Player Matchup

King Arthur
King Arthur
Deano1998
King Arthur
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
460W - 429L
1,594 Elo+
Party 3
Bacchus
Bacchus
GruxsGrandma
Bacchus
Level 48
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 43L
1,858 Elo+
Solo
Merlin
Merlin
L4NKU5
Merlin
Level 102
God Stats
25W - 23L
1,500 SR
Queue Stats
503W - 478L
1,527 Elo+
Party 4
Thor
Thor
Trav_Boss24
Thor
Level 48
God Stats
8W - 6L
1,500 SR
Queue Stats
403W - 404L
1,382 Elo+
Party 4
Izanami
Izanami
v Brutality
Izanami
Level 40
God Stats
12W - 13L
1,500 SR
Queue Stats
156W - 145L
1,594 Elo+
Party 3
Team Averages
Level 68
1,500 SR
1,591 Elo+

VS

Team Averages
Level 70
1,638 SR
1,527 Elo+
Loki
Loki
Frudledor
Loki
Level 118
God Stats
0W - 1L
1,715 SR
Queue Stats
122W - 130L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
Hi1aryDuff
Cthulhu
Level 24
God Stats
2W - 3L
1,505 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Agni
Agni
Kaablam
Agni
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 21L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
RuthlessBro10
Guan Yu
Level 37
God Stats
5W - 6L
1,808 SR
Queue Stats
66W - 94L
1,554 Elo+
Solo
Danzaburou
Danzaburou
TheeFebreeze
Danzaburou
Level 29
God Stats
0W - 4L
1,663 SR
Queue Stats
10W - 16L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deano1998
King Arthur
6
0 / 0 / 0
3,638
728
128
2,240
624
Bacchus
GruxsGrandma
Bacchus
5
1 / 1 / 1
3,688
738
1,292
3,488
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
L4NKU5
Merlin
6
0 / 0 / 0
3,588
718
667
1,489
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 0 / 0
3,082
616
67
1,866
454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
v Brutality
Izanami
6
2 / 1 / 1
3,705
741
814
1,936
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
1 / 1 / 0
3,422
684
897
1,714
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Hi1aryDuff
Cthulhu
5
0 / 1 / 1
3,082
616
652
1,841
572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Agni
Kaablam
Agni
6
0 / 0 / 0
3,474
695
830
1,839
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
1
0 / 0 / 0
909
182
0
0
0
Danzaburou
TheeFebreeze
Danzaburou
5
0 / 1 / 2
3,339
668
1,186
2,169
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
1
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Deano1998
King Arthur
0
0
0
0
L
Loki
1
1
0
1
W
Bacchus
GruxsGrandma
Bacchus
1
1
1
1.5
L
Cthulhu
Hi1aryDuff
Cthulhu
0
1
1
0.5
L
Agni
Kaablam
Agni
0
0
0
0
W
Merlin
L4NKU5
Merlin
0
0
0
0
L
Guan Yu
0
0
0
0
L
Danzaburou
TheeFebreeze
Danzaburou
0
1
2
1
W
0
0
0
0
W
Izanami
v Brutality
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,968
Damage
3,565
11,019
Taken
7,563
3,405
Mitigated
2,559
4,064
Healing
1,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Deano1998
King Arthur
128
31
0
1,034
2,240
624
179
27
2,213
0
13,129
L
Loki
897
443
0
250
1,714
1,020
0
126
1,588
2,201
9,926
W
Bacchus
GruxsGrandma
Bacchus
1,292
281
0
1,896
3,488
1,521
0
487
3,001
4,228
0
L
Cthulhu
Hi1aryDuff
Cthulhu
652
183
0
300
1,841
572
0
501
1,340
5,706
0
L
Agni
Kaablam
Agni
830
0
0
657
1,839
445
0
559
1,172
14,565
0
W
Merlin
L4NKU5
Merlin
667
208
0
261
1,489
366
0
560
929
15,154
0
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
TheeFebreeze
Danzaburou
1,186
90
0
236
2,169
522
0
665
1,504
0
10,415
W
67
67
0
250
1,866
454
0
270
1,596
0
7,732
W
Izanami
v Brutality
Izanami
814
617
0
623
1,936
440
26
245
1,691
0
13,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,701
Gold Earned
14,226
137
Minions Killed
96
0
Camps Cleared
0
459,939
Distance Traveled
393,045
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,638
728
40
8
0
94,271
1
L
Loki
3,422
684
32
6
0
109,929
1
W
Bacchus
3,688
738
3
1
0
97,907
0
L
Cthulhu
3,082
616
6
1
0
92,271
0
L
Agni
3,474
695
36
7
0
101,314
1
W
Merlin
3,588
718
38
8
0
91,682
2
L
Guan Yu
909
182
0
0
0
0
0
L
Danzaburou
3,339
668
22
4
0
89,531
0
W
Thor
3,082
616
24
5
0
98,040
0
W
Izanami
3,705
741
32
6
0
78,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role