Player Matchup

Skadi
Skadi
AmbientAgony
Skadi
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 32L
1,038 Elo+
Party 3
Sylvanus
Sylvanus
Eviler Llyon76
Sylvanus
Level 39
God Stats
11W - 6L
1,500 SR
Queue Stats
443W - 471L
1,112 Elo+
Solo
Scylla
Scylla
KnucklesUnleasH
Scylla
Level 87
God Stats
12W - 12L
1,630 SR
Queue Stats
222W - 263L
1,485 Elo+
Party 1
Kali
Kali
Titotito1988
Kali
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 52L
1,588 Elo+
Party 1
Vamana
Vamana
sheluvsnoda
Vamana
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,038 Elo+
Party 3
Team Averages
Level 63
1,526 SR
1,252 Elo+

VS

Team Averages
Level 49
1,447 SR
1,538 Elo+
Anubis
Anubis
PANDAMATIC2003
Anubis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,694 Elo+
Party 2
Chronos
Chronos
SemPai151
Chronos
Level 45
God Stats
5W - 4L
1,496 SR
Queue Stats
73W - 114L
1,204 Elo+
Solo
Heimdallr
Heimdallr
supersam2005101
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
termanater1576
Kuzenbo
Level 27
God Stats
2W - 3L
1,238 SR
Queue Stats
109W - 106L
1,792 Elo+
Party 2
Nemesis
Nemesis
xW0LFxS00x
Nemesis
Level 65
God Stats
15W - 5L
1,500 SR
Queue Stats
126W - 116L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,365
537
4,303
7,555
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
9
2 / 1 / 2
5,527
553
1,680
5,219
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 3 / 1
5,442
544
1,444
4,284
821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 3 / 1
6,445
645
5,926
6,997
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
11
1 / 0 / 0
5,956
596
2,351
3,705
2,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 1
6,235
624
7,480
6,604
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos
SemPai151
Chronos
7
0 / 1 / 2
4,371
437
2,555
4,274
987
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
supersam2005101
Heimdallr
6
0 / 3 / 1
3,894
389
1,961
3,863
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,345
435
986
3,783
2,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
xW0LFxS00x
Nemesis
10
2 / 2 / 0
5,528
553
3,876
6,295
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
8
8
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Sylvanus
2
1
2
3
W
1
3
1
0.5
L
6
3
1
2.17
L
Chronos
SemPai151
Chronos
0
1
2
1
W
4
3
1
1.5
W
Vamana
1
0
0
1
L
Heimdallr
supersam2005101
Heimdallr
0
3
1
0.17
L
0
1
0
0
L
Nemesis
xW0LFxS00x
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
16,858
27,760
Taken
24,819
10,733
Mitigated
12,616
11,795
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,303
2,672
0
3,213
7,555
2,153
613
2,663
4,892
0
28,454
W
Sylvanus
1,680
563
1,287
2,411
5,219
2,095
720
2,518
2,701
10,613
0
W
1,444
260
0
771
4,284
821
432
2,660
1,624
19,912
0
L
7,480
325
0
2,986
6,604
3,354
0
1,505
5,099
25,414
0
L
Chronos
SemPai151
Chronos
2,555
917
0
675
4,274
987
0
585
3,689
15,130
0
W
5,926
2,616
0
2,418
6,997
3,367
0
2,995
4,002
4,735
19,592
W
Vamana
2,351
897
0
1,695
3,705
2,297
210
842
2,863
0
28,568
L
Heimdallr
supersam2005101
Heimdallr
1,961
895
87
460
3,863
2,021
81
1,095
2,768
1,520
7,255
L
986
657
0
505
3,783
2,309
0
203
3,580
13,585
0
L
Nemesis
xW0LFxS00x
Nemesis
3,876
1,802
0
2,105
6,295
3,945
0
943
5,352
7,133
29,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
24,373
217
Minions Killed
178
0
Camps Cleared
0
843,143
Distance Traveled
875,370
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,365
537
56
6
0
185,537
1
W
Sylvanus
5,527
553
18
2
0
171,365
1
W
Scylla
5,442
544
37
4
0
133,052
0
L
Anubis
6,235
624
45
5
0
147,131
0
L
Chronos
4,371
437
28
3
0
159,420
0
W
Kali
6,445
645
47
5
0
166,180
3
W
Vamana
5,956
596
59
6
0
187,009
2
L
Heimdallr
3,894
389
11
1
0
174,775
0
L
Kuzenbo
4,345
435
23
2
0
187,753
1
L
Nemesis
5,528
553
71
7
0
206,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role