Player Matchup

The Morrigan
The Morrigan
Gigstone
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,458 Elo+
Solo
Hou Yi
Hou Yi
ImZogoez
Hou Yi
Level 28
God Stats
4W - 7L
1,447 SR
Queue Stats
156W - 146L
1,494 Elo+
Solo
Ne Zha
Ne Zha
LuCarries
Ne Zha
Level 14
God Stats
1W - 12L
1,104 SR
Queue Stats
6W - 16L
1,103 Elo+
Solo
Cthulhu
Cthulhu
MeawV1
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Solo
Achilles
Achilles
RealChthulhu
Achilles
Level 28
God Stats
5W - 11L
1,261 SR
Queue Stats
458W - 477L
1,376 Elo+
Solo
Team Averages
Level 19
1,362 SR
1,365 Elo+

VS

Team Averages
Level 22
1,558 SR
1,524 Elo+
Geb
Geb
Ehdri
Geb
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,284 Elo+
Solo
Chaac
Chaac
FallenDarkCity
Chaac
Level 23
God Stats
69W - 96L
1,500 SR
Queue Stats
145W - 202L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kevinproject360
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Promotedfir5
Cu Chulainn
Level 27
God Stats
18W - 8L
1,789 SR
Queue Stats
426W - 396L
1,594 Elo+
Solo
Neith
Neith
Superhobomans
Neith
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 102L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gigstone
The Morrigan
8
0 / 4 / 1
4,620
462
2,728
4,825
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
ImZogoez
Hou Yi
7
1 / 1 / 0
4,499
450
3,777
5,613
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ne Zha
LuCarries
Ne Zha
6
0 / 5 / 0
4,254
425
2,757
6,818
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MeawV1
Cthulhu
7
0 / 4 / 1
4,444
444
3,980
6,128
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
RealChthulhu
Achilles
8
1 / 4 / 0
4,352
435
1,573
5,677
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ehdri
Geb
7
0 / 0 / 1
4,944
494
1,305
5,186
1,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 7
5,934
593
2,953
4,926
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
11
10 / 0 / 2
7,018
702
6,852
9,020
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Promotedfir5
Cu Chulainn
12
4 / 0 / 2
6,864
686
3,012
4,823
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 1 / 1
5,589
559
4,116
4,827
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
18
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
Ehdri
Geb
0
0
1
0.5
W
0
1
7
3.5
L
The Morrigan
Gigstone
The Morrigan
0
4
1
0.13
L
Hou Yi
ImZogoez
Hou Yi
1
1
0
1
W
Ao Kuang
10
0
2
11
L
Ne Zha
LuCarries
Ne Zha
0
5
0
0
L
Cthulhu
MeawV1
Cthulhu
0
4
1
0.13
W
Cu Chulainn
Promotedfir5
Cu Chulainn
4
0
2
5
L
Achilles
RealChthulhu
Achilles
1
4
0
0.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,815
Damage
18,238
29,061
Taken
28,782
11,449
Mitigated
11,604
5,268
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Ehdri
Geb
1,305
402
0
822
5,186
1,873
124
1,790
3,396
9,843
0
W
2,953
355
0
1,704
4,926
2,061
598
1,791
3,085
0
24,924
L
The Morrigan
Gigstone
The Morrigan
2,728
572
0
250
4,825
1,447
0
936
3,882
17,725
0
L
Hou Yi
ImZogoez
Hou Yi
3,777
1,849
0
1,389
5,613
1,533
0
1,665
3,948
0
14,755
W
Ao Kuang
6,852
1,458
0
7,117
9,020
2,706
0
1,080
7,940
35,902
0
L
Ne Zha
LuCarries
Ne Zha
2,757
1,228
0
2,255
6,818
2,020
0
3,387
3,431
0
15,187
L
Cthulhu
MeawV1
Cthulhu
3,980
562
0
444
6,128
2,226
0
2,036
4,092
13,117
0
W
Cu Chulainn
Promotedfir5
Cu Chulainn
3,012
799
0
2,121
4,823
3,656
0
621
4,114
4,040
41,518
L
Achilles
RealChthulhu
Achilles
1,573
320
0
930
5,677
4,223
0
299
5,378
0
13,086
W
4,116
1,459
0
2,407
4,827
1,308
944
1,426
3,401
0
19,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,169
Gold Earned
30,349
125
Minions Killed
270
0
Camps Cleared
0
830,703
Distance Traveled
948,042
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,944
494
18
2
0
176,469
2
W
Chaac
5,934
593
58
6
0
164,276
2
L
The Morrigan
4,620
462
37
4
0
168,760
0
L
Hou Yi
4,499
450
25
3
0
160,137
1
W
Ao Kuang
7,018
702
58
6
0
197,683
0
L
Ne Zha
4,254
425
35
4
0
160,622
0
L
Cthulhu
4,444
444
13
1
0
198,844
2
W
Cu Chulainn
6,864
686
95
10
0
217,218
1
L
Achilles
4,352
435
15
2
0
142,340
0
W
Neith
5,589
559
41
4
0
192,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role