Player Matchup

Cabrakan
Cabrakan
Gold I
BasePotential
Cabrakan
Gold I
Level 125
God Stats
7W - 3L
1,500 SR
Queue Stats
393W - 367L
1,844 MMR
Solo
Anhur
Anhur
Gold III
Dóógle
Anhur
Gold III
Level 148
God Stats
31W - 18L
1,500 SR
Queue Stats
286W - 214L
1,863 MMR
Solo
Vulcan
Vulcan
Gold I
Pharaoh III
Vulcan
Gold I
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
181W - 168L
1,921 MMR
Party 3
Mercury
Mercury
Gold III
Tajzmere
Mercury
Gold III
Level 159
God Stats
8W - 2L
1,500 SR
Queue Stats
205W - 173L
1,824 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
YoungMalcolm
Cu Chulainn
Gold I
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 19L
1,848 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,500 SR
1,860 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,570 SR
1,772 MMR
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
HatedKurama
Sun Wukong
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,801 MMR
Solo
Poseidon
Poseidon
Gold I
ICA Paragon
Poseidon
Gold I
Level 155
God Stats
6W - 5L
1,500 SR
Queue Stats
244W - 163L
1,916 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
Stokes
Erlang Shen
Gold III
Level 159
God Stats
5W - 9L
1,500 SR
Queue Stats
519W - 475L
1,819 MMR
Party 1
Kali
Kali
Gold II
furbaII
Kali
Gold II
Level 156
God Stats
3W - 2L
1,849 SR
Queue Stats
211W - 133L
1,823 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BasePotential
Cabrakan
16
4 / 3 / 19
12,034
573
14,895
22,162
32,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Dóógle
Anhur
20
9 / 3 / 7
13,484
642
15,130
15,971
6,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
18
8 / 6 / 5
12,181
580
12,315
11,941
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
Tajzmere
Mercury
18
3 / 5 / 8
12,058
574
8,076
16,526
11,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
YoungMalcolm
Cu Chulainn
20
5 / 0 / 8
13,682
652
14,439
18,901
17,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetTsukuyomiNemesisPersephoneFenrir

VS

Bans
JanusAwilixGaneshaNe ZhaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 5 / 1
10,726
511
3,637
12,946
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
HatedKurama
Sun Wukong
20
4 / 4 / 1
12,320
587
10,619
21,976
13,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ICA Paragon
Poseidon
18
6 / 5 / 4
11,615
553
15,438
12,800
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Stokes
Erlang Shen
13
0 / 10 / 8
9,301
443
6,611
19,174
8,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
furbaII
Kali
17
5 / 5 / 3
10,889
519
10,358
18,189
8,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
29
Kills
16
17
Deaths
29
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
1
0.3
W
Cabrakan
BasePotential
Cabrakan
4
3
19
4.5
W
Anhur
Dóógle
Anhur
9
3
7
4.17
L
Sun Wukong
HatedKurama
Sun Wukong
4
4
1
1.13
L
Poseidon
ICA Paragon
Poseidon
6
5
4
1.6
W
Vulcan
8
6
5
1.75
L
Erlang Shen
Stokes
Erlang Shen
0
10
8
0.4
W
Mercury
Tajzmere
Mercury
3
5
8
1.4
W
Cu Chulainn
YoungMalcolm
Cu Chulainn
5
0
8
9
L
Kali
furbaII
Kali
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,855
Damage
46,663
85,501
Taken
85,085
73,549
Mitigated
39,578
24,258
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,637
1,037
0
3,293
12,946
3,920
780
3,510
9,362
0
61,737
W
Cabrakan
BasePotential
Cabrakan
14,895
2,048
0
4,370
22,162
32,874
180
4,329
17,833
38,385
0
W
Anhur
Dóógle
Anhur
15,130
9,961
0
4,842
15,971
6,692
4,407
2,349
13,622
0
96,376
L
Sun Wukong
HatedKurama
Sun Wukong
10,619
2,209
0
7,986
21,976
13,846
0
3,727
17,560
155
96,926
L
Poseidon
ICA Paragon
Poseidon
15,438
2,942
0
1,226
12,800
4,574
82
5,689
6,926
98,191
0
W
Vulcan
12,315
3,408
0
1,444
11,941
5,530
786
4,354
7,587
92,871
0
L
Erlang Shen
Stokes
Erlang Shen
6,611
3,287
0
2,303
19,174
8,872
94
9,424
9,503
0
22,258
W
Mercury
Tajzmere
Mercury
8,076
3,448
0
1,992
16,526
11,346
0
3,406
13,120
8,905
84,892
W
Cu Chulainn
YoungMalcolm
Cu Chulainn
14,439
3,664
0
11,610
18,901
17,107
1,123
2,662
16,239
5,318
91,813
L
Kali
furbaII
Kali
10,358
5,030
0
7,022
18,189
8,366
0
5,522
12,551
0
67,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,439
Gold Earned
54,851
671
Minions Killed
626
0
Camps Cleared
0
2,108,904
Distance Traveled
2,063,322
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,726
511
128
6
0
388,054
7
W
Cabrakan
12,034
573
41
2
0
424,027
3
W
Anhur
13,484
642
166
8
0
394,509
7
L
Sun Wukong
12,320
587
189
9
0
421,172
0
L
Poseidon
11,615
553
170
8
0
415,396
5
W
Vulcan
12,181
580
138
7
0
402,131
1
L
Erlang Shen
9,301
443
24
1
0
404,299
8
W
Mercury
12,058
574
131
6
0
453,775
9
W
Cu Chulainn
13,682
652
195
9
0
434,462
6
L
Kali
10,889
519
115
5
0
434,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role