Player Matchup

Loki
Loki
Extremez_904
Loki
Level 67
God Stats
12W - 8L
1,500 SR
Queue Stats
198W - 205L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
NathanJames6661
Cthulhu
Level 44
God Stats
22W - 33L
1,287 SR
Queue Stats
159W - 168L
1,393 Elo+
Party 1
Chaac
Chaac
SnkySin
Chaac
Level 119
God Stats
7W - 8L
1,500 SR
Queue Stats
378W - 408L
1,577 Elo+
Party 1
Skadi
Skadi
killergames340
Skadi
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,249 Elo+
Party 1
Scylla
Scylla
pintof_wine
Scylla
Level 107
God Stats
11W - 10L
1,500 SR
Queue Stats
513W - 501L
997 Elo+
Solo
Team Averages
Level 78
1,457 SR
1,322 Elo+

VS

Team Averages
Level 56
1,493 SR
1,564 Elo+
Erlang Shen
Erlang Shen
AstroSturm
Erlang Shen
Level 85
God Stats
7W - 9L
1,493 SR
Queue Stats
388W - 360L
1,639 Elo+
Party 2
Baron Samedi
Baron Samedi
SPS I Redeemer
Baron Samedi
Level 44
God Stats
2W - 4L
1,290 SR
Queue Stats
54W - 69L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
TruebornAlloy65
Heimdallr
Level 45
God Stats
4W - 6L
1,500 SR
Queue Stats
331W - 455L
1,698 Elo+
Solo
Athena
Athena
YouScreamICreamx
Athena
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 2
King Arthur
King Arthur
zIKanekii
King Arthur
Level 62
God Stats
10W - 6L
1,684 SR
Queue Stats
19W - 13L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 12
10,446
475
12,571
18,369
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 4 / 5
11,777
535
12,368
16,139
16,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
SnkySin
Chaac
20
4 / 2 / 3
11,355
516
16,057
22,625
29,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 5 / 12
9,965
453
14,274
12,551
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
20
11 / 0 / 9
13,289
604
19,564
10,343
4,284
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AstroSturm
Erlang Shen
17
8 / 6 / 1
10,977
499
12,712
22,292
11,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SPS I Redeemer
Baron Samedi
16
1 / 8 / 0
9,948
452
5,415
15,023
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TruebornAlloy65
Heimdallr
16
5 / 7 / 5
10,103
459
11,206
18,755
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 8 / 6
9,047
411
5,541
23,988
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
zIKanekii
King Arthur
19
2 / 3 / 4
11,626
528
14,437
19,548
18,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
32
Kills
16
17
Deaths
32
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AstroSturm
Erlang Shen
8
6
1
1.42
W
6
6
12
2
W
7
4
5
2.38
L
Baron Samedi
SPS I Redeemer
Baron Samedi
1
8
0
0.13
W
Chaac
SnkySin
Chaac
4
2
3
2.75
L
Heimdallr
TruebornAlloy65
Heimdallr
5
7
5
1.07
L
0
8
6
0.38
W
4
5
12
2
W
Scylla
11
0
9
15.5
L
King Arthur
zIKanekii
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,834
Damage
49,311
80,027
Taken
99,606
61,674
Mitigated
59,778
25,800
Healing
28,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AstroSturm
Erlang Shen
12,712
5,564
0
9,841
22,292
11,871
0
6,038
15,993
578
80,375
W
12,571
3,758
0
5,642
18,369
6,942
0
2,475
15,778
0
60,332
W
12,368
901
219
3,150
16,139
16,969
348
2,607
13,532
42,144
0
L
Baron Samedi
SPS I Redeemer
Baron Samedi
5,415
499
0
4,075
15,023
6,442
1,189
6,916
7,897
58,856
0
W
Chaac
SnkySin
Chaac
16,057
3,050
0
12,081
22,625
29,411
1,022
616
21,739
393
89,231
L
Heimdallr
TruebornAlloy65
Heimdallr
11,206
4,750
0
6,407
18,755
6,691
136
8,049
10,623
0
59,069
L
5,541
2,719
672
3,557
23,988
16,610
629
9,996
13,879
21,226
0
W
14,274
6,758
0
3,170
12,551
4,068
1,164
2,511
9,996
0
55,337
W
Scylla
19,564
1,619
0
1,538
10,343
4,284
0
2,843
7,153
110,416
0
L
King Arthur
zIKanekii
King Arthur
14,437
3,219
0
4,403
19,548
18,164
116
778
17,935
51
78,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,832
Gold Earned
51,701
562
Minions Killed
525
0
Camps Cleared
0
2,089,669
Distance Traveled
1,949,375
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,977
499
111
5
0
395,265
3
W
Loki
10,446
475
84
4
0
449,548
3
W
Cthulhu
11,777
535
60
3
0
400,356
0
L
Baron Samedi
9,948
452
130
6
0
327,264
4
W
Chaac
11,355
516
152
7
0
416,333
2
L
Heimdallr
10,103
459
102
5
0
381,259
3
L
Athena
9,047
411
32
1
0
429,834
1
W
Skadi
9,965
453
87
4
0
380,003
5
W
Scylla
13,289
604
179
8
0
443,429
4
L
King Arthur
11,626
528
150
7
0
415,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role