1,207 SR
Queue Stats
66W - 74L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 4
10,668
889
6,264
26,981
11,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Diabl0dad
Cthulhu
18
1 / 11 / 4
10,998
917
5,659
24,035
27,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Flipergamer4273
Aphrodite
17
1 / 8 / 1
10,763
897
9,144
16,664
16,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 1
9,263
772
1,379
3,501
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
zapta_elias
Kukulkan
18
7 / 5 / 2
13,486
1,124
32,481
17,982
8,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 13
10,917
910
3,633
7,783
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Weswood16
Cupid
19
16 / 3 / 15
13,518
1,127
18,296
12,590
5,640
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 2 / 16
13,955
1,163
36,244
12,319
5,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
heyercol
Jormungandr
19
4 / 1 / 25
12,096
1,008
8,568
10,529
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
mikeythekween
Aphrodite
20
1 / 1 / 32
12,029
1,002
12,190
15,030
10,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
141
10
Kills
40
40
Deaths
10
12
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
13
4
0.23
L
Cthulhu
Diabl0dad
Cthulhu
1
11
4
0.27
L
Aphrodite
Flipergamer4273
Aphrodite
1
8
1
0.19
L
0
3
1
0.17
W
2
3
13
2.83
W
Cupid
Weswood16
Cupid
16
3
15
7.83
W
17
2
16
12.5
W
Jormungandr
heyercol
Jormungandr
4
1
25
16.5
W
Aphrodite
mikeythekween
Aphrodite
1
1
32
17
L
Kukulkan
zapta_elias
Kukulkan
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,927
Damage
78,931
89,163
Taken
58,251
64,902
Mitigated
36,561
7,989
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,264
4,399
0
3,072
26,981
11,890
0
8,095
18,736
0
14,804
L
Cthulhu
Diabl0dad
Cthulhu
5,659
804
0
358
24,035
27,042
0
4,959
18,943
17,031
0
L
Aphrodite
Flipergamer4273
Aphrodite
9,144
1,381
2,037
2,318
16,664
16,146
0
3,292
13,347
27,740
0
L
1,379
456
0
204
3,501
1,466
0
944
2,511
3,373
0
W
3,633
1,762
0
1,205
7,783
3,326
0
6,097
1,636
0
13,514
W
Cupid
Weswood16
Cupid
18,296
14,489
468
254
12,590
5,640
0
10,369
2,146
0
37,199
W
36,244
25,542
0
0
12,319
5,636
0
10,221
2,023
0
56,259
W
Jormungandr
heyercol
Jormungandr
8,568
2,543
0
476
10,529
11,781
0
9,595
865
27,631
0
W
Aphrodite
mikeythekween
Aphrodite
12,190
3,723
7,227
8,473
15,030
10,178
0
11,962
2,918
26,186
0
L
Kukulkan
zapta_elias
Kukulkan
32,481
6,265
0
0
17,982
8,358
0
3,014
14,868
70,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,178
Gold Earned
62,515
159
Minions Killed
200
5
Camps Cleared
7
669,968
Distance Traveled
923,634
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,668
889
12
1
2
184,677
0
L
Cthulhu
10,998
917
17
1
2
130,265
0
L
Aphrodite
10,763
897
39
3
1
167,342
0
L
Ymir
9,263
772
2
0
0
38,985
1
W
Nemesis
10,917
910
9
1
6
177,392
0
W
Cupid
13,518
1,127
62
5
0
167,011
0
W
Artemis
13,955
1,163
55
5
1
188,837
0
W
Jormungandr
12,096
1,008
41
3
0
191,004
0
W
Aphrodite
12,029
1,002
33
3
0
199,390
0
L
Kukulkan
13,486
1,124
89
7
0
148,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role